ES-DE/es-core/src/Log.cpp

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// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// Log.cpp
//
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// Log output.
//
#include "Log.h"
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#include "utils/StringUtil.h"
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void Log::init()
{
Utils::FileSystem::removeFile(getLogPath() + ".bak");
// Rename the previous log file.
Utils::FileSystem::renameFile(getLogPath(), getLogPath() + ".bak", true);
return;
}
void Log::open()
{
#if defined(_WIN64)
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sFile.open(Utils::String::stringToWideString(getLogPath()).c_str());
#else
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sFile.open(getLogPath().c_str());
#endif
}
std::ostringstream& Log::get(LogLevel level)
{
time_t t = time(nullptr);
struct tm tm;
#if defined(_WIN64)
// Of course Windows does not follow standards and puts the parameters the other way
// around compared to POSIX.
localtime_s(&tm, &t);
#else
localtime_r(&t, &tm);
#endif
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mOutStringStream << std::put_time(&tm, "%b %d %T ") << mLogLevelMap[level] << ":\t";
mMessageLevel = level;
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return mOutStringStream;
}
void Log::flush()
{
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// Flush file.
sFile.flush();
}
void Log::close()
{
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if (sFile.is_open())
sFile.close();
}
Log::~Log()
{
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mOutStringStream << std::endl;
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if (!sFile.is_open()) {
// Not open yet, print to stdout.
std::cerr << "Error: Tried to write to log file before it was open, "
"the following won't be logged:\n";
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std::cerr << mOutStringStream.str();
return;
}
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sFile << mOutStringStream.str();
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// If it's an error or the --debug flag has been set, then print to the console as well.
if (mMessageLevel == LogError || sReportingLevel >= LogDebug)
std::cerr << mOutStringStream.str();
}