2020-09-21 17:17:34 +00:00
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// SPDX-License-Identifier: MIT
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2020-06-06 14:48:05 +00:00
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//
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2020-09-21 17:17:34 +00:00
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// EmulationStation Desktop Edition
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2020-06-21 12:25:28 +00:00
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// MenuComponent.cpp
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2020-06-06 14:48:05 +00:00
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//
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2020-06-21 12:25:28 +00:00
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// Basic component for building a menu.
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2020-06-06 14:48:05 +00:00
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//
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2014-06-20 01:30:09 +00:00
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#include "components/MenuComponent.h"
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2017-11-01 22:21:10 +00:00
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2014-06-20 01:30:09 +00:00
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#include "components/ButtonComponent.h"
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2020-06-06 11:10:33 +00:00
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#include "Settings.h"
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2014-03-12 03:00:08 +00:00
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2014-03-22 21:02:25 +00:00
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#define BUTTON_GRID_VERT_PADDING 32
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#define BUTTON_GRID_HORIZ_PADDING 10
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2014-03-12 23:24:34 +00:00
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2014-04-19 20:21:15 +00:00
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#define TITLE_HEIGHT (mTitle->getFont()->getLetterHeight() + TITLE_VERT_PADDING)
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2014-04-19 19:15:44 +00:00
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MenuComponent::MenuComponent(
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Window* window,
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std::string title,
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const std::shared_ptr<Font>& titleFont)
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: GuiComponent(window),
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mBackground(window),
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2020-11-05 17:18:11 +00:00
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mGrid(window, Vector2i(1, 3)),
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mNeedsSaving(false)
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{
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addChild(&mBackground);
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addChild(&mGrid);
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2014-03-12 03:00:08 +00:00
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2020-06-21 17:35:43 +00:00
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mBackground.setImagePath(":/graphics/frame.png");
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2014-03-01 21:02:44 +00:00
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// Set up title.
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mTitle = std::make_shared<TextComponent>(mWindow);
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mTitle->setHorizontalAlignment(ALIGN_CENTER);
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mTitle->setColor(0x555555FF);
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setTitle(title, titleFont);
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mGrid.setEntry(mTitle, Vector2i(0, 0), false);
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2014-03-01 21:02:44 +00:00
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2020-06-21 12:25:28 +00:00
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// Set up list which will never change (externally, anyway).
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mList = std::make_shared<ComponentList>(mWindow);
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mGrid.setEntry(mList, Vector2i(0, 1), true);
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updateGrid();
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updateSize();
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mGrid.resetCursor();
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}
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2020-06-06 11:10:33 +00:00
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MenuComponent::~MenuComponent()
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{
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save();
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}
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void MenuComponent::save()
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{
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if (!mSaveFuncs.size())
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return;
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for (auto it = mSaveFuncs.cbegin(); it != mSaveFuncs.cend(); it++)
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(*it)();
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if (mNeedsSaving) {
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Settings::getInstance()->saveFile();
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mNeedsSaving = false;
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}
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2020-06-06 11:10:33 +00:00
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}
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2020-11-06 19:27:41 +00:00
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void MenuComponent::setTitle(std::string title, const std::shared_ptr<Font>& font)
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{
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mTitle->setText(Utils::String::toUpper(title));
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mTitle->setFont(font);
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}
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2014-03-21 16:54:48 +00:00
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float MenuComponent::getButtonGridHeight() const
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{
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return (mButtonGrid ? mButtonGrid->getSize().y()
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: Font::get(FONT_SIZE_MEDIUM)->getHeight() + BUTTON_GRID_VERT_PADDING);
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2014-03-21 16:54:48 +00:00
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}
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2014-03-12 23:24:34 +00:00
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void MenuComponent::updateSize()
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{
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const float maxHeight = Renderer::getScreenHeight() * 0.75f;
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float height = TITLE_HEIGHT + mList->getTotalRowHeight() + getButtonGridHeight() + 2;
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if (height > maxHeight) {
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height = TITLE_HEIGHT + getButtonGridHeight();
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int i = 0;
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while (i < mList->size()) {
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float rowHeight = mList->getRowHeight(i);
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if (height + rowHeight < maxHeight)
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height += rowHeight;
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else
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break;
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i++;
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}
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}
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float width = (float)Math::min((int)Renderer::getScreenHeight(),
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(int)(Renderer::getScreenWidth() * 0.90f));
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setSize(width, height);
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2014-03-12 23:24:34 +00:00
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}
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2014-03-01 21:02:44 +00:00
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void MenuComponent::onSizeChanged()
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{
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mBackground.fitTo(mSize, Vector3f::Zero(), Vector2f(-32, -32));
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2014-03-04 22:48:33 +00:00
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2020-06-21 12:25:28 +00:00
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// Update grid row/col sizes.
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mGrid.setRowHeightPerc(0, TITLE_HEIGHT / mSize.y());
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mGrid.setRowHeightPerc(2, getButtonGridHeight() / mSize.y());
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2017-08-30 00:47:04 +00:00
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2020-06-21 12:25:28 +00:00
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mGrid.setSize(mSize);
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2014-03-12 03:00:08 +00:00
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}
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2020-06-06 14:48:05 +00:00
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void MenuComponent::addButton(const std::string& name,
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const std::string& helpText, const std::function<void()>& callback)
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{
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mButtons.push_back(std::make_shared<ButtonComponent>
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(mWindow,Utils::String::toUpper(name), helpText, callback));
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updateGrid();
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updateSize();
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2014-03-12 03:00:08 +00:00
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}
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void MenuComponent::updateGrid()
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{
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if (mButtonGrid)
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mGrid.removeEntry(mButtonGrid);
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2014-03-01 21:02:44 +00:00
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2020-06-21 12:25:28 +00:00
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mButtonGrid.reset();
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2014-03-18 21:05:56 +00:00
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2020-06-21 12:25:28 +00:00
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if (mButtons.size()) {
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mButtonGrid = makeButtonGrid(mWindow, mButtons);
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mGrid.setEntry(mButtonGrid, Vector2i(0, 2), true, false);
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}
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2014-03-01 21:02:44 +00:00
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}
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2014-03-13 19:09:50 +00:00
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std::vector<HelpPrompt> MenuComponent::getHelpPrompts()
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{
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return mGrid.getHelpPrompts();
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}
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2014-03-15 17:18:50 +00:00
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2020-06-06 14:48:05 +00:00
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std::shared_ptr<ComponentGrid> makeButtonGrid(Window* window,
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const std::vector< std::shared_ptr<ButtonComponent> >& buttons)
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{
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std::shared_ptr<ComponentGrid> buttonGrid = std::make_shared<ComponentGrid>
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(window, Vector2i((int)buttons.size(), 2));
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// Initialize to padding.
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float buttonGridWidth = (float)BUTTON_GRID_HORIZ_PADDING * buttons.size();
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for (int i = 0; i < (int)buttons.size(); i++) {
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buttonGrid->setEntry(buttons.at(i), Vector2i(i, 0), true, false);
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buttonGridWidth += buttons.at(i)->getSize().x();
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}
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for (unsigned int i = 0; i < buttons.size(); i++)
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buttonGrid->setColWidthPerc(i, (buttons.at(i)->getSize().x() +
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BUTTON_GRID_HORIZ_PADDING) / buttonGridWidth);
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buttonGrid->setSize(buttonGridWidth, buttons.at(0)->getSize().y() +
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BUTTON_GRID_VERT_PADDING + 2);
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// Spacer row to deal with dropshadow to make buttons look centered.
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buttonGrid->setRowHeightPerc(1, 2 / buttonGrid->getSize().y());
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return buttonGrid;
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2014-03-15 17:18:50 +00:00
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}
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2014-03-22 21:02:25 +00:00
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std::shared_ptr<ImageComponent> makeArrow(Window* window)
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{
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auto bracket = std::make_shared<ImageComponent>(window);
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2020-06-21 17:35:43 +00:00
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bracket->setImage(":/graphics/arrow.svg");
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bracket->setResize(0, Math::round(Font::get(FONT_SIZE_MEDIUM)->getLetterHeight()));
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return bracket;
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2014-03-22 21:02:25 +00:00
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}
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