mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-30 01:55:39 +00:00
161 lines
4.8 KiB
C++
161 lines
4.8 KiB
C++
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#include <memory>
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#include <vector>
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#include <dirent.h>
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#include <algorithm>
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#include <chrono>
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#include <iostream>
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#include <cstring>
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#include <rlottie.h>
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static bool isJsonFile(const char *filename) {
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const char *dot = strrchr(filename, '.');
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if(!dot || dot == filename) return false;
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return !strcmp(dot + 1, "json");
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}
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static std::vector<std::string>
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jsonFiles(const std::string &dirName)
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{
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DIR *d;
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struct dirent *dir;
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std::vector<std::string> result;
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d = opendir(dirName.c_str());
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if (d) {
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while ((dir = readdir(d)) != NULL) {
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if (isJsonFile(dir->d_name))
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result.push_back(dirName + dir->d_name);
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}
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closedir(d);
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}
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std::sort(result.begin(), result.end(), [](auto & a, auto &b){return a < b;});
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return result;
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}
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class Renderer
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{
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public:
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explicit Renderer(const std::string& filename)
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{
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_animation = rlottie::Animation::loadFromFile(filename);
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_frames = _animation->totalFrame();
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_buffer = std::make_unique<uint32_t[]>(100 * 100);
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_surface = rlottie::Surface(_buffer.get(), 100, 100, 100 * 4);
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}
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void render()
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{
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if (_cur >= _frames) _cur = 0;
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_animation->renderSync(_cur++, _surface);
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}
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void renderAsync()
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{
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if (_cur >= _frames) _cur = 0;
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_future = _animation->render(_cur++, _surface);
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}
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void get()
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{
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if (_future.valid()) _future.get();
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}
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private:
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std::unique_ptr<uint32_t[]> _buffer;
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std::unique_ptr<rlottie::Animation> _animation;
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size_t _frames{0};
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size_t _cur{0};
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rlottie::Surface _surface;
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std::future<rlottie::Surface> _future;
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};
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class PerfTest
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{
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public:
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explicit PerfTest(size_t resourceCount, size_t iterations):
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_resourceCount(resourceCount), _iterations(iterations)
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{
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_resourceList = jsonFiles(std::string(DEMO_DIR));
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}
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void test(bool async)
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{
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setup();
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std::cout<<" Test Started : .... \n";
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auto start = std::chrono::high_resolution_clock::now();
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benchmark(async);
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std::chrono::duration<double> secs = std::chrono::high_resolution_clock::now() - start;
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std::chrono::duration<double, std::milli> millisecs = secs;
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std::cout<< " Test Finished.\n";
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std::cout<< " \nPerformance Report: \n\n";
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std::cout<< " \t Resource Rendered per Frame : "<< _resourceCount <<"\n";
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std::cout<< " \t Render Buffer Size : (100 X 100) \n";
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std::cout<< " \t Render Mode : "<< (async ? "Async" : "Sync")<<"\n";
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std::cout<< " \t Total Frames Rendered : "<< _iterations<<"\n";
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std::cout<< " \t Total Render Time : "<< secs.count()<<"sec\n";
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std::cout<< " \t Avrage Time per Resource : "<< millisecs.count() / (_iterations * _resourceCount)<<"ms\n";
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std::cout<< " \t Avrage Time Per Frame : "<< millisecs.count() / _iterations <<"ms\n";
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std::cout<< " \t FPS : "<< _iterations / secs.count() <<"fps\n\n";
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}
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private:
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void setup()
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{
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for (auto i = 0u; i < _resourceCount; i++) {
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auto index = i % _resourceList.size();
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_renderers.push_back(std::make_unique<Renderer>(_resourceList[index]));
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}
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}
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void benchmark(bool async)
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{
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for (auto i = 0u; i < _iterations; i++) {
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if (async) {
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for (const auto &e : _renderers) e->renderAsync();
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for (const auto &e : _renderers) e->get();
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} else {
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for (const auto &e : _renderers) e->render();
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}
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}
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}
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private:
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size_t _resourceCount;
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size_t _iterations;
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std::vector<std::string> _resourceList;
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std::vector<std::unique_ptr<Renderer>> _renderers;
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};
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static int help()
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{
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std::cout<<"\nUsage : ./perf [--sync] [-c] [resource count] [-i] [iteration count] \n";
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std::cout<<"\nExample : ./perf -c 50 -i 100 \n";
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std::cout<<"\n\t runs perf test for 100 iterations. renders 50 resource per iteration\n\n";
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return 0;
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}
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int
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main(int argc, char ** argv)
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{
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bool async = true;
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size_t resourceCount = 250;
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size_t iterations = 500;
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auto index = 0;
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while (index < argc) {
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const char* option = argv[index];
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index++;
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if (!strcmp(option,"--help") || !strcmp(option,"-h")) {
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return help();
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} else if (!strcmp(option,"--sync")) {
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async = false;
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} else if (!strcmp(option,"-c")) {
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resourceCount = (index < argc) ? atoi(argv[index]) : resourceCount;
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index++;
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} else if (!strcmp(option,"-i")) {
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iterations = (index < argc) ? atoi(argv[index]) : iterations;
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index++;
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}
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}
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PerfTest obj(resourceCount, iterations);
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obj.test(async);
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return 0;
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}
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