diff --git a/es-app/src/guis/GuiOrphanedDataCleanup.cpp b/es-app/src/guis/GuiOrphanedDataCleanup.cpp index 09b442b65..77ae91576 100644 --- a/es-app/src/guis/GuiOrphanedDataCleanup.cpp +++ b/es-app/src/guis/GuiOrphanedDataCleanup.cpp @@ -84,8 +84,10 @@ GuiOrphanedDataCleanup::GuiOrphanedDataCleanup(std::function reloadCallb mMenuColorPrimary, ALIGN_LEFT); mGrid.setEntry(mDescriptionHeader, glm::ivec2 {1, 3}, false, true, glm::ivec2 {2, 1}); - mDescription = std::make_shared(mMediaDescription, Font::get(FONT_SIZE_MEDIUM), - mMenuColorPrimary, ALIGN_LEFT, ALIGN_TOP); + mDescription = std::make_shared( + mMediaDescription, + Font::get(mRenderer->getScreenAspectRatio() < 1.6f ? FONT_SIZE_SMALL : FONT_SIZE_MEDIUM), + mMenuColorPrimary, ALIGN_LEFT, ALIGN_TOP); mGrid.setEntry(mDescription, glm::ivec2 {1, 4}, false, true, glm::ivec2 {2, 1}); mEntryCountHeader = std::make_shared( @@ -234,20 +236,27 @@ GuiOrphanedDataCleanup::GuiOrphanedDataCleanup(std::function reloadCallb // Limit the width of the GUI on ultrawide monitors. The 1.778 aspect ratio value is // the 16:9 reference. - const float aspectValue {1.778f / Renderer::getScreenAspectRatio()}; - const float width {glm::clamp(0.80f * aspectValue, 0.45f, - (mRenderer->getIsVerticalOrientation() ? 0.95f : 0.80f)) * + const float aspectValue {1.778f / mRenderer->getScreenAspectRatio()}; + // Some additional size adjustments are required for different aspect ratios. + float multiplierY; + if (mRenderer->getScreenAspectRatio() < 1.0f) + multiplierY = 10.0f; + else if (mRenderer->getScreenAspectRatio() < 1.6f) + multiplierY = 8.0f; + else + multiplierY = 8.7f; + + const float width {glm::clamp(0.80f * aspectValue, 0.40f, + (mRenderer->getScreenAspectRatio() < 1.6f ? 0.97f : 0.9f)) * mRenderer->getScreenWidth()}; setSize(width, - mTitle->getSize().y + - (FONT_SIZE_MEDIUM * 1.5f * (mRenderer->getIsVerticalOrientation() ? 9.7f : 8.7f)) + - mButtons->getSize().y); + mTitle->getSize().y + (FONT_SIZE_MEDIUM * 1.5f * multiplierY) + mButtons->getSize().y); setPosition((mRenderer->getScreenWidth() - mSize.x) / 2.0f, (mRenderer->getScreenHeight() - mSize.y) / 2.0f); setPosition((mRenderer->getScreenWidth() - mSize.x) / 2.0f, - std::round(mRenderer->getScreenHeight() * 0.13f)); + std::round(mRenderer->getScreenHeight() * 0.1f)); mBusyAnim.setSize(mSize); mBusyAnim.setText("PROCESSING"); @@ -954,13 +963,32 @@ void GuiOrphanedDataCleanup::onSizeChanged() { const float screenSize {mRenderer->getIsVerticalOrientation() ? mRenderer->getScreenWidth() : mRenderer->getScreenHeight()}; + float descSizeY; + float col1Size; + + // Some additional size adjustments are required for different aspect ratios. + if (mRenderer->getScreenAspectRatio() < 1.0f) { + descSizeY = 12.0f; + col1Size = 0.36f; + } + else if (mRenderer->getScreenAspectRatio() < 1.6f) { + descSizeY = 9.2f; + col1Size = 0.28f; + } + else { + descSizeY = 8.8f; + col1Size = 0.25f; + } + mGrid.setRowHeightPerc(0, (mTitle->getFont()->getLetterHeight() + screenSize * 0.2f) / mSize.y / 2.0f); mGrid.setRowHeightPerc(1, (mStatus->getFont()->getLetterHeight() + 2.0f) / mSize.y, false); mGrid.setRowHeightPerc(2, (mStatus->getFont()->getLetterHeight() * 0.5f) / mSize.y, false); mGrid.setRowHeightPerc( 3, (mDescriptionHeader->getFont()->getLetterHeight() + screenSize * 0.2f) / mSize.y / 4.0f); - mGrid.setRowHeightPerc(4, (mDescription->getFont()->getLetterHeight() * 8.5f) / mSize.y); + + mGrid.setRowHeightPerc(4, (mDescription->getFont()->getLetterHeight() * descSizeY) / mSize.y); + mGrid.setRowHeightPerc(5, (mStatus->getFont()->getLetterHeight() * 0.3f) / mSize.y); mGrid.setRowHeightPerc( 6, (mEntryCountHeader->getFont()->getLetterHeight() + screenSize * 0.2f) / mSize.y / 4.0f); @@ -972,7 +1000,7 @@ void GuiOrphanedDataCleanup::onSizeChanged() mGrid.setRowHeightPerc(10, mButtons->getSize().y / mSize.y); mGrid.setColWidthPerc(0, 0.01f); - mGrid.setColWidthPerc(1, 0.25f); + mGrid.setColWidthPerc(1, col1Size); mGrid.setColWidthPerc(3, 0.01f); mGrid.setSize(mSize);