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			100 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			100 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|   | ///////////////////////////////////////////////////////////////////////////////////////////////////
 | ||
|  | // OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
 | ||
|  | ///////////////////////////////////////////////////////////////////////////////////////////////////
 | ||
|  | // Created : 2011-05-31
 | ||
|  | // Updated : 2011-05-31
 | ||
|  | // Licence : This source is under MIT licence
 | ||
|  | // File    : test/gtx/random.cpp
 | ||
|  | ///////////////////////////////////////////////////////////////////////////////////////////////////
 | ||
|  | 
 | ||
|  | #include <glm/glm.hpp>
 | ||
|  | #include <glm/gtx/random.hpp>
 | ||
|  | #include <glm/gtx/epsilon.hpp>
 | ||
|  | #include <iostream>
 | ||
|  | 
 | ||
|  | int test_signedRand1() | ||
|  | { | ||
|  | 	int Error = 0; | ||
|  | 
 | ||
|  | 	{ | ||
|  | 		float ResultFloat = 0.0f; | ||
|  | 		double ResultDouble = 0.0f; | ||
|  | 		for(std::size_t i = 0; i < 100000; ++i) | ||
|  | 		{ | ||
|  | 			ResultFloat += glm::signedRand1<float>(); | ||
|  | 			ResultDouble += glm::signedRand1<double>(); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		Error += glm::equalEpsilon(ResultFloat, 0.0f, 0.0001f); | ||
|  | 		Error += glm::equalEpsilon(ResultDouble, 0.0, 0.0001); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return Error; | ||
|  | } | ||
|  | 
 | ||
|  | int test_normalizedRand2() | ||
|  | { | ||
|  | 	int Error = 0; | ||
|  | 
 | ||
|  | 	{ | ||
|  | 		std::size_t Max = 100000; | ||
|  | 		float ResultFloat = 0.0f; | ||
|  | 		double ResultDouble = 0.0f; | ||
|  | 		for(std::size_t i = 0; i < Max; ++i) | ||
|  | 		{ | ||
|  | 			ResultFloat += glm::length(glm::normalizedRand2<float>()); | ||
|  | 			ResultDouble += glm::length(glm::normalizedRand2<double>()); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		Error += glm::equalEpsilon(ResultFloat, float(Max), 0.000001f) ? 0 : 1; | ||
|  | 		Error += glm::equalEpsilon(ResultDouble, double(Max), 0.000001) ? 0 : 1; | ||
|  | 		assert(!Error); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return Error; | ||
|  | } | ||
|  | 
 | ||
|  | int test_normalizedRand3() | ||
|  | { | ||
|  | 	int Error = 0; | ||
|  | 
 | ||
|  | 	{ | ||
|  | 		std::size_t Max = 100000; | ||
|  | 		float ResultFloatA = 0.0f; | ||
|  | 		float ResultFloatB = 0.0f; | ||
|  | 		float ResultFloatC = 0.0f; | ||
|  | 		double ResultDoubleA = 0.0f; | ||
|  | 		double ResultDoubleB = 0.0f; | ||
|  | 		double ResultDoubleC = 0.0f; | ||
|  | 		for(std::size_t i = 0; i < Max; ++i) | ||
|  | 		{ | ||
|  | 			ResultFloatA += glm::length(glm::normalizedRand3<float>()); | ||
|  | 			ResultDoubleA += glm::length(glm::normalizedRand3<double>()); | ||
|  | 			ResultFloatB += glm::length(glm::normalizedRand3(2.0f, 2.0f)); | ||
|  | 			ResultDoubleB += glm::length(glm::normalizedRand3(2.0, 2.0)); | ||
|  | 			ResultFloatC += glm::length(glm::normalizedRand3(1.0f, 3.0f)); | ||
|  | 			ResultDoubleC += glm::length(glm::normalizedRand3(1.0, 3.0)); | ||
|  | 		} | ||
|  | 
 | ||
|  | 		Error += glm::equalEpsilon(ResultFloatA, float(Max), 0.0001f) ? 0 : 1; | ||
|  | 		Error += glm::equalEpsilon(ResultDoubleA, double(Max), 0.0001) ? 0 : 1; | ||
|  | 		Error += glm::equalEpsilon(ResultFloatB, float(Max * 2), 0.0001f) ? 0 : 1; | ||
|  | 		Error += glm::equalEpsilon(ResultDoubleB, double(Max * 2), 0.0001) ? 0 : 1; | ||
|  | 		Error += (ResultFloatC >= float(Max) && ResultFloatC <= float(Max * 3)) ? 0 : 1; | ||
|  | 		Error += (ResultDoubleC >= double(Max) && ResultDoubleC <= double(Max * 3)) ? 0 : 1; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return Error; | ||
|  | } | ||
|  | 
 | ||
|  | int main() | ||
|  | { | ||
|  | 	int Error = 0; | ||
|  | 
 | ||
|  | 	Error += test_signedRand1(); | ||
|  | 	Error += test_normalizedRand2(); | ||
|  | 	Error += test_normalizedRand3(); | ||
|  | 
 | ||
|  | 	return Error; | ||
|  | } |