diff --git a/es-core/src/HelpStyle.cpp b/es-core/src/HelpStyle.cpp index c756a74a7..1d669a8d1 100644 --- a/es-core/src/HelpStyle.cpp +++ b/es-core/src/HelpStyle.cpp @@ -112,10 +112,10 @@ void HelpStyle::applyTheme(const std::shared_ptr& theme, const std::s mCustomButtons.button_x_SNES = elem->get(PREFIX "button_x_SNES"); if (elem->has(PREFIX "button_y_SNES")) mCustomButtons.button_y_SNES = elem->get(PREFIX "button_y_SNES"); - if (elem->has(PREFIX "button_start_SNES")) - mCustomButtons.button_start_SNES = elem->get(PREFIX "button_start_SNES"); if (elem->has(PREFIX "button_back_SNES")) mCustomButtons.button_back_SNES = elem->get(PREFIX "button_back_SNES"); + if (elem->has(PREFIX "button_start_SNES")) + mCustomButtons.button_start_SNES = elem->get(PREFIX "button_start_SNES"); // PlayStation. if (elem->has(PREFIX "button_a_PS")) @@ -126,18 +126,18 @@ void HelpStyle::applyTheme(const std::shared_ptr& theme, const std::s mCustomButtons.button_x_PS = elem->get(PREFIX "button_x_PS"); if (elem->has(PREFIX "button_y_PS")) mCustomButtons.button_y_PS = elem->get(PREFIX "button_y_PS"); - if (elem->has(PREFIX "button_start_PS3")) - mCustomButtons.button_start_PS3 = elem->get(PREFIX "button_start_PS3"); if (elem->has(PREFIX "button_back_PS3")) mCustomButtons.button_back_PS3 = elem->get(PREFIX "button_back_PS3"); - if (elem->has(PREFIX "button_start_PS4")) - mCustomButtons.button_start_PS4 = elem->get(PREFIX "button_start_PS4"); + if (elem->has(PREFIX "button_start_PS3")) + mCustomButtons.button_start_PS3 = elem->get(PREFIX "button_start_PS3"); if (elem->has(PREFIX "button_back_PS4")) mCustomButtons.button_back_PS4 = elem->get(PREFIX "button_back_PS4"); - if (elem->has(PREFIX "button_start_PS5")) - mCustomButtons.button_start_PS5 = elem->get(PREFIX "button_start_PS5"); + if (elem->has(PREFIX "button_start_PS4")) + mCustomButtons.button_start_PS4 = elem->get(PREFIX "button_start_PS4"); if (elem->has(PREFIX "button_back_PS5")) mCustomButtons.button_back_PS5 = elem->get(PREFIX "button_back_PS5"); + if (elem->has(PREFIX "button_start_PS5")) + mCustomButtons.button_start_PS5 = elem->get(PREFIX "button_start_PS5"); // XBOX. if (elem->has(PREFIX "button_a_XBOX")) @@ -148,12 +148,12 @@ void HelpStyle::applyTheme(const std::shared_ptr& theme, const std::s mCustomButtons.button_x_XBOX = elem->get(PREFIX "button_x_XBOX"); if (elem->has(PREFIX "button_y_XBOX")) mCustomButtons.button_y_XBOX = elem->get(PREFIX "button_y_XBOX"); - if (elem->has(PREFIX "button_start_XBOX")) - mCustomButtons.button_start_XBOX = elem->get(PREFIX "button_start_XBOX"); if (elem->has(PREFIX "button_back_XBOX")) mCustomButtons.button_back_XBOX = elem->get(PREFIX "button_back_XBOX"); - if (elem->has(PREFIX "button_start_XBOX360")) - mCustomButtons.button_start_XBOX360 = elem->get(PREFIX "button_start_XBOX360"); + if (elem->has(PREFIX "button_start_XBOX")) + mCustomButtons.button_start_XBOX = elem->get(PREFIX "button_start_XBOX"); if (elem->has(PREFIX "button_back_XBOX360")) mCustomButtons.button_back_XBOX360 = elem->get(PREFIX "button_back_XBOX360"); + if (elem->has(PREFIX "button_start_XBOX360")) + mCustomButtons.button_start_XBOX360 = elem->get(PREFIX "button_start_XBOX360"); } diff --git a/es-core/src/HelpStyle.h b/es-core/src/HelpStyle.h index b629a81ef..360c6f815 100644 --- a/es-core/src/HelpStyle.h +++ b/es-core/src/HelpStyle.h @@ -49,30 +49,30 @@ struct HelpStyle { std::string button_b_SNES; std::string button_x_SNES; std::string button_y_SNES; - std::string button_start_SNES; std::string button_back_SNES; + std::string button_start_SNES; // PlayStation std::string button_a_PS; std::string button_b_PS; std::string button_x_PS; std::string button_y_PS; - std::string button_start_PS3; std::string button_back_PS3; - std::string button_start_PS4; + std::string button_start_PS3; std::string button_back_PS4; - std::string button_start_PS5; + std::string button_start_PS4; std::string button_back_PS5; + std::string button_start_PS5; // XBOX std::string button_a_XBOX; std::string button_b_XBOX; std::string button_x_XBOX; std::string button_y_XBOX; - std::string button_start_XBOX; std::string button_back_XBOX; - std::string button_start_XBOX360; + std::string button_start_XBOX; std::string button_back_XBOX360; + std::string button_start_XBOX360; }; CustomButtonIcons mCustomButtons; diff --git a/es-core/src/components/HelpComponent.cpp b/es-core/src/components/HelpComponent.cpp index 7f9030a00..190647f58 100644 --- a/es-core/src/components/HelpComponent.cpp +++ b/es-core/src/components/HelpComponent.cpp @@ -74,12 +74,12 @@ void HelpComponent::assignIcons() sIconPathMap["y"] = mStyle.mCustomButtons.button_y_SNES.empty() ? ":/graphics/help/button_y_SNES.svg" : mStyle.mCustomButtons.button_y_SNES; - sIconPathMap["start"] = mStyle.mCustomButtons.button_start_SNES.empty() ? - ":/graphics/help/button_start_SNES.svg" : - mStyle.mCustomButtons.button_start_SNES; sIconPathMap["back"] = mStyle.mCustomButtons.button_back_SNES.empty() ? ":/graphics/help/button_back_SNES.svg" : mStyle.mCustomButtons.button_back_SNES; + sIconPathMap["start"] = mStyle.mCustomButtons.button_start_SNES.empty() ? + ":/graphics/help/button_start_SNES.svg" : + mStyle.mCustomButtons.button_start_SNES; } else if (controllerType == "ps3") { sIconPathMap["a"] = mStyle.mCustomButtons.button_a_PS.empty() ? @@ -94,12 +94,12 @@ void HelpComponent::assignIcons() sIconPathMap["y"] = mStyle.mCustomButtons.button_y_PS.empty() ? ":/graphics/help/button_y_PS.svg" : mStyle.mCustomButtons.button_y_PS; - sIconPathMap["start"] = mStyle.mCustomButtons.button_start_PS3.empty() ? - ":/graphics/help/button_start_PS3.svg" : - mStyle.mCustomButtons.button_start_PS3; sIconPathMap["back"] = mStyle.mCustomButtons.button_back_PS3.empty() ? ":/graphics/help/button_back_PS3.svg" : mStyle.mCustomButtons.button_back_PS3; + sIconPathMap["start"] = mStyle.mCustomButtons.button_start_PS3.empty() ? + ":/graphics/help/button_start_PS3.svg" : + mStyle.mCustomButtons.button_start_PS3; } else if (controllerType == "ps4") { sIconPathMap["a"] = mStyle.mCustomButtons.button_a_PS.empty() ? @@ -114,12 +114,12 @@ void HelpComponent::assignIcons() sIconPathMap["y"] = mStyle.mCustomButtons.button_y_PS.empty() ? ":/graphics/help/button_y_PS.svg" : mStyle.mCustomButtons.button_y_PS; - sIconPathMap["start"] = mStyle.mCustomButtons.button_start_PS4.empty() ? - ":/graphics/help/button_start_PS4.svg" : - mStyle.mCustomButtons.button_start_PS4; sIconPathMap["back"] = mStyle.mCustomButtons.button_back_PS4.empty() ? ":/graphics/help/button_back_PS4.svg" : mStyle.mCustomButtons.button_back_PS4; + sIconPathMap["start"] = mStyle.mCustomButtons.button_start_PS4.empty() ? + ":/graphics/help/button_start_PS4.svg" : + mStyle.mCustomButtons.button_start_PS4; } else if (controllerType == "ps5") { sIconPathMap["a"] = mStyle.mCustomButtons.button_a_PS.empty() ? @@ -134,12 +134,12 @@ void HelpComponent::assignIcons() sIconPathMap["y"] = mStyle.mCustomButtons.button_y_PS.empty() ? ":/graphics/help/button_y_PS.svg" : mStyle.mCustomButtons.button_y_PS; - sIconPathMap["start"] = mStyle.mCustomButtons.button_start_PS5.empty() ? - ":/graphics/help/button_start_PS5.svg" : - mStyle.mCustomButtons.button_start_PS5; sIconPathMap["back"] = mStyle.mCustomButtons.button_back_PS5.empty() ? ":/graphics/help/button_back_PS5.svg" : mStyle.mCustomButtons.button_back_PS5; + sIconPathMap["start"] = mStyle.mCustomButtons.button_start_PS5.empty() ? + ":/graphics/help/button_start_PS5.svg" : + mStyle.mCustomButtons.button_start_PS5; } else if (controllerType == "xbox360") { @@ -155,12 +155,12 @@ void HelpComponent::assignIcons() sIconPathMap["y"] = mStyle.mCustomButtons.button_y_XBOX.empty() ? ":/graphics/help/button_y_XBOX.svg" : mStyle.mCustomButtons.button_y_XBOX; - sIconPathMap["start"] = mStyle.mCustomButtons.button_start_XBOX360.empty() ? - ":/graphics/help/button_start_XBOX360.svg" : - mStyle.mCustomButtons.button_start_XBOX360; sIconPathMap["back"] = mStyle.mCustomButtons.button_back_XBOX360.empty() ? ":/graphics/help/button_back_XBOX360.svg" : mStyle.mCustomButtons.button_back_XBOX360; + sIconPathMap["start"] = mStyle.mCustomButtons.button_start_XBOX360.empty() ? + ":/graphics/help/button_start_XBOX360.svg" : + mStyle.mCustomButtons.button_start_XBOX360; } else { // Xbox One and later. @@ -176,12 +176,12 @@ void HelpComponent::assignIcons() sIconPathMap["y"] = mStyle.mCustomButtons.button_y_XBOX.empty() ? ":/graphics/help/button_y_XBOX.svg" : mStyle.mCustomButtons.button_y_XBOX; - sIconPathMap["start"] = mStyle.mCustomButtons.button_start_XBOX.empty() ? - ":/graphics/help/button_start_XBOX.svg" : - mStyle.mCustomButtons.button_start_XBOX; sIconPathMap["back"] = mStyle.mCustomButtons.button_back_XBOX.empty() ? ":/graphics/help/button_back_XBOX.svg" : mStyle.mCustomButtons.button_back_XBOX; + sIconPathMap["start"] = mStyle.mCustomButtons.button_start_XBOX.empty() ? + ":/graphics/help/button_start_XBOX.svg" : + mStyle.mCustomButtons.button_start_XBOX; } // Invalidate cache for icons that have changed.