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https://github.com/RetroDECK/ES-DE.git
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The scraper now shows the string actually being used for searching in the screen subtitle.
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parent
7c61d7b19d
commit
077a0e0e2c
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@ -15,6 +15,7 @@
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#include "components/TextComponent.h"
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#include "views/ViewController.h"
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#include "FileData.h"
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#include "MameNames.h"
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#include "SystemData.h"
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GuiGameScraper::GuiGameScraper(
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@ -32,8 +33,22 @@ GuiGameScraper::GuiGameScraper(
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// Row 0 is a spacer.
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mGameName = std::make_shared<TextComponent>(mWindow,
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Utils::FileSystem::getFileName(mSearchParams.game->getPath()) +
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std::string scrapeName;
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if (Settings::getInstance()->getBool("ScraperSearchMetadataName")) {
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scrapeName = mSearchParams.game->getName();
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}
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else {
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if (params.game->isArcadeGame() &&
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Settings::getInstance()->getString("Scraper") == "thegamesdb")
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scrapeName = Utils::FileSystem::getFileName(mSearchParams.game->getPath()) + " (" +
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MameNames::getInstance()->getCleanName(mSearchParams.game->getCleanName()) +
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")";
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else
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scrapeName = Utils::FileSystem::getFileName(mSearchParams.game->getPath());
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}
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mGameName = std::make_shared<TextComponent>(mWindow, scrapeName +
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((mSearchParams.game->getType() == FOLDER) ? " " + ViewController::FOLDER_CHAR : ""),
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Font::get(FONT_SIZE_MEDIUM), 0x777777FF, ALIGN_CENTER);
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mGrid.setEntry(mGameName, Vector2i(0, 1), false, true);
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@ -18,6 +18,7 @@
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#include "guis/GuiScraperSearch.h"
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#include "views/ViewController.h"
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#include "Gamelist.h"
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#include "MameNames.h"
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#include "SystemData.h"
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#include "Window.h"
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@ -130,10 +131,24 @@ void GuiScraperMulti::doNextSearch()
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std::stringstream ss;
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mSystem->setText(Utils::String::toUpper(mSearchQueue.front().system->getFullName()));
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std::string scrapeName;
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if (Settings::getInstance()->getBool("ScraperSearchMetadataName")) {
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scrapeName = mSearchQueue.front().game->getName();
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}
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else {
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if (mSearchQueue.front().game->isArcadeGame() &&
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Settings::getInstance()->getString("Scraper") == "thegamesdb")
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scrapeName = Utils::FileSystem::getFileName(mSearchQueue.front().game->getPath()) +
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" (" + MameNames::getInstance()->getCleanName(mSearchQueue.front().game->
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getCleanName()) + ")";
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else
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scrapeName = Utils::FileSystem::getFileName(mSearchQueue.front().game->getPath());
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}
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// Update subtitle.
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ss.str("");
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ss << "GAME " << (mCurrentGame + 1) << " OF " << mTotalGames << " - " <<
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Utils::FileSystem::getFileName(mSearchQueue.front().game->getPath()) <<
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ss << "GAME " << (mCurrentGame + 1) << " OF " << mTotalGames << " - " << scrapeName <<
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((mSearchQueue.front().game->getType() == FOLDER) ? " " +
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ViewController::FOLDER_CHAR : "");
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mSubtitle->setText(ss.str());
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