mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-30 10:05:39 +00:00
100 lines
1.8 KiB
C++
100 lines
1.8 KiB
C++
|
#include <glm/gtc/ulp.hpp>
|
||
|
#include <glm/ext/scalar_relational.hpp>
|
||
|
#include <limits>
|
||
|
|
||
|
int test_ulp_float_dist()
|
||
|
{
|
||
|
int Error = 0;
|
||
|
|
||
|
float A = 1.0f;
|
||
|
|
||
|
float B = glm::next_float(A);
|
||
|
Error += glm::notEqual(A, B, 0) ? 0 : 1;
|
||
|
float C = glm::prev_float(B);
|
||
|
Error += glm::equal(A, C, 0) ? 0 : 1;
|
||
|
|
||
|
int D = glm::float_distance(A, B);
|
||
|
Error += D == 1 ? 0 : 1;
|
||
|
int E = glm::float_distance(A, C);
|
||
|
Error += E == 0 ? 0 : 1;
|
||
|
|
||
|
return Error;
|
||
|
}
|
||
|
|
||
|
int test_ulp_float_step()
|
||
|
{
|
||
|
int Error = 0;
|
||
|
|
||
|
float A = 1.0f;
|
||
|
|
||
|
for(int i = 10; i < 1000; i *= 10)
|
||
|
{
|
||
|
float B = glm::next_float(A, i);
|
||
|
Error += glm::notEqual(A, B, 0) ? 0 : 1;
|
||
|
float C = glm::prev_float(B, i);
|
||
|
Error += glm::equal(A, C, 0) ? 0 : 1;
|
||
|
|
||
|
int D = glm::float_distance(A, B);
|
||
|
Error += D == i ? 0 : 1;
|
||
|
int E = glm::float_distance(A, C);
|
||
|
Error += E == 0 ? 0 : 1;
|
||
|
}
|
||
|
|
||
|
return Error;
|
||
|
}
|
||
|
|
||
|
int test_ulp_double_dist()
|
||
|
{
|
||
|
int Error = 0;
|
||
|
|
||
|
double A = 1.0;
|
||
|
|
||
|
double B = glm::next_float(A);
|
||
|
Error += glm::notEqual(A, B, 0) ? 0 : 1;
|
||
|
double C = glm::prev_float(B);
|
||
|
Error += glm::equal(A, C, 0) ? 0 : 1;
|
||
|
|
||
|
glm::int64 const D = glm::float_distance(A, B);
|
||
|
Error += D == 1 ? 0 : 1;
|
||
|
glm::int64 const E = glm::float_distance(A, C);
|
||
|
Error += E == 0 ? 0 : 1;
|
||
|
|
||
|
return Error;
|
||
|
}
|
||
|
|
||
|
int test_ulp_double_step()
|
||
|
{
|
||
|
int Error = 0;
|
||
|
|
||
|
double A = 1.0;
|
||
|
|
||
|
for(int i = 10; i < 1000; i *= 10)
|
||
|
{
|
||
|
double B = glm::next_float(A, i);
|
||
|
Error += glm::notEqual(A, B, 0) ? 0 : 1;
|
||
|
double C = glm::prev_float(B, i);
|
||
|
Error += glm::equal(A, C, 0) ? 0 : 1;
|
||
|
|
||
|
glm::int64 const D = glm::float_distance(A, B);
|
||
|
Error += D == i ? 0 : 1;
|
||
|
glm::int64 const E = glm::float_distance(A, C);
|
||
|
Error += E == 0 ? 0 : 1;
|
||
|
}
|
||
|
|
||
|
return Error;
|
||
|
}
|
||
|
|
||
|
int main()
|
||
|
{
|
||
|
int Error = 0;
|
||
|
|
||
|
Error += test_ulp_float_dist();
|
||
|
Error += test_ulp_float_step();
|
||
|
Error += test_ulp_double_dist();
|
||
|
Error += test_ulp_double_step();
|
||
|
|
||
|
return Error;
|
||
|
}
|
||
|
|
||
|
|