diff --git a/es-app/src/views/ViewController.cpp b/es-app/src/views/ViewController.cpp index dfb1b164e..6c6e5d4dc 100644 --- a/es-app/src/views/ViewController.cpp +++ b/es-app/src/views/ViewController.cpp @@ -1173,7 +1173,7 @@ void ViewController::render(const glm::mat4& parentTrans) if (mSystemListView == mCurrentView || (mSystemViewTransition && isCameraMoving())) getSystemListView()->render(trans); - auto gamelistRenderFunc = [this, trans, viewStart, viewEnd](auto it) { + auto gamelistRenderFunc = [trans, viewStart, viewEnd](auto it) { const glm::vec3 guiStart {it->second->getPosition()}; const glm::vec3 guiEnd {it->second->getPosition() + glm::vec3 {it->second->getSize().x, it->second->getSize().y, 0.0f}};