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Fixed an issue where the gamelist options menu entry to add/remove games was included when it shouldn't.
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@ -178,7 +178,8 @@ GuiGamelistOptions::GuiGamelistOptions(SystemData* system)
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if (UIModeController::getInstance()->isUIModeFull() &&
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if (UIModeController::getInstance()->isUIModeFull() &&
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(mIsCustomCollection || mIsCustomCollectionGroup)) {
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(mIsCustomCollection || mIsCustomCollectionGroup)) {
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if (CollectionSystemsManager::getInstance()->getEditingCollection() != system->getName()) {
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if (CollectionSystemsManager::getInstance()->getEditingCollection() !=
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getGamelist()->getCursor()->getSystem()->getName()) {
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row.elements.clear();
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row.elements.clear();
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row.addElement(std::make_shared<TextComponent>("ADD/REMOVE GAMES TO THIS COLLECTION",
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row.addElement(std::make_shared<TextComponent>("ADD/REMOVE GAMES TO THIS COLLECTION",
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Font::get(FONT_SIZE_MEDIUM), 0x777777FF),
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Font::get(FONT_SIZE_MEDIUM), 0x777777FF),
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