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Changed Log to set the log path once on application startup
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56ccba81d1
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@ -22,16 +22,12 @@ void Log::setReportingLevel(LogLevel level)
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sReportingLevel = level;
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}
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std::string Log::getLogPath()
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{
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return Utils::FileSystem::getHomePath() + "/.emulationstation/es_log.txt";
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}
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void Log::init()
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{
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Utils::FileSystem::removeFile(getLogPath() + ".bak");
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sLogPath = Utils::FileSystem::getAppDataDirectory().append("es_log.txt");
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Utils::FileSystem::removeFile(sLogPath.string() + ".bak");
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// Rename the previous log file.
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Utils::FileSystem::renameFile(getLogPath(), getLogPath() + ".bak", true);
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Utils::FileSystem::renameFile(sLogPath.string(), sLogPath.string() + ".bak", true);
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return;
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}
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@ -39,9 +35,9 @@ void Log::open()
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{
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std::unique_lock<std::mutex> lock {sLogMutex};
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#if defined(_WIN64)
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sFile.open(Utils::String::stringToWideString(getLogPath()).c_str());
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sFile.open(Utils::String::stringToWideString(sLogPath.string()).c_str());
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#else
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sFile.open(getLogPath().c_str());
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sFile.open(sLogPath.string().c_str());
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#endif
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}
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@ -47,7 +47,6 @@ public:
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static void setReportingLevel(LogLevel level);
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// These functions are not thread safe.
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static std::string getLogPath();
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static void init();
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static void open();
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@ -66,6 +65,7 @@ private:
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static inline std::ofstream sFile;
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static inline LogLevel sReportingLevel = LogInfo;
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static inline std::mutex sLogMutex;
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static inline std::filesystem::path sLogPath;
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LogLevel mMessageLevel;
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};
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