ES-DE/external/lunasvg/source/paintelement.cpp

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#include "paintelement.h"
#include "stopelement.h"
#include "parser.h"
#include "layoutcontext.h"
#include <set>
namespace lunasvg {
PaintElement::PaintElement(ElementId id)
: StyledElement(id)
{
}
GradientElement::GradientElement(ElementId id)
: PaintElement(id)
{
}
Transform GradientElement::gradientTransform() const
{
auto& value = get(PropertyId::GradientTransform);
return Parser::parseTransform(value);
}
SpreadMethod GradientElement::spreadMethod() const
{
auto& value = get(PropertyId::SpreadMethod);
return Parser::parseSpreadMethod(value);
}
Units GradientElement::gradientUnits() const
{
auto& value = get(PropertyId::GradientUnits);
return Parser::parseUnits(value, Units::ObjectBoundingBox);
}
std::string GradientElement::href() const
{
auto& value = get(PropertyId::Href);
return Parser::parseHref(value);
}
GradientStops GradientElement::buildGradientStops() const
{
GradientStops gradientStops;
double prevOffset = 0.0;
for(auto& child : children)
{
if(child->isText())
continue;
auto element = static_cast<Element*>(child.get());
if(element->id != ElementId::Stop)
continue;
auto stop = static_cast<StopElement*>(element);
auto offset = std::max(prevOffset, stop->offset());
prevOffset = offset;
gradientStops.emplace_back(offset, stop->stopColorWithOpacity());
}
return gradientStops;
}
LinearGradientElement::LinearGradientElement()
: GradientElement(ElementId::LinearGradient)
{
}
Length LinearGradientElement::x1() const
{
auto& value = get(PropertyId::X1);
return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
}
Length LinearGradientElement::y1() const
{
auto& value = get(PropertyId::Y1);
return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
}
Length LinearGradientElement::x2() const
{
auto& value = get(PropertyId::X2);
return Parser::parseLength(value, AllowNegativeLengths, Length::HundredPercent);
}
Length LinearGradientElement::y2() const
{
auto& value = get(PropertyId::Y2);
return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
}
std::unique_ptr<LayoutObject> LinearGradientElement::getPainter(LayoutContext* context) const
{
LinearGradientAttributes attributes;
std::set<const GradientElement*> processedGradients;
const GradientElement* current = this;
while(true)
{
if(!attributes.hasGradientTransform() && current->has(PropertyId::GradientTransform))
attributes.setGradientTransform(current->gradientTransform());
if(!attributes.hasSpreadMethod() && current->has(PropertyId::SpreadMethod))
attributes.setSpreadMethod(current->spreadMethod());
if(!attributes.hasGradientUnits() && current->has(PropertyId::GradientUnits))
attributes.setGradientUnits(current->gradientUnits());
if(!attributes.hasGradientStops())
attributes.setGradientStops(current->buildGradientStops());
if(current->id == ElementId::LinearGradient)
{
auto element = static_cast<const LinearGradientElement*>(current);
if(!attributes.hasX1() && element->has(PropertyId::X1))
attributes.setX1(element->x1());
if(!attributes.hasY1() && element->has(PropertyId::Y1))
attributes.setY1(element->y1());
if(!attributes.hasX2() && element->has(PropertyId::X2))
attributes.setX2(element->x2());
if(!attributes.hasY2() && element->has(PropertyId::Y2))
attributes.setY2(element->y2());
}
auto ref = context->getElementById(current->href());
if(!ref || !(ref->id == ElementId::LinearGradient || ref->id == ElementId::RadialGradient))
break;
processedGradients.insert(current);
current = static_cast<const GradientElement*>(ref);
if(processedGradients.find(current) != processedGradients.end())
break;
}
auto& stops = attributes.gradientStops();
if(stops.empty())
return nullptr;
LengthContext lengthContext(this, attributes.gradientUnits());
auto x1 = lengthContext.valueForLength(attributes.x1(), LengthMode::Width);
auto y1 = lengthContext.valueForLength(attributes.y1(), LengthMode::Height);
auto x2 = lengthContext.valueForLength(attributes.x2(), LengthMode::Width);
auto y2 = lengthContext.valueForLength(attributes.y2(), LengthMode::Height);
if((x1 == x2 && y1 == y2) || stops.size() == 1)
{
auto solid = std::make_unique<LayoutSolidColor>();
solid->color = std::get<1>(stops.back());
return std::move(solid);
}
auto gradient = std::make_unique<LayoutLinearGradient>();
gradient->transform = attributes.gradientTransform();
gradient->spreadMethod = attributes.spreadMethod();
gradient->units = attributes.gradientUnits();
gradient->stops = attributes.gradientStops();
gradient->x1 = x1;
gradient->y1 = y1;
gradient->x2 = x2;
gradient->y2 = y2;
return std::move(gradient);
}
std::unique_ptr<Node> LinearGradientElement::clone() const
{
return cloneElement<LinearGradientElement>();
}
RadialGradientElement::RadialGradientElement()
: GradientElement(ElementId::RadialGradient)
{
}
Length RadialGradientElement::cx() const
{
auto& value = get(PropertyId::Cx);
return Parser::parseLength(value, AllowNegativeLengths, Length::FiftyPercent);
}
Length RadialGradientElement::cy() const
{
auto& value = get(PropertyId::Cy);
return Parser::parseLength(value, AllowNegativeLengths, Length::FiftyPercent);
}
Length RadialGradientElement::r() const
{
auto& value = get(PropertyId::R);
return Parser::parseLength(value, ForbidNegativeLengths, Length::FiftyPercent);
}
Length RadialGradientElement::fx() const
{
auto& value = get(PropertyId::Fx);
return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
}
Length RadialGradientElement::fy() const
{
auto& value = get(PropertyId::Fy);
return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
}
std::unique_ptr<LayoutObject> RadialGradientElement::getPainter(LayoutContext* context) const
{
RadialGradientAttributes attributes;
std::set<const GradientElement*> processedGradients;
const GradientElement* current = this;
while(true)
{
if(!attributes.hasGradientTransform() && current->has(PropertyId::GradientTransform))
attributes.setGradientTransform(current->gradientTransform());
if(!attributes.hasSpreadMethod() && current->has(PropertyId::SpreadMethod))
attributes.setSpreadMethod(current->spreadMethod());
if(!attributes.hasGradientUnits() && current->has(PropertyId::GradientUnits))
attributes.setGradientUnits(current->gradientUnits());
if(!attributes.hasGradientStops())
attributes.setGradientStops(current->buildGradientStops());
if(current->id == ElementId::RadialGradient)
{
auto element = static_cast<const RadialGradientElement*>(current);
if(!attributes.hasCx() && element->has(PropertyId::Cx))
attributes.setCx(element->cx());
if(!attributes.hasCy() && element->has(PropertyId::Cy))
attributes.setCy(element->cy());
if(!attributes.hasR() && element->has(PropertyId::R))
attributes.setR(element->r());
if(!attributes.hasFx() && element->has(PropertyId::Fx))
attributes.setFx(element->fx());
if(!attributes.hasFy() && element->has(PropertyId::Fy))
attributes.setFy(element->fy());
}
auto ref = context->getElementById(current->href());
if(!ref || !(ref->id == ElementId::LinearGradient || ref->id == ElementId::RadialGradient))
break;
processedGradients.insert(current);
current = static_cast<const GradientElement*>(ref);
if(processedGradients.find(current) != processedGradients.end())
break;
}
if(!attributes.hasFx())
attributes.setFx(attributes.cx());
if(!attributes.hasFy())
attributes.setFy(attributes.cy());
auto& stops = attributes.gradientStops();
if(stops.empty())
return nullptr;
auto& r = attributes.r();
if(r.isZero() || stops.size() == 1)
{
auto solid = std::make_unique<LayoutSolidColor>();
solid->color = std::get<1>(stops.back());
return std::move(solid);
}
auto gradient = std::make_unique<LayoutRadialGradient>();
gradient->transform = attributes.gradientTransform();
gradient->spreadMethod = attributes.spreadMethod();
gradient->units = attributes.gradientUnits();
gradient->stops = attributes.gradientStops();
LengthContext lengthContext(this, attributes.gradientUnits());
gradient->cx = lengthContext.valueForLength(attributes.cx(), LengthMode::Width);
gradient->cy = lengthContext.valueForLength(attributes.cy(), LengthMode::Height);
gradient->r = lengthContext.valueForLength(attributes.r(), LengthMode::Both);
gradient->fx = lengthContext.valueForLength(attributes.fx(), LengthMode::Width);
gradient->fy = lengthContext.valueForLength(attributes.fy(), LengthMode::Height);
return std::move(gradient);
}
std::unique_ptr<Node> RadialGradientElement::clone() const
{
return cloneElement<RadialGradientElement>();
}
PatternElement::PatternElement()
: PaintElement(ElementId::Pattern)
{
}
Length PatternElement::x() const
{
auto& value = get(PropertyId::X);
return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
}
Length PatternElement::y() const
{
auto& value = get(PropertyId::Y);
return Parser::parseLength(value, AllowNegativeLengths, Length::Zero);
}
Length PatternElement::width() const
{
auto& value = get(PropertyId::Width);
return Parser::parseLength(value, ForbidNegativeLengths, Length::Zero);
}
Length PatternElement::height() const
{
auto& value = get(PropertyId::Height);
return Parser::parseLength(value, ForbidNegativeLengths, Length::Zero);
}
Transform PatternElement::patternTransform() const
{
auto& value = get(PropertyId::PatternTransform);
return Parser::parseTransform(value);
}
Units PatternElement::patternUnits() const
{
auto& value = get(PropertyId::PatternUnits);
return Parser::parseUnits(value, Units::ObjectBoundingBox);
}
Units PatternElement::patternContentUnits() const
{
auto& value = get(PropertyId::PatternContentUnits);
return Parser::parseUnits(value, Units::UserSpaceOnUse);
}
Rect PatternElement::viewBox() const
{
auto& value = get(PropertyId::ViewBox);
return Parser::parseViewBox(value);
}
PreserveAspectRatio PatternElement::preserveAspectRatio() const
{
auto& value = get(PropertyId::PreserveAspectRatio);
return Parser::parsePreserveAspectRatio(value);
}
std::string PatternElement::href() const
{
auto& value = get(PropertyId::Href);
return Parser::parseHref(value);
}
std::unique_ptr<LayoutObject> PatternElement::getPainter(LayoutContext* context) const
{
if(context->hasReference(this))
return nullptr;
PatternAttributes attributes;
std::set<const PatternElement*> processedPatterns;
const PatternElement* current = this;
while(true)
{
if(!attributes.hasX() && current->has(PropertyId::X))
attributes.setX(current->x());
if(!attributes.hasY() && current->has(PropertyId::Y))
attributes.setY(current->y());
if(!attributes.hasWidth() && current->has(PropertyId::Width))
attributes.setWidth(current->width());
if(!attributes.hasHeight() && current->has(PropertyId::Height))
attributes.setHeight(current->height());
if(!attributes.hasPatternTransform() && current->has(PropertyId::PatternTransform))
attributes.setPatternTransform(current->patternTransform());
if(!attributes.hasPatternUnits() && current->has(PropertyId::PatternUnits))
attributes.setPatternUnits(current->patternUnits());
if(!attributes.hasPatternContentUnits() && current->has(PropertyId::PatternContentUnits))
attributes.setPatternContentUnits(current->patternContentUnits());
if(!attributes.hasViewBox() && current->has(PropertyId::ViewBox))
attributes.setViewBox(current->viewBox());
if(!attributes.hasPreserveAspectRatio() && current->has(PropertyId::PreserveAspectRatio))
attributes.setPreserveAspectRatio(current->preserveAspectRatio());
if(!attributes.hasPatternContentElement() && current->children.size())
attributes.setPatternContentElement(current);
auto ref = context->getElementById(current->href());
if(!ref || ref->id != ElementId::Pattern)
break;
processedPatterns.insert(current);
current = static_cast<const PatternElement*>(ref);
if(processedPatterns.find(current) != processedPatterns.end())
break;
}
auto& width = attributes.width();
auto& height = attributes.height();
auto element = attributes.patternContentElement();
if(element == nullptr || width.isZero() || height.isZero())
return nullptr;
LayoutBreaker layoutBreaker(context, this);
auto pattern = std::make_unique<LayoutPattern>();
pattern->transform = attributes.patternTransform();
pattern->units = attributes.patternUnits();
pattern->contentUnits = attributes.patternContentUnits();
pattern->viewBox = attributes.viewBox();
pattern->preserveAspectRatio = attributes.preserveAspectRatio();
LengthContext lengthContext(this, attributes.patternUnits());
pattern->x = lengthContext.valueForLength(attributes.x(), LengthMode::Width);
pattern->y = lengthContext.valueForLength(attributes.y(), LengthMode::Height);
pattern->width = lengthContext.valueForLength(attributes.width(), LengthMode::Width);
pattern->height = lengthContext.valueForLength(attributes.height(), LengthMode::Height);
element->layoutChildren(context, pattern.get());
return std::move(pattern);
}
std::unique_ptr<Node> PatternElement::clone() const
{
return cloneElement<PatternElement>();
}
SolidColorElement::SolidColorElement()
: PaintElement(ElementId::SolidColor)
{
}
std::unique_ptr<LayoutObject> SolidColorElement::getPainter(LayoutContext*) const
{
auto solid = std::make_unique<LayoutSolidColor>();
solid->color = solid_color();
solid->color.a = solid_opacity();
return std::move(solid);
}
std::unique_ptr<Node> SolidColorElement::clone() const
{
return cloneElement<SolidColorElement>();
}
} // namespace lunasvg