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Fixed an issue with the PlatformId for Nintendo Switch.
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parent
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es-app/src
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@ -109,7 +109,7 @@ namespace PlatformIds
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"stratagus", // Stratagus game engine
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"stratagus", // Stratagus game engine
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"sufami", // Bandai SuFami Turbo
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"sufami", // Bandai SuFami Turbo
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"supergrafx", // NEC SuperGrafx
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"supergrafx", // NEC SuperGrafx
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"switch", // Nintendo SWITCH
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"switch", // Nintendo Switch
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"ti99", // Texas Instruments TI-99
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"ti99", // Texas Instruments TI-99
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"tic80", // TIC-80 game engine
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"tic80", // TIC-80 game engine
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"trs-80", // Tandy TRS-80
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"trs-80", // Tandy TRS-80
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@ -109,6 +109,7 @@ namespace PlatformIds
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GAMEENGINE_STRATAGUS,
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GAMEENGINE_STRATAGUS,
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BANDAI_SUFAMI_TURBO,
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BANDAI_SUFAMI_TURBO,
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NEC_SUPERGRAFX,
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NEC_SUPERGRAFX,
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NINTENDO_SWITCH,
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TEXAS_INSTRUMENTS_TI99,
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TEXAS_INSTRUMENTS_TI99,
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GAMEENGINE_TIC80,
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GAMEENGINE_TIC80,
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TANDY_TRS80,
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TANDY_TRS80,
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@ -127,7 +128,6 @@ namespace PlatformIds
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GAMEENGINE_Z_MACHINE,
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GAMEENGINE_Z_MACHINE,
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SINCLAIR_ZX81_SINCLAR,
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SINCLAIR_ZX81_SINCLAR,
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SINCLAIR_ZX_SPECTRUM,
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SINCLAIR_ZX_SPECTRUM,
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SWITCH,
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PLATFORM_IGNORE, // Do not allow scraping for this system.
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PLATFORM_IGNORE, // Do not allow scraping for this system.
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PLATFORM_COUNT
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PLATFORM_COUNT
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@ -80,6 +80,7 @@ const std::map<PlatformId, unsigned short> screenscraper_platformid_map {
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{ NINTENDO_GAME_AND_WATCH, 52 },
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{ NINTENDO_GAME_AND_WATCH, 52 },
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{ NINTENDO_POKEMON_MINI, 211 },
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{ NINTENDO_POKEMON_MINI, 211 },
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{ NINTENDO_SATELLAVIEW, 107 },
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{ NINTENDO_SATELLAVIEW, 107 },
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{ NINTENDO_SWITCH, 225 },
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{ BANDAI_SUFAMI_TURBO, 108 },
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{ BANDAI_SUFAMI_TURBO, 108 },
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{ DOS, 135 },
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{ DOS, 135 },
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{ PC, 135 },
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{ PC, 135 },
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@ -107,7 +108,6 @@ const std::map<PlatformId, unsigned short> screenscraper_platformid_map {
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{ SONY_PLAYSTATION_PORTABLE, 61 },
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{ SONY_PLAYSTATION_PORTABLE, 61 },
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{ SAMCOUPE, 213 },
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{ SAMCOUPE, 213 },
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{ SUPER_NINTENDO, 4 },
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{ SUPER_NINTENDO, 4 },
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{ SWITCH, 225 },
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{ NEC_SUPERGRAFX, 105 },
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{ NEC_SUPERGRAFX, 105 },
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{ GAMEENGINE_TIC80, 222 },
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{ GAMEENGINE_TIC80, 222 },
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{ NEC_PC_8800, 221},
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{ NEC_PC_8800, 221},
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