ES-DE/src/guis/GuiScraperMulti.cpp

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#include "GuiScraperMulti.h"
#include "../Renderer.h"
#include "../components/TextComponent.h"
#include "../components/ButtonComponent.h"
#include "../components/ScraperSearchComponent.h"
#include "../components/MenuComponent.h" // for makeButtonGrid
#include "GuiMsgBox.h"
using namespace Eigen;
GuiScraperMulti::GuiScraperMulti(Window* window, const std::queue<ScraperSearchParams>& searches, bool approveResults) :
GuiComponent(window), mBackground(window, ":/frame.png"), mGrid(window, Vector2i(1, 4)),
mSearchQueue(searches)
{
addChild(&mBackground);
addChild(&mGrid);
mTotalGames = mSearchQueue.size();
mCurrentGame = 0;
// set up grid
mTitle = std::make_shared<TextComponent>(mWindow, "SCRAPING IN PROGRESS", Font::get(FONT_SIZE_SMALL), 0x777777FF, true);
mGrid.setEntry(mTitle, Vector2i(0, 0), false, true);
mSubtitle = std::make_shared<TextComponent>(mWindow, "subtitle text", Font::get(FONT_SIZE_SMALL), 0x888888FF, true);
mGrid.setEntry(mSubtitle, Vector2i(0, 1), false, true);
mSearchComp = std::make_shared<ScraperSearchComponent>(mWindow,
approveResults ? ScraperSearchComponent::ALWAYS_ACCEPT_MATCHING_CRC : ScraperSearchComponent::ALWAYS_ACCEPT_FIRST_RESULT);
mSearchComp->setAcceptCallback(std::bind(&GuiScraperMulti::acceptResult, this, std::placeholders::_1));
mSearchComp->setCancelCallback(std::bind(&GuiScraperMulti::finish, this));
mGrid.setEntry(mSearchComp, Vector2i(0, 2), approveResults, true);
std::vector< std::shared_ptr<ButtonComponent> > buttons;
buttons.push_back(std::make_shared<ButtonComponent>(mWindow, "INPUT", "manually search by name", nullptr));
buttons.push_back(std::make_shared<ButtonComponent>(mWindow, "SKIP", "skip this game", std::bind(&GuiScraperMulti::skip, this)));
buttons.push_back(std::make_shared<ButtonComponent>(mWindow, "STOP", "cancel scraping", std::bind(&GuiScraperMulti::finish, this)));
mButtonGrid = makeButtonGrid(mWindow, buttons);
mGrid.setEntry(mButtonGrid, Vector2i(0, 3), true, false);
setSize(Renderer::getScreenWidth() * 0.7f, Renderer::getScreenHeight() * 0.65f);
setPosition((Renderer::getScreenWidth() - mSize.x()) / 2, (Renderer::getScreenHeight() - mSize.y()) / 2);
doNextSearch();
}
void GuiScraperMulti::onSizeChanged()
{
mBackground.fitTo(mSize, Vector3f::Zero(), Vector2f(-32, -32));
mGrid.setSize(mSize);
mGrid.setRowHeightPerc(0, mTitle->getFont()->getHeight() / mGrid.getSize().y());
mGrid.setRowHeightPerc(1, mSubtitle->getFont()->getHeight() / mGrid.getSize().y());
mGrid.setRowHeightPerc(3, mButtonGrid->getSize().y() / mGrid.getSize().y());
}
void GuiScraperMulti::doNextSearch()
{
if(mSearchQueue.empty())
{
finish();
return;
}
// update subtitle
std::stringstream ss;
ss << "GAME " << (mCurrentGame + 1) << " OF " << mTotalGames;
mSubtitle->setText(ss.str());
mSearchComp->search(mSearchQueue.front());
}
void GuiScraperMulti::acceptResult(const ScraperSearchResult& result)
{
ScraperSearchParams& search = mSearchQueue.front();
search.game->metadata = result.mdl;
mSearchQueue.pop();
mCurrentGame++;
doNextSearch();
}
void GuiScraperMulti::skip()
{
mSearchQueue.pop();
mCurrentGame++;
doNextSearch();
}
void GuiScraperMulti::finish()
{
mWindow->pushGui(new GuiMsgBox(mWindow, "SCRAPING COMPLETE!",
"OK", [&] { delete this; }));
}
std::vector<HelpPrompt> GuiScraperMulti::getHelpPrompts()
{
return mGrid.getHelpPrompts();
}