ES-DE/src/Font.h

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//A truetype font loader and renderer, using FreeType 2 and OpenGL.
#ifndef _FONT_H_
#define _FONT_H_
#include <string>
#include <GLES/gl.h>
#include <ft2build.h>
#include FT_FREETYPE_H
class Font
{
public:
static void initLibrary();
Font(std::string path, int size);
~Font();
FT_Face face;
struct charPosData {
int texX;
int texY;
int texW;
int texH;
int advX;
int advY;
int bearingY;
};
charPosData charData[128];
GLuint textureID;
void drawText(std::string text, int startx, int starty, int color);
void sizeText(std::string text, int* w, int* h);
private:
static int getDpiX();
static int getDpiY();
static FT_Library sLibrary;
void buildAtlas();
int textureWidth;
int textureHeight;
};
#endif