ES-DE/src/guis/GuiMsgBox.h

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#pragma once
#include "../GuiComponent.h"
#include "../components/NinePatchComponent.h"
#include "../components/ComponentGrid.h"
class TextComponent;
class ButtonComponent;
class GuiMsgBox : public GuiComponent
{
public:
GuiMsgBox(Window* window, const std::string& text,
const std::string& name1 = "OK", const std::function<void()>& func1 = nullptr,
const std::string& name2 = "", const std::function<void()>& func2 = nullptr,
const std::string& name3 = "", const std::function<void()>& func3 = nullptr);
bool input(InputConfig* config, Input input) override;
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void onSizeChanged() override;
std::vector<HelpPrompt> getHelpPrompts() override;
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private:
void deleteMeAndCall(const std::function<void()>& func);
NinePatchComponent mBackground;
ComponentGrid mGrid;
std::shared_ptr<TextComponent> mMsg;
std::vector< std::shared_ptr<ButtonComponent> > mButtons;
std::shared_ptr<ComponentGrid> mButtonGrid;
std::function<void()> mAcceleratorFunc;
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};