ES-DE/es-core/src/components/GridTileComponent.h

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#pragma once
#ifndef ES_CORE_COMPONENTS_GRID_TILE_COMPONENT_H
#define ES_CORE_COMPONENTS_GRID_TILE_COMPONENT_H
#include "NinePatchComponent.h"
#include "ImageComponent.h"
struct GridTileProperties
{
Vector2f mSize;
Vector2f mPadding;
unsigned int mImageColor;
std::string mBackgroundImage;
Vector2f mBackgroundCornerSize;
unsigned int mBackgroundCenterColor;
unsigned int mBackgroundEdgeColor;
};
class GridTileComponent : public GuiComponent
{
public:
GridTileComponent(Window* window);
void render(const Transform4x4f& parentTrans) override;
void update();
virtual void applyTheme(const std::shared_ptr<ThemeData>& theme, const std::string& view, const std::string& element, unsigned int properties);
// Made this a static function because the ImageGridComponent need to know the default tile max size
// to calculate the grid dimension before it instantiate the GridTileComponents
static Vector2f getDefaultTileSize();
Vector2f getSelectedTileSize() const;
bool isSelected() const;
void setImage(const std::string& path);
void setImage(const std::shared_ptr<TextureResource>& texture);
void setSelected(bool selected);
void setVisible(bool visible);
private:
void resize();
const GridTileProperties& getCurrentProperties() const;
std::shared_ptr<ImageComponent> mImage;
NinePatchComponent mBackground;
GridTileProperties mDefaultProperties;
GridTileProperties mSelectedProperties;
bool mSelected;
bool mVisible;
};
#endif // ES_CORE_COMPONENTS_GRID_TILE_COMPONENT_H