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https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 06:05:38 +00:00
Made multiple optimizations to the GUI components.
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32d4353d69
commit
0077e334b7
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@ -95,18 +95,27 @@ void GuiComponent::renderChildren(const glm::mat4& transform) const
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void GuiComponent::setPosition(float x, float y, float z)
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{
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if (mPosition.x == x && mPosition.y == y && mPosition.z == z)
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return;
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mPosition = glm::vec3{x, y, z};
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onPositionChanged();
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}
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void GuiComponent::setOrigin(float x, float y)
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{
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if (mOrigin.x == x && mOrigin.y == y)
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return;
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mOrigin = glm::vec2{x, y};
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onOriginChanged();
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}
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void GuiComponent::setSize(float w, float h)
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{
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if (mSize.x == w && mSize.y == h)
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return;
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mSize = glm::vec2{w, h};
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onSizeChanged();
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}
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@ -166,6 +175,9 @@ int GuiComponent::getChildIndex() const
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void GuiComponent::setOpacity(unsigned char opacity)
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{
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if (mOpacity == opacity)
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return;
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mOpacity = opacity;
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for (auto it = mChildren.cbegin(); it != mChildren.cend(); it++)
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(*it)->setOpacity(opacity);
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@ -138,7 +138,7 @@ void ComponentGrid::updateCellComponent(const GridEntry& cell)
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for (int y = cell.pos.y; y < cell.pos.y + cell.dim.y; y++)
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size.y += getRowHeight(y);
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if (cell.resize)
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if (cell.resize && size != glm::vec2{} && cell.component->getSize() != size)
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cell.component->setSize(size);
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// Find top left corner.
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@ -156,12 +156,14 @@ public:
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e.selected = selected;
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mEntries.push_back(e);
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onSelectedChanged();
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if (selected)
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onSelectedChanged();
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}
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bool selectEntry(unsigned int entry)
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{
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if (entry > mEntries.size()) {
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if (mEntries.empty() || entry > mEntries.size()) {
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return false;
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}
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else {
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@ -258,6 +260,10 @@ private:
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mParent->onSizeChanged();
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}
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else {
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// Make a size update so the text for the first entry is properly aligned.
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if (mText.getSize().x > 0.0f && mText.getSize().y > 0.0f)
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setSize(mText.getSize());
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// Display the selected entry and left/right option arrows.
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for (auto it = mEntries.cbegin(); it != mEntries.cend(); it++) {
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if (it->selected) {
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@ -53,7 +53,7 @@ TextComponent::TextComponent(Window* window,
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setFont(font);
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setColor(color);
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setBackgroundColor(bgcolor);
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setText(text);
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setText(text, false);
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setPosition(pos);
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setSize(size);
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}
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@ -66,6 +66,9 @@ void TextComponent::onSizeChanged()
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void TextComponent::setFont(const std::shared_ptr<Font>& font)
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{
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if (mFont == font)
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return;
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mFont = font;
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onTextChanged();
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}
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@ -103,10 +106,15 @@ void TextComponent::setOpacity(unsigned char opacity)
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GuiComponent::setOpacity(opacity);
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}
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void TextComponent::setText(const std::string& text)
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void TextComponent::setText(const std::string& text, bool update)
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{
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if (mText == text)
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return;
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mText = text;
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onTextChanged();
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if (update)
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onTextChanged();
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}
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void TextComponent::setUppercase(bool uppercase)
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@ -262,8 +270,6 @@ void TextComponent::setHorizontalAlignment(Alignment align)
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onTextChanged();
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}
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void TextComponent::setVerticalAlignment(Alignment align) { mVerticalAlignment = align; }
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void TextComponent::setLineSpacing(float spacing)
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{
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mLineSpacing = spacing;
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@ -38,11 +38,11 @@ public:
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void setFont(const std::shared_ptr<Font>& font);
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void setUppercase(bool uppercase);
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void onSizeChanged() override;
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void setText(const std::string& text);
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void setText(const std::string& text, bool update = true);
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void setHiddenText(const std::string& text) { mHiddenText = text; }
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void setColor(unsigned int color) override;
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void setHorizontalAlignment(Alignment align);
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void setVerticalAlignment(Alignment align);
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void setVerticalAlignment(Alignment align) { mVerticalAlignment = align; }
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void setLineSpacing(float spacing);
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void setNoTopMargin(bool margin);
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void setBackgroundColor(unsigned int color);
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