ES-DE/src/components/GuiMenu.h

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#ifndef _GUIMENU_H_
#define _GUIMENU_H_
#include "../GuiComponent.h"
#include "GuiList.h"
class GuiMenu : public GuiComponent
{
public:
GuiMenu(GuiComponent* parent);
~GuiMenu();
void onInput(InputManager::InputButton button, bool keyDown);
void onRender();
private:
GuiComponent* mParent;
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GuiList<std::string>* mList;
void populateList();
bool mSkippedMenuClose;
};
#endif