ES-DE/external/lunasvg/include/lunasvg.h

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/*
* Copyright (c) 2020 Nwutobo Samuel Ugochukwu <sammycageagle@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef LUNASVG_H
#define LUNASVG_H
#include <memory>
#include <string>
#if defined(_MSC_VER) && defined(LUNASVG_SHARED)
#ifdef LUNASVG_EXPORT
#define LUNASVG_API __declspec(dllexport)
#else
#define LUNASVG_API __declspec(dllimport)
#endif
#else
#define LUNASVG_API
#endif
namespace lunasvg {
class Rect;
class Matrix;
class LUNASVG_API Box
{
public:
Box() = default;
Box(double x, double y, double w, double h);
Box(const Rect& rect);
Box& transform(const Matrix& matrix);
Box transformed(const Matrix& matrix) const;
public:
double x{0};
double y{0};
double w{0};
double h{0};
};
class Transform;
class LUNASVG_API Matrix
{
public:
Matrix() = default;
Matrix(double a, double b, double c, double d, double e, double f);
Matrix(const Transform& transform);
Matrix& rotate(double angle);
Matrix& rotate(double angle, double cx, double cy);
Matrix& scale(double sx, double sy);
Matrix& shear(double shx, double shy);
Matrix& translate(double tx, double ty);
Matrix& transform(double a, double b, double c, double d, double e, double f);
Matrix& identity();
Matrix& invert();
Matrix& operator*=(const Matrix& matrix);
Matrix& premultiply(const Matrix& matrix);
Matrix& postmultiply(const Matrix& matrix);
Matrix inverted() const;
Matrix operator*(const Matrix& matrix) const;
static Matrix rotated(double angle);
static Matrix rotated(double angle, double cx, double cy);
static Matrix scaled(double sx, double sy);
static Matrix sheared(double shx, double shy);
static Matrix translated(double tx, double ty);
public:
double a{1};
double b{0};
double c{0};
double d{1};
double e{0};
double f{0};
};
class LUNASVG_API Bitmap
{
public:
/**
* @note Bitmap format is ARGB Premultiplied.
*/
Bitmap();
Bitmap(std::uint8_t* data, std::uint32_t width, std::uint32_t height, std::uint32_t stride);
Bitmap(std::uint32_t width, std::uint32_t height);
void reset(std::uint8_t* data, std::uint32_t width, std::uint32_t height, std::uint32_t stride);
void reset(std::uint32_t width, std::uint32_t height);
std::uint8_t* data() const;
std::uint32_t width() const;
std::uint32_t height() const;
std::uint32_t stride() const;
void clear(std::uint32_t color);
void convert(int ri, int gi, int bi, int ai, bool unpremultiply);
void convertToRGBA() { convert(0, 1, 2, 3, true); }
bool valid() const { return !!m_impl; }
private:
struct Impl;
std::shared_ptr<Impl> m_impl;
};
class LayoutSymbol;
class LUNASVG_API Document
{
public:
/**
* @brief Creates a document from a file
* @param filename - file to load
* @return pointer to document on success, otherwise nullptr
*/
static std::unique_ptr<Document> loadFromFile(const std::string& filename);
/**
* @brief Creates a document from a string
* @param string - string to load
* @return pointer to document on success, otherwise nullptr
*/
static std::unique_ptr<Document> loadFromData(const std::string& string);
/**
* @brief Creates a document from a string data and size
* @param data - string data to load
* @param size - size of the data to load, in bytes
* @return pointer to document on success, otherwise nullptr
*/
static std::unique_ptr<Document> loadFromData(const char* data, std::size_t size);
/**
* @brief Creates a document from a null terminated string data
* @param data - null terminated string data to load
* @return pointer to document on success, otherwise nullptr
*/
static std::unique_ptr<Document> loadFromData(const char* data);
/**
* @brief Sets the current transformation matrix of the document
* @param matrix - current transformation matrix
*/
void setMatrix(const Matrix& matrix);
/**
* @brief Returns the current transformation matrix of the document
* @return the current transformation matrix
*/
Matrix matrix() const;
/**
* @brief Returns the smallest rectangle in which the document fits
* @return the smallest rectangle in which the document fits
*/
Box box() const;
/**
* @brief Returns width of the document
* @return the width of the document in pixels
*/
double width() const;
/**
* @brief Returns the height of the document
* @return the height of the document in pixels
*/
double height() const;
/**
* @brief Renders the document to a bitmap
* @param matrix - the current transformation matrix
* @param bitmap - target image on which the content will be drawn
*/
void render(Bitmap bitmap, const Matrix& matrix = Matrix{}) const;
/**
* @brief Renders the document to a bitmap
* @param width - maximum width, in pixels
* @param height - maximum height, in pixels
* @param backgroundColor - background color in 0xRRGGBBAA format
* @return the raster representation of the document
*/
Bitmap renderToBitmap(std::uint32_t width = 0, std::uint32_t height = 0, std::uint32_t backgroundColor = 0x00000000) const;
~Document();
private:
Document();
std::unique_ptr<LayoutSymbol> root;
};
} //namespace lunasvg
#endif // LUNASVG_H