ES-DE/src/components/GuiGameScraper.h

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#pragma once
#include "../GuiComponent.h"
#include "../scrapers/Scraper.h"
#include "ComponentListComponent.h"
#include "TextComponent.h"
#include "ScrollableContainer.h"
#include "TextEditComponent.h"
#include "NinePatchComponent.h"
#include "../Settings.h"
class GuiGameScraper : public GuiComponent
{
public:
GuiGameScraper(Window* window, ScraperSearchParams params, std::function<void(MetaDataList)> doneFunc, std::function<void()> skipFunc = NULL);
bool input(InputConfig* config, Input input) override;
void search();
private:
int getSelectedIndex();
void onSearchDone(std::vector<MetaDataList> results);
ComponentListComponent mList;
NinePatchComponent mBox;
TextComponent mHeader;
TextComponent mResultName;
ScrollableContainer mResultInfo;
TextComponent mResultDesc;
TextComponent mSearchLabel;
TextEditComponent mSearchText;
std::vector<TextComponent> mResultNames;
ScraperSearchParams mSearchParams;
std::vector<MetaDataList> mScraperResults;
std::function<void(MetaDataList)> mDoneFunc;
std::function<void()> mSkipFunc;
};