ES-DE/es-core/src/utils/FileSystemUtil.h

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// SPDX-License-Identifier: MIT
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//
// EmulationStation Desktop Edition
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// FileSystemUtil.h
//
// Low-level filesystem functions.
// Resolve relative paths, resolve symlinks, create directories,
// remove files etc.
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//
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#ifndef ES_CORE_UTILS_FILE_SYSTEM_UTIL_H
#define ES_CORE_UTILS_FILE_SYSTEM_UTIL_H
#include <list>
#include <string>
namespace Utils
{
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namespace FileSystem
{
typedef std::list<std::string> stringList;
stringList getDirContent(const std::string& path, const bool recursive = false);
stringList getPathList(const std::string& path);
void setHomePath(const std::string& path);
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std::string getHomePath();
std::string getCWDPath();
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std::string getPathToBinary(const std::string& executable);
void setExePath(const std::string& path);
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std::string getExePath();
std::string getProgramDataPath();
std::string getPreferredPath(const std::string& path);
std::string getGenericPath(const std::string& path);
std::string getEscapedPath(const std::string& path);
std::string getCanonicalPath(const std::string& path);
std::string getAbsolutePath(const std::string& path,
const std::string& base = getCWDPath());
std::string getParent(const std::string& path);
std::string getFileName(const std::string& path);
std::string getStem(const std::string& path);
std::string getExtension(const std::string& path);
std::string expandHomePath(const std::string& path);
std::string resolveRelativePath(const std::string& path,
const std::string& relativeTo, const bool allowHome);
std::string createRelativePath(const std::string& path,
const std::string& relativeTo, const bool allowHome);
std::string removeCommonPath(const std::string& path,
const std::string& commonArg, bool& contains);
std::string resolveSymlink(const std::string& path);
bool copyFile(const std::string& sourcePath,
const std::string& destinationPath, bool overwrite);
bool renameFile(const std::string& sourcePath,
const std::string& destinationPath, bool overwrite);
bool removeFile(const std::string& path);
bool removeDirectory(const std::string& path);
bool createDirectory(const std::string& path);
bool exists(const std::string& path);
bool driveExists(const std::string& path);
bool isAbsolute(const std::string& path);
bool isRegularFile(const std::string& path);
bool isDirectory(const std::string& path);
bool isSymlink(const std::string& path);
bool isHidden(const std::string& path);
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}
}
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#endif // ES_CORE_UTILS_FILE_SYSTEM_UTIL_H