mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Fixes and tweaks to OMXPlayer work, by pjft
- Correct handling of zombie processes left in memory - Add options to mute video - Fix resizing to work with theme refactorings introduced by jdrassa and zigurana
This commit is contained in:
parent
34ea9caa89
commit
029e8bd040
3
.gitmodules
vendored
3
.gitmodules
vendored
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@ -0,0 +1,3 @@
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[submodule "external/pugixml"]
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path = external/pugixml
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url = https://github.com/zeux/pugixml.git
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@ -31,8 +31,8 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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// [version]
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// [version]
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auto openScrapeNow = [this] { mWindow->pushGui(new GuiScraperStart(mWindow)); };
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auto openScrapeNow = [this] { mWindow->pushGui(new GuiScraperStart(mWindow)); };
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addEntry("SCRAPER", 0x777777FF, true,
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addEntry("SCRAPER", 0x777777FF, true,
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[this, openScrapeNow] {
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[this, openScrapeNow] {
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auto s = new GuiSettings(mWindow, "SCRAPER");
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auto s = new GuiSettings(mWindow, "SCRAPER");
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// scrape from
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// scrape from
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@ -65,7 +65,7 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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mWindow->pushGui(s);
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mWindow->pushGui(s);
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});
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});
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addEntry("SOUND SETTINGS", 0x777777FF, true,
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addEntry("SOUND SETTINGS", 0x777777FF, true,
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[this] {
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[this] {
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auto s = new GuiSettings(mWindow, "SOUND SETTINGS");
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auto s = new GuiSettings(mWindow, "SOUND SETTINGS");
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@ -74,11 +74,11 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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volume->setValue((float)VolumeControl::getInstance()->getVolume());
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volume->setValue((float)VolumeControl::getInstance()->getVolume());
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s->addWithLabel("SYSTEM VOLUME", volume);
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s->addWithLabel("SYSTEM VOLUME", volume);
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s->addSaveFunc([volume] { VolumeControl::getInstance()->setVolume((int)round(volume->getValue())); });
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s->addSaveFunc([volume] { VolumeControl::getInstance()->setVolume((int)round(volume->getValue())); });
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// disable sounds
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// disable sounds
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auto sounds_enabled = std::make_shared<SwitchComponent>(mWindow);
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auto sounds_enabled = std::make_shared<SwitchComponent>(mWindow);
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sounds_enabled->setState(Settings::getInstance()->getBool("EnableSounds"));
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sounds_enabled->setState(Settings::getInstance()->getBool("EnableSounds"));
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s->addWithLabel("ENABLE SOUNDS", sounds_enabled);
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s->addWithLabel("ENABLE NAVIGATION SOUNDS", sounds_enabled);
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s->addSaveFunc([sounds_enabled] { Settings::getInstance()->setBool("EnableSounds", sounds_enabled->getState()); });
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s->addSaveFunc([sounds_enabled] { Settings::getInstance()->setBool("EnableSounds", sounds_enabled->getState()); });
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mWindow->pushGui(s);
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mWindow->pushGui(s);
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@ -147,7 +147,7 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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s->addWithLabel("THEME SET", theme_set);
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s->addWithLabel("THEME SET", theme_set);
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Window* window = mWindow;
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Window* window = mWindow;
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s->addSaveFunc([window, theme_set]
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s->addSaveFunc([window, theme_set]
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{
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{
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bool needReload = false;
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bool needReload = false;
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if(Settings::getInstance()->getString("ThemeSet") != theme_set->getSelected())
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if(Settings::getInstance()->getString("ThemeSet") != theme_set->getSelected())
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@ -174,13 +174,43 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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bool needReload = false;
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bool needReload = false;
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if (Settings::getInstance()->getString("GamelistViewStyle") != gamelist_style->getSelected())
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if (Settings::getInstance()->getString("GamelistViewStyle") != gamelist_style->getSelected())
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needReload = true;
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needReload = true;
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Settings::getInstance()->setString("GamelistViewStyle", gamelist_style->getSelected());
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Settings::getInstance()->setString("GamelistViewStyle", gamelist_style->getSelected());
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if (needReload)
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if (needReload)
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ViewController::get()->reloadAll();
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ViewController::get()->reloadAll();
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});
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});
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mWindow->pushGui(s);
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mWindow->pushGui(s);
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});
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});
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addEntry("VIDEO PLAYER SETTINGS", 0x777777FF, true,
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[this] {
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auto s = new GuiSettings(mWindow, "VIDEO PLAYER SETTINGS");
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#ifdef _RPI_
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// Video Player - VideoOmxPlayer
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auto omx_player = std::make_shared<SwitchComponent>(mWindow);
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omx_player->setState(Settings::getInstance()->getBool("VideoOmxPlayer"));
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s->addWithLabel("USE OMX VIDEO PLAYER (HW ACCELERATED)", omx_player);
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s->addSaveFunc([omx_player]
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{
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// need to reload all views to re-create the right video components
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bool needReload = false;
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if(Settings::getInstance()->getBool("VideoOmxPlayer") != omx_player->getState())
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needReload = true;
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Settings::getInstance()->setBool("VideoOmxPlayer", omx_player->getState());
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if(needReload)
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ViewController::get()->reloadAll();
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});
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#endif
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auto video_audio = std::make_shared<SwitchComponent>(mWindow);
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video_audio->setState(Settings::getInstance()->getBool("VideoAudio"));
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s->addWithLabel("ENABLE VIDEO AUDIO", video_audio);
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s->addSaveFunc([video_audio] { Settings::getInstance()->setBool("VideoAudio", video_audio->getState()); });
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mWindow->pushGui(s);
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});
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addEntry("OTHER SETTINGS", 0x777777FF, true,
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addEntry("OTHER SETTINGS", 0x777777FF, true,
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[this] {
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[this] {
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auto s = new GuiSettings(mWindow, "OTHER SETTINGS");
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auto s = new GuiSettings(mWindow, "OTHER SETTINGS");
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@ -205,7 +235,7 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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mWindow->pushGui(s);
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mWindow->pushGui(s);
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});
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});
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addEntry("CONFIGURE INPUT", 0x777777FF, true,
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addEntry("CONFIGURE INPUT", 0x777777FF, true,
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[this] {
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[this] {
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Window* window = mWindow;
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Window* window = mWindow;
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window->pushGui(new GuiMsgBox(window, "ARE YOU SURE YOU WANT TO CONFIGURE INPUT?", "YES",
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window->pushGui(new GuiMsgBox(window, "ARE YOU SURE YOU WANT TO CONFIGURE INPUT?", "YES",
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@ -215,10 +245,10 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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);
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);
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});
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});
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addEntry("QUIT", 0x777777FF, true,
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addEntry("QUIT", 0x777777FF, true,
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[this] {
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[this] {
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auto s = new GuiSettings(mWindow, "QUIT");
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auto s = new GuiSettings(mWindow, "QUIT");
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Window* window = mWindow;
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Window* window = mWindow;
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ComponentListRow row;
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ComponentListRow row;
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@ -234,8 +264,8 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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row.elements.clear();
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row.elements.clear();
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row.makeAcceptInputHandler([window] {
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row.makeAcceptInputHandler([window] {
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window->pushGui(new GuiMsgBox(window, "REALLY RESTART?", "YES",
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window->pushGui(new GuiMsgBox(window, "REALLY RESTART?", "YES",
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[] {
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[] {
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if(quitES("/tmp/es-sysrestart") != 0)
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if(quitES("/tmp/es-sysrestart") != 0)
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LOG(LogWarning) << "Restart terminated with non-zero result!";
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LOG(LogWarning) << "Restart terminated with non-zero result!";
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}, "NO", nullptr));
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}, "NO", nullptr));
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@ -245,8 +275,8 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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row.elements.clear();
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row.elements.clear();
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row.makeAcceptInputHandler([window] {
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row.makeAcceptInputHandler([window] {
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window->pushGui(new GuiMsgBox(window, "REALLY SHUTDOWN?", "YES",
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window->pushGui(new GuiMsgBox(window, "REALLY SHUTDOWN?", "YES",
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[] {
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[] {
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if(quitES("/tmp/es-shutdown") != 0)
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if(quitES("/tmp/es-shutdown") != 0)
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LOG(LogWarning) << "Shutdown terminated with non-zero result!";
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LOG(LogWarning) << "Shutdown terminated with non-zero result!";
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}, "NO", nullptr));
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}, "NO", nullptr));
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@ -258,8 +288,8 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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{
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{
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row.elements.clear();
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row.elements.clear();
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row.makeAcceptInputHandler([window] {
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row.makeAcceptInputHandler([window] {
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window->pushGui(new GuiMsgBox(window, "REALLY QUIT?", "YES",
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window->pushGui(new GuiMsgBox(window, "REALLY QUIT?", "YES",
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[] {
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[] {
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SDL_Event ev;
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SDL_Event ev;
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ev.type = SDL_QUIT;
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ev.type = SDL_QUIT;
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SDL_PushEvent(&ev);
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SDL_PushEvent(&ev);
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@ -293,7 +323,7 @@ void GuiMenu::onSizeChanged()
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void GuiMenu::addEntry(const char* name, unsigned int color, bool add_arrow, const std::function<void()>& func)
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void GuiMenu::addEntry(const char* name, unsigned int color, bool add_arrow, const std::function<void()>& func)
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{
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{
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std::shared_ptr<Font> font = Font::get(FONT_SIZE_MEDIUM);
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std::shared_ptr<Font> font = Font::get(FONT_SIZE_MEDIUM);
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// populate the list
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// populate the list
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ComponentListRow row;
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ComponentListRow row;
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row.addElement(std::make_shared<TextComponent>(mWindow, name, font, color), true);
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row.addElement(std::make_shared<TextComponent>(mWindow, name, font, color), true);
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@ -303,7 +333,7 @@ void GuiMenu::addEntry(const char* name, unsigned int color, bool add_arrow, con
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std::shared_ptr<ImageComponent> bracket = makeArrow(mWindow);
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std::shared_ptr<ImageComponent> bracket = makeArrow(mWindow);
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row.addElement(bracket, false);
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row.addElement(bracket, false);
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}
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}
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row.makeAcceptInputHandler(func);
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row.makeAcceptInputHandler(func);
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mMenu.addRow(row);
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mMenu.addRow(row);
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@ -61,7 +61,7 @@ VideoGameListView::VideoGameListView(Window* window, FileData* root) :
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mVideo->setPosition(mSize.x() * 0.25f, mSize.y() * 0.4f);
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mVideo->setPosition(mSize.x() * 0.25f, mSize.y() * 0.4f);
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mVideo->setSize(mSize.x() * (0.5f - 2*padding), mSize.y() * 0.4f);
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mVideo->setSize(mSize.x() * (0.5f - 2*padding), mSize.y() * 0.4f);
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mVideo->setDefaultZIndex(30);
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mVideo->setDefaultZIndex(30);
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addChild(&mVideo);
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addChild(mVideo);
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// metadata labels + values
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// metadata labels + values
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mLblRating.setText("Rating: ");
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mLblRating.setText("Rating: ");
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@ -79,11 +79,9 @@ void Settings::setDefaults()
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// This setting only applies to raspberry pi but set it for all platforms so
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// This setting only applies to raspberry pi but set it for all platforms so
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// we don't get a warning if we encounter it on a different platform
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// we don't get a warning if we encounter it on a different platform
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#ifdef _RPI_
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mBoolMap["VideoOmxPlayer"] = true;
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#else
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mBoolMap["VideoOmxPlayer"] = false;
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mBoolMap["VideoOmxPlayer"] = false;
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#endif
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mBoolMap["VideoAudio"] = true;
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}
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}
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template <typename K, typename V>
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template <typename K, typename V>
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@ -9,7 +9,7 @@
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#include "components/HelpComponent.h"
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#include "components/HelpComponent.h"
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#include "components/ImageComponent.h"
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#include "components/ImageComponent.h"
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Window::Window() : mNormalizeNextUpdate(false), mFrameTimeElapsed(0), mFrameCountElapsed(0), mAverageDeltaTime(10),
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Window::Window() : mNormalizeNextUpdate(false), mFrameTimeElapsed(0), mFrameCountElapsed(0), mAverageDeltaTime(10),
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mAllowSleep(true), mSleeping(false), mTimeSinceLastInput(0)
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mAllowSleep(true), mSleeping(false), mTimeSinceLastInput(0)
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{
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{
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mHelp = new HelpComponent(this);
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mHelp = new HelpComponent(this);
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@ -23,7 +23,7 @@ Window::~Window()
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// delete all our GUIs
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// delete all our GUIs
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while(peekGui())
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while(peekGui())
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delete peekGui();
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delete peekGui();
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delete mHelp;
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delete mHelp;
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}
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}
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@ -115,10 +115,20 @@ void Window::textInput(const char* text)
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void Window::input(InputConfig* config, Input input)
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void Window::input(InputConfig* config, Input input)
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{
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{
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if (mRenderScreenSaver)
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{
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mRenderScreenSaver = false;
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// Tell the GUI components the screensaver has stopped
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for(auto i = mGuiStack.begin(); i != mGuiStack.end(); i++)
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(*i)->onScreenSaverDeactivate();
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}
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if(mSleeping)
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if(mSleeping)
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{
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{
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// wake up
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// wake up
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mTimeSinceLastInput = 0;
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mTimeSinceLastInput = 0;
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mSleeping = false;
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mSleeping = false;
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onWake();
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onWake();
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return;
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return;
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@ -157,11 +167,11 @@ void Window::update(int deltaTime)
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if(mFrameTimeElapsed > 500)
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if(mFrameTimeElapsed > 500)
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{
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{
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mAverageDeltaTime = mFrameTimeElapsed / mFrameCountElapsed;
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mAverageDeltaTime = mFrameTimeElapsed / mFrameCountElapsed;
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if(Settings::getInstance()->getBool("DrawFramerate"))
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if(Settings::getInstance()->getBool("DrawFramerate"))
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{
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{
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std::stringstream ss;
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std::stringstream ss;
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// fps
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// fps
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ss << std::fixed << std::setprecision(1) << (1000.0f * (float)mFrameCountElapsed / (float)mFrameTimeElapsed) << "fps, ";
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ss << std::fixed << std::setprecision(1) << (1000.0f * (float)mFrameCountElapsed / (float)mFrameTimeElapsed) << "fps, ";
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ss << std::fixed << std::setprecision(2) << ((float)mFrameTimeElapsed / (float)mFrameCountElapsed) << "ms";
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ss << std::fixed << std::setprecision(2) << ((float)mFrameTimeElapsed / (float)mFrameCountElapsed) << "ms";
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@ -218,6 +228,13 @@ void Window::render()
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unsigned int screensaverTime = (unsigned int)Settings::getInstance()->getInt("ScreenSaverTime");
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unsigned int screensaverTime = (unsigned int)Settings::getInstance()->getInt("ScreenSaverTime");
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if(mTimeSinceLastInput >= screensaverTime && screensaverTime != 0)
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if(mTimeSinceLastInput >= screensaverTime && screensaverTime != 0)
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{
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{
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if (!mRenderScreenSaver)
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{
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for(auto i = mGuiStack.begin(); i != mGuiStack.end(); i++)
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(*i)->onScreenSaverActivate();
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mRenderScreenSaver = true;
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}
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|
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renderScreenSaver();
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renderScreenSaver();
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|
|
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if (!isProcessing() && mAllowSleep)
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if (!isProcessing() && mAllowSleep)
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@ -258,7 +275,7 @@ void Window::renderLoadingScreen()
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|
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auto& font = mDefaultFonts.at(1);
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auto& font = mDefaultFonts.at(1);
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TextCache* cache = font->buildTextCache("LOADING...", 0, 0, 0x656565FF);
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TextCache* cache = font->buildTextCache("LOADING...", 0, 0, 0x656565FF);
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trans = trans.translate(Eigen::Vector3f(round((Renderer::getScreenWidth() - cache->metrics.size.x()) / 2.0f),
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trans = trans.translate(Eigen::Vector3f(round((Renderer::getScreenWidth() - cache->metrics.size.x()) / 2.0f),
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round(Renderer::getScreenHeight() * 0.835f), 0.0f));
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round(Renderer::getScreenHeight() * 0.835f), 0.0f));
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Renderer::setMatrix(trans);
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Renderer::setMatrix(trans);
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font->renderTextCache(cache);
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font->renderTextCache(cache);
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@ -314,16 +331,16 @@ void Window::setHelpPrompts(const std::vector<HelpPrompt>& prompts, const HelpSt
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|
|
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// sort prompts so it goes [dpad_all] [dpad_u/d] [dpad_l/r] [a/b/x/y/l/r] [start/select]
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// sort prompts so it goes [dpad_all] [dpad_u/d] [dpad_l/r] [a/b/x/y/l/r] [start/select]
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std::sort(addPrompts.begin(), addPrompts.end(), [](const HelpPrompt& a, const HelpPrompt& b) -> bool {
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std::sort(addPrompts.begin(), addPrompts.end(), [](const HelpPrompt& a, const HelpPrompt& b) -> bool {
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|
|
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static const char* map[] = {
|
static const char* map[] = {
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"up/down/left/right",
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"up/down/left/right",
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"up/down",
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"up/down",
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"left/right",
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"left/right",
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"a", "b", "x", "y", "l", "r",
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"a", "b", "x", "y", "l", "r",
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"start", "select",
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"start", "select",
|
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NULL
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NULL
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};
|
};
|
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|
|
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int i = 0;
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int i = 0;
|
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int aVal = 0;
|
int aVal = 0;
|
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int bVal = 0;
|
int bVal = 0;
|
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|
|
|
@ -17,6 +17,7 @@ public:
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void pushGui(GuiComponent* gui);
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void pushGui(GuiComponent* gui);
|
||||||
void removeGui(GuiComponent* gui);
|
void removeGui(GuiComponent* gui);
|
||||||
GuiComponent* peekGui();
|
GuiComponent* peekGui();
|
||||||
|
inline int getGuiStackSize() { return mGuiStack.size(); }
|
||||||
|
|
||||||
void textInput(const char* text);
|
void textInput(const char* text);
|
||||||
void input(InputConfig* config, Input input);
|
void input(InputConfig* config, Input input);
|
||||||
|
@ -31,7 +32,7 @@ public:
|
||||||
inline bool isSleeping() const { return mSleeping; }
|
inline bool isSleeping() const { return mSleeping; }
|
||||||
bool getAllowSleep();
|
bool getAllowSleep();
|
||||||
void setAllowSleep(bool sleep);
|
void setAllowSleep(bool sleep);
|
||||||
|
|
||||||
void renderLoadingScreen();
|
void renderLoadingScreen();
|
||||||
|
|
||||||
void renderHelpPromptsEarly(); // used to render HelpPrompts before a fade
|
void renderHelpPromptsEarly(); // used to render HelpPrompts before a fade
|
||||||
|
@ -55,6 +56,7 @@ private:
|
||||||
int mFrameTimeElapsed;
|
int mFrameTimeElapsed;
|
||||||
int mFrameCountElapsed;
|
int mFrameCountElapsed;
|
||||||
int mAverageDeltaTime;
|
int mAverageDeltaTime;
|
||||||
|
bool mRenderScreenSaver;
|
||||||
|
|
||||||
std::unique_ptr<TextCache> mFrameDataText;
|
std::unique_ptr<TextCache> mFrameDataText;
|
||||||
|
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
#include "Renderer.h"
|
#include "Renderer.h"
|
||||||
#include "ThemeData.h"
|
#include "ThemeData.h"
|
||||||
#include "Util.h"
|
#include "Util.h"
|
||||||
|
#include "Window.h"
|
||||||
#ifdef WIN32
|
#ifdef WIN32
|
||||||
#include <codecvt>
|
#include <codecvt>
|
||||||
#endif
|
#endif
|
||||||
|
@ -26,6 +27,10 @@ VideoComponent::VideoComponent(Window* window) :
|
||||||
mConfig.showSnapshotDelay = false;
|
mConfig.showSnapshotDelay = false;
|
||||||
mConfig.showSnapshotNoVideo = false;
|
mConfig.showSnapshotNoVideo = false;
|
||||||
mConfig.startDelay = 0;
|
mConfig.startDelay = 0;
|
||||||
|
if (mWindow->getGuiStackSize() > 1) {
|
||||||
|
topWindow(false);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
VideoComponent::~VideoComponent()
|
VideoComponent::~VideoComponent()
|
||||||
|
@ -42,89 +47,12 @@ void VideoComponent::setOrigin(float originX, float originY)
|
||||||
mStaticImage.setOrigin(originX, originY);
|
mStaticImage.setOrigin(originX, originY);
|
||||||
}
|
}
|
||||||
|
|
||||||
void VideoComponent::setResize(float width, float height)
|
|
||||||
{
|
|
||||||
mTargetSize << width, height;
|
|
||||||
mTargetIsMax = false;
|
|
||||||
mStaticImage.setResize(width, height);
|
|
||||||
resize();
|
|
||||||
}
|
|
||||||
|
|
||||||
void VideoComponent::setMaxSize(float width, float height)
|
|
||||||
{
|
|
||||||
mTargetSize << width, height;
|
|
||||||
mTargetIsMax = true;
|
|
||||||
mStaticImage.setMaxSize(width, height);
|
|
||||||
resize();
|
|
||||||
}
|
|
||||||
|
|
||||||
Eigen::Vector2f VideoComponent::getCenter() const
|
Eigen::Vector2f VideoComponent::getCenter() const
|
||||||
{
|
{
|
||||||
return Eigen::Vector2f(mPosition.x() - (getSize().x() * mOrigin.x()) + getSize().x() / 2,
|
return Eigen::Vector2f(mPosition.x() - (getSize().x() * mOrigin.x()) + getSize().x() / 2,
|
||||||
mPosition.y() - (getSize().y() * mOrigin.y()) + getSize().y() / 2);
|
mPosition.y() - (getSize().y() * mOrigin.y()) + getSize().y() / 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
void VideoComponent::resize()
|
|
||||||
{
|
|
||||||
if(!mTexture)
|
|
||||||
return;
|
|
||||||
|
|
||||||
const Eigen::Vector2f textureSize(mVideoWidth, mVideoHeight);
|
|
||||||
|
|
||||||
if(textureSize.isZero())
|
|
||||||
return;
|
|
||||||
|
|
||||||
// SVG rasterization is determined by height (see SVGResource.cpp), and rasterization is done in terms of pixels
|
|
||||||
// if rounding is off enough in the rasterization step (for images with extreme aspect ratios), it can cause cutoff when the aspect ratio breaks
|
|
||||||
// so, we always make sure the resultant height is an integer to make sure cutoff doesn't happen, and scale width from that
|
|
||||||
// (you'll see this scattered throughout the function)
|
|
||||||
// this is probably not the best way, so if you're familiar with this problem and have a better solution, please make a pull request!
|
|
||||||
|
|
||||||
if(mTargetIsMax)
|
|
||||||
{
|
|
||||||
|
|
||||||
mSize = textureSize;
|
|
||||||
|
|
||||||
Eigen::Vector2f resizeScale((mTargetSize.x() / mSize.x()), (mTargetSize.y() / mSize.y()));
|
|
||||||
|
|
||||||
if(resizeScale.x() < resizeScale.y())
|
|
||||||
{
|
|
||||||
mSize[0] *= resizeScale.x();
|
|
||||||
mSize[1] *= resizeScale.x();
|
|
||||||
}else{
|
|
||||||
mSize[0] *= resizeScale.y();
|
|
||||||
mSize[1] *= resizeScale.y();
|
|
||||||
}
|
|
||||||
|
|
||||||
// for SVG rasterization, always calculate width from rounded height (see comment above)
|
|
||||||
mSize[1] = round(mSize[1]);
|
|
||||||
mSize[0] = (mSize[1] / textureSize.y()) * textureSize.x();
|
|
||||||
|
|
||||||
}else{
|
|
||||||
// if both components are set, we just stretch
|
|
||||||
// if no components are set, we don't resize at all
|
|
||||||
mSize = mTargetSize.isZero() ? textureSize : mTargetSize;
|
|
||||||
|
|
||||||
// if only one component is set, we resize in a way that maintains aspect ratio
|
|
||||||
// for SVG rasterization, we always calculate width from rounded height (see comment above)
|
|
||||||
if(!mTargetSize.x() && mTargetSize.y())
|
|
||||||
{
|
|
||||||
mSize[1] = round(mTargetSize.y());
|
|
||||||
mSize[0] = (mSize.y() / textureSize.y()) * textureSize.x();
|
|
||||||
}else if(mTargetSize.x() && !mTargetSize.y())
|
|
||||||
{
|
|
||||||
mSize[1] = round((mTargetSize.x() / textureSize.x()) * textureSize.y());
|
|
||||||
mSize[0] = (mSize.y() / textureSize.y()) * textureSize.x();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// mSize.y() should already be rounded
|
|
||||||
mTexture->rasterizeAt((int)round(mSize.x()), (int)round(mSize.y()));
|
|
||||||
|
|
||||||
onSizeChanged();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void VideoComponent::onSizeChanged()
|
void VideoComponent::onSizeChanged()
|
||||||
{
|
{
|
||||||
// Update the embeded static image
|
// Update the embeded static image
|
||||||
|
@ -161,6 +89,8 @@ void VideoComponent::setImage(std::string path)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
mStaticImage.setImage(path);
|
mStaticImage.setImage(path);
|
||||||
|
// Make the image stretch to fill the video region
|
||||||
|
mStaticImage.setSize(getSize());
|
||||||
mFadeIn = 0.0f;
|
mFadeIn = 0.0f;
|
||||||
mStaticImagePath = path;
|
mStaticImagePath = path;
|
||||||
}
|
}
|
||||||
|
|
|
@ -48,19 +48,6 @@ public:
|
||||||
void onSizeChanged() override;
|
void onSizeChanged() override;
|
||||||
void setOpacity(unsigned char opacity) override;
|
void setOpacity(unsigned char opacity) override;
|
||||||
|
|
||||||
// Resize the video to fit this size. If one axis is zero, scale that axis to maintain aspect ratio.
|
|
||||||
// If both are non-zero, potentially break the aspect ratio. If both are zero, no resizing.
|
|
||||||
// Can be set before or after a video is loaded.
|
|
||||||
// setMaxSize() and setResize() are mutually exclusive.
|
|
||||||
void setResize(float width, float height);
|
|
||||||
inline void setResize(const Eigen::Vector2f& size) { setResize(size.x(), size.y()); }
|
|
||||||
|
|
||||||
// Resize the video to be as large as possible but fit within a box of this size.
|
|
||||||
// Can be set before or after a video is loaded.
|
|
||||||
// Never breaks the aspect ratio. setMaxSize() and setResize() are mutually exclusive.
|
|
||||||
void setMaxSize(float width, float height);
|
|
||||||
inline void setMaxSize(const Eigen::Vector2f& size) { setMaxSize(size.x(), size.y()); }
|
|
||||||
|
|
||||||
void render(const Eigen::Affine3f& parentTrans) override;
|
void render(const Eigen::Affine3f& parentTrans) override;
|
||||||
|
|
||||||
virtual void applyTheme(const std::shared_ptr<ThemeData>& theme, const std::string& view, const std::string& element, unsigned int properties) override;
|
virtual void applyTheme(const std::shared_ptr<ThemeData>& theme, const std::string& view, const std::string& element, unsigned int properties) override;
|
||||||
|
@ -72,6 +59,19 @@ public:
|
||||||
|
|
||||||
virtual void update(int deltaTime);
|
virtual void update(int deltaTime);
|
||||||
|
|
||||||
|
// Resize the video to fit this size. If one axis is zero, scale that axis to maintain aspect ratio.
|
||||||
|
// If both are non-zero, potentially break the aspect ratio. If both are zero, no resizing.
|
||||||
|
// Can be set before or after a video is loaded.
|
||||||
|
// setMaxSize() and setResize() are mutually exclusive.
|
||||||
|
virtual void setResize(float width, float height) = 0;
|
||||||
|
inline void setResize(const Eigen::Vector2f& size) { setResize(size.x(), size.y()); }
|
||||||
|
|
||||||
|
// Resize the video to be as large as possible but fit within a box of this size.
|
||||||
|
// Can be set before or after a video is loaded.
|
||||||
|
// Never breaks the aspect ratio. setMaxSize() and setResize() are mutually exclusive.
|
||||||
|
virtual void setMaxSize(float width, float height) = 0;
|
||||||
|
inline void setMaxSize(const Eigen::Vector2f& size) { setMaxSize(size.x(), size.y()); }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// Start the video Immediately
|
// Start the video Immediately
|
||||||
virtual void startVideo() = 0;
|
virtual void startVideo() = 0;
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
#include "components/VideoPlayerComponent.h"
|
#include "components/VideoPlayerComponent.h"
|
||||||
#include "Renderer.h"
|
#include "Renderer.h"
|
||||||
#include "ThemeData.h"
|
#include "ThemeData.h"
|
||||||
|
#include "Settings.h"
|
||||||
#include "Util.h"
|
#include "Util.h"
|
||||||
#include <signal.h>
|
#include <signal.h>
|
||||||
#include <wait.h>
|
#include <wait.h>
|
||||||
|
@ -24,6 +25,24 @@ void VideoPlayerComponent::render(const Eigen::Affine3f& parentTrans)
|
||||||
VideoComponent::render(parentTrans);
|
VideoComponent::render(parentTrans);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void VideoPlayerComponent::setResize(float width, float height)
|
||||||
|
{
|
||||||
|
setSize(width, height);
|
||||||
|
mTargetSize << width, height;
|
||||||
|
mTargetIsMax = false;
|
||||||
|
mStaticImage.setSize(width, height);
|
||||||
|
onSizeChanged();
|
||||||
|
}
|
||||||
|
|
||||||
|
void VideoPlayerComponent::setMaxSize(float width, float height)
|
||||||
|
{
|
||||||
|
setSize(width, height);
|
||||||
|
mTargetSize << width, height;
|
||||||
|
mTargetIsMax = true;
|
||||||
|
mStaticImage.setMaxSize(width, height);
|
||||||
|
onSizeChanged();
|
||||||
|
}
|
||||||
|
|
||||||
void VideoPlayerComponent::startVideo()
|
void VideoPlayerComponent::startVideo()
|
||||||
{
|
{
|
||||||
if (!mIsPlaying) {
|
if (!mIsPlaying) {
|
||||||
|
@ -49,11 +68,13 @@ void VideoPlayerComponent::startVideo()
|
||||||
{
|
{
|
||||||
mPlayerPid = pid;
|
mPlayerPid = pid;
|
||||||
// Update the playing state
|
// Update the playing state
|
||||||
|
signal(SIGCHLD, catch_child);
|
||||||
mIsPlaying = true;
|
mIsPlaying = true;
|
||||||
mFadeIn = 0.0f;
|
mFadeIn = 0.0f;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
||||||
// Find out the pixel position of the video view and build a command line for
|
// Find out the pixel position of the video view and build a command line for
|
||||||
// omxplayer to position it in the right place
|
// omxplayer to position it in the right place
|
||||||
char buf[32];
|
char buf[32];
|
||||||
|
@ -62,10 +83,25 @@ void VideoPlayerComponent::startVideo()
|
||||||
sprintf(buf, "%d,%d,%d,%d", (int)x, (int)y, (int)(x + mSize.x()), (int)(y + mSize.y()));
|
sprintf(buf, "%d,%d,%d,%d", (int)x, (int)y, (int)(x + mSize.x()), (int)(y + mSize.y()));
|
||||||
// We need to specify the layer of 10000 or above to ensure the video is displayed on top
|
// We need to specify the layer of 10000 or above to ensure the video is displayed on top
|
||||||
// of our SDL display
|
// of our SDL display
|
||||||
const char* argv[] = { "", "--win", buf, "--layer", "10000", "--loop", "--no-osd", "", NULL };
|
|
||||||
|
const char* argv[] = { "", "--layer", "10010", "--loop", "--no-osd", "--aspect-mode", "letterbox", "--vol", "0", "--win", buf, "-b", "", "", "", "", NULL };
|
||||||
|
|
||||||
|
// check if we want to mute the audio
|
||||||
|
if (!Settings::getInstance()->getBool("VideoAudio"))
|
||||||
|
{
|
||||||
|
argv[8] = "-1000000";
|
||||||
|
}
|
||||||
|
|
||||||
|
// if we are rendering a video gamelist
|
||||||
|
if (!mTargetIsMax)
|
||||||
|
{
|
||||||
|
argv[6] = "stretch";
|
||||||
|
}
|
||||||
|
|
||||||
|
argv[11] = mPlayingVideoPath.c_str();
|
||||||
|
|
||||||
const char* env[] = { "LD_LIBRARY_PATH=/opt/vc/libs:/usr/lib/omxplayer", NULL };
|
const char* env[] = { "LD_LIBRARY_PATH=/opt/vc/libs:/usr/lib/omxplayer", NULL };
|
||||||
// Fill in the empty argument with the video path
|
|
||||||
argv[7] = mPlayingVideoPath.c_str();
|
|
||||||
// Redirect stdout
|
// Redirect stdout
|
||||||
int fdin = open("/dev/null", O_RDONLY);
|
int fdin = open("/dev/null", O_RDONLY);
|
||||||
int fdout = open("/dev/null", O_WRONLY);
|
int fdout = open("/dev/null", O_WRONLY);
|
||||||
|
@ -73,12 +109,20 @@ void VideoPlayerComponent::startVideo()
|
||||||
dup2(fdout, 1);
|
dup2(fdout, 1);
|
||||||
// Run the omxplayer binary
|
// Run the omxplayer binary
|
||||||
execve("/usr/bin/omxplayer.bin", (char**)argv, (char**)env);
|
execve("/usr/bin/omxplayer.bin", (char**)argv, (char**)env);
|
||||||
|
|
||||||
_exit(EXIT_FAILURE);
|
_exit(EXIT_FAILURE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void catch_child(int sig_num)
|
||||||
|
{
|
||||||
|
/* when we get here, we know there's a zombie child waiting */
|
||||||
|
int child_status;
|
||||||
|
wait(&child_status);
|
||||||
|
}
|
||||||
|
|
||||||
void VideoPlayerComponent::stopVideo()
|
void VideoPlayerComponent::stopVideo()
|
||||||
{
|
{
|
||||||
mIsPlaying = false;
|
mIsPlaying = false;
|
||||||
|
|
|
@ -7,6 +7,8 @@
|
||||||
|
|
||||||
#include "components/VideoComponent.h"
|
#include "components/VideoComponent.h"
|
||||||
|
|
||||||
|
void catch_child(int sig_num);
|
||||||
|
|
||||||
class VideoPlayerComponent : public VideoComponent
|
class VideoPlayerComponent : public VideoComponent
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
@ -15,6 +17,17 @@ public:
|
||||||
|
|
||||||
void render(const Eigen::Affine3f& parentTrans) override;
|
void render(const Eigen::Affine3f& parentTrans) override;
|
||||||
|
|
||||||
|
// Resize the video to fit this size. If one axis is zero, scale that axis to maintain aspect ratio.
|
||||||
|
// If both are non-zero, potentially break the aspect ratio. If both are zero, no resizing.
|
||||||
|
// Can be set before or after a video is loaded.
|
||||||
|
// setMaxSize() and setResize() are mutually exclusive.
|
||||||
|
void setResize(float width, float height);
|
||||||
|
|
||||||
|
// Resize the video to be as large as possible but fit within a box of this size.
|
||||||
|
// Can be set before or after a video is loaded.
|
||||||
|
// Never breaks the aspect ratio. setMaxSize() and setResize() are mutually exclusive.
|
||||||
|
void setMaxSize(float width, float height);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// Start the video Immediately
|
// Start the video Immediately
|
||||||
virtual void startVideo();
|
virtual void startVideo();
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
#include "Renderer.h"
|
#include "Renderer.h"
|
||||||
#include "ThemeData.h"
|
#include "ThemeData.h"
|
||||||
#include "Util.h"
|
#include "Util.h"
|
||||||
|
#include "Settings.h"
|
||||||
#ifdef WIN32
|
#ifdef WIN32
|
||||||
#include <codecvt>
|
#include <codecvt>
|
||||||
#endif
|
#endif
|
||||||
|
@ -46,6 +47,82 @@ VideoVlcComponent::~VideoVlcComponent()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void VideoVlcComponent::setResize(float width, float height)
|
||||||
|
{
|
||||||
|
mTargetSize << width, height;
|
||||||
|
mTargetIsMax = false;
|
||||||
|
mStaticImage.setResize(width, height);
|
||||||
|
resize();
|
||||||
|
}
|
||||||
|
|
||||||
|
void VideoVlcComponent::setMaxSize(float width, float height)
|
||||||
|
{
|
||||||
|
mTargetSize << width, height;
|
||||||
|
mTargetIsMax = true;
|
||||||
|
mStaticImage.setMaxSize(width, height);
|
||||||
|
resize();
|
||||||
|
}
|
||||||
|
|
||||||
|
void VideoVlcComponent::resize()
|
||||||
|
{
|
||||||
|
if(!mTexture)
|
||||||
|
return;
|
||||||
|
|
||||||
|
const Eigen::Vector2f textureSize(mVideoWidth, mVideoHeight);
|
||||||
|
|
||||||
|
if(textureSize.isZero())
|
||||||
|
return;
|
||||||
|
|
||||||
|
// SVG rasterization is determined by height (see SVGResource.cpp), and rasterization is done in terms of pixels
|
||||||
|
// if rounding is off enough in the rasterization step (for images with extreme aspect ratios), it can cause cutoff when the aspect ratio breaks
|
||||||
|
// so, we always make sure the resultant height is an integer to make sure cutoff doesn't happen, and scale width from that
|
||||||
|
// (you'll see this scattered throughout the function)
|
||||||
|
// this is probably not the best way, so if you're familiar with this problem and have a better solution, please make a pull request!
|
||||||
|
|
||||||
|
if(mTargetIsMax)
|
||||||
|
{
|
||||||
|
|
||||||
|
mSize = textureSize;
|
||||||
|
|
||||||
|
Eigen::Vector2f resizeScale((mTargetSize.x() / mSize.x()), (mTargetSize.y() / mSize.y()));
|
||||||
|
|
||||||
|
if(resizeScale.x() < resizeScale.y())
|
||||||
|
{
|
||||||
|
mSize[0] *= resizeScale.x();
|
||||||
|
mSize[1] *= resizeScale.x();
|
||||||
|
}else{
|
||||||
|
mSize[0] *= resizeScale.y();
|
||||||
|
mSize[1] *= resizeScale.y();
|
||||||
|
}
|
||||||
|
|
||||||
|
// for SVG rasterization, always calculate width from rounded height (see comment above)
|
||||||
|
mSize[1] = round(mSize[1]);
|
||||||
|
mSize[0] = (mSize[1] / textureSize.y()) * textureSize.x();
|
||||||
|
|
||||||
|
}else{
|
||||||
|
// if both components are set, we just stretch
|
||||||
|
// if no components are set, we don't resize at all
|
||||||
|
mSize = mTargetSize.isZero() ? textureSize : mTargetSize;
|
||||||
|
|
||||||
|
// if only one component is set, we resize in a way that maintains aspect ratio
|
||||||
|
// for SVG rasterization, we always calculate width from rounded height (see comment above)
|
||||||
|
if(!mTargetSize.x() && mTargetSize.y())
|
||||||
|
{
|
||||||
|
mSize[1] = round(mTargetSize.y());
|
||||||
|
mSize[0] = (mSize.y() / textureSize.y()) * textureSize.x();
|
||||||
|
}else if(mTargetSize.x() && !mTargetSize.y())
|
||||||
|
{
|
||||||
|
mSize[1] = round((mTargetSize.x() / textureSize.x()) * textureSize.y());
|
||||||
|
mSize[0] = (mSize.y() / textureSize.y()) * textureSize.x();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// mSize.y() should already be rounded
|
||||||
|
mTexture->rasterizeAt((int)round(mSize.x()), (int)round(mSize.y()));
|
||||||
|
|
||||||
|
onSizeChanged();
|
||||||
|
}
|
||||||
|
|
||||||
void VideoVlcComponent::render(const Eigen::Affine3f& parentTrans)
|
void VideoVlcComponent::render(const Eigen::Affine3f& parentTrans)
|
||||||
{
|
{
|
||||||
VideoComponent::render(parentTrans);
|
VideoComponent::render(parentTrans);
|
||||||
|
@ -55,7 +132,7 @@ void VideoVlcComponent::render(const Eigen::Affine3f& parentTrans)
|
||||||
GuiComponent::renderChildren(trans);
|
GuiComponent::renderChildren(trans);
|
||||||
|
|
||||||
Renderer::setMatrix(trans);
|
Renderer::setMatrix(trans);
|
||||||
|
|
||||||
if (mIsPlaying && mContext.valid)
|
if (mIsPlaying && mContext.valid)
|
||||||
{
|
{
|
||||||
float tex_offs_x = 0.0f;
|
float tex_offs_x = 0.0f;
|
||||||
|
@ -135,6 +212,7 @@ void VideoVlcComponent::setupContext()
|
||||||
mContext.surface = SDL_CreateRGBSurface(SDL_SWSURFACE, (int)mVideoWidth, (int)mVideoHeight, 32, 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff);
|
mContext.surface = SDL_CreateRGBSurface(SDL_SWSURFACE, (int)mVideoWidth, (int)mVideoHeight, 32, 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff);
|
||||||
mContext.mutex = SDL_CreateMutex();
|
mContext.mutex = SDL_CreateMutex();
|
||||||
mContext.valid = true;
|
mContext.valid = true;
|
||||||
|
resize();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -153,7 +231,9 @@ void VideoVlcComponent::setupVLC()
|
||||||
// If VLC hasn't been initialised yet then do it now
|
// If VLC hasn't been initialised yet then do it now
|
||||||
if (!mVLC)
|
if (!mVLC)
|
||||||
{
|
{
|
||||||
const char* args[] = { "--quiet" };
|
const char* args[] = { "--quiet", "", "", "" };
|
||||||
|
// check if we want to mute the audio
|
||||||
|
|
||||||
mVLC = libvlc_new(sizeof(args) / sizeof(args[0]), args);
|
mVLC = libvlc_new(sizeof(args) / sizeof(args[0]), args);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -217,6 +297,11 @@ void VideoVlcComponent::startVideo()
|
||||||
|
|
||||||
// Setup the media player
|
// Setup the media player
|
||||||
mMediaPlayer = libvlc_media_player_new_from_media(mMedia);
|
mMediaPlayer = libvlc_media_player_new_from_media(mMedia);
|
||||||
|
if (!Settings::getInstance()->getBool("VideoAudio"))
|
||||||
|
{
|
||||||
|
libvlc_audio_set_mute(mMediaPlayer, 1);
|
||||||
|
}
|
||||||
|
|
||||||
libvlc_media_player_play(mMediaPlayer);
|
libvlc_media_player_play(mMediaPlayer);
|
||||||
libvlc_video_set_callbacks(mMediaPlayer, lock, unlock, display, (void*)&mContext);
|
libvlc_video_set_callbacks(mMediaPlayer, lock, unlock, display, (void*)&mContext);
|
||||||
libvlc_video_set_format(mMediaPlayer, "RGBA", (int)mVideoWidth, (int)mVideoHeight, (int)mVideoWidth * 4);
|
libvlc_video_set_format(mMediaPlayer, "RGBA", (int)mVideoWidth, (int)mVideoHeight, (int)mVideoWidth * 4);
|
||||||
|
|
|
@ -33,7 +33,22 @@ public:
|
||||||
|
|
||||||
void render(const Eigen::Affine3f& parentTrans) override;
|
void render(const Eigen::Affine3f& parentTrans) override;
|
||||||
|
|
||||||
|
|
||||||
|
// Resize the video to fit this size. If one axis is zero, scale that axis to maintain aspect ratio.
|
||||||
|
// If both are non-zero, potentially break the aspect ratio. If both are zero, no resizing.
|
||||||
|
// Can be set before or after a video is loaded.
|
||||||
|
// setMaxSize() and setResize() are mutually exclusive.
|
||||||
|
void setResize(float width, float height);
|
||||||
|
|
||||||
|
// Resize the video to be as large as possible but fit within a box of this size.
|
||||||
|
// Can be set before or after a video is loaded.
|
||||||
|
// Never breaks the aspect ratio. setMaxSize() and setResize() are mutually exclusive.
|
||||||
|
void setMaxSize(float width, float height);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
// Calculates the correct mSize from our resizing information (set by setResize/setMaxSize).
|
||||||
|
// Used internally whenever the resizing parameters or texture change.
|
||||||
|
void resize();
|
||||||
// Start the video Immediately
|
// Start the video Immediately
|
||||||
virtual void startVideo();
|
virtual void startVideo();
|
||||||
// Stop the video
|
// Stop the video
|
||||||
|
|
1
external/pugixml
vendored
Submodule
1
external/pugixml
vendored
Submodule
|
@ -0,0 +1 @@
|
||||||
|
Subproject commit d2deb420bc70369faa12785df2b5dd4d390e523d
|
Loading…
Reference in a new issue