Some minor code cleanup.

This commit is contained in:
Leon Styhre 2022-01-29 18:16:30 +01:00
parent 336ff3ea7c
commit 0ca2b62edf
5 changed files with 32 additions and 32 deletions

View file

@ -756,9 +756,9 @@ SystemData* CollectionSystemsManager::getSystemToView(SystemData* sys)
FileData* CollectionSystemsManager::updateCollectionFolderMetadata(SystemData* sys) FileData* CollectionSystemsManager::updateCollectionFolderMetadata(SystemData* sys)
{ {
FileData* rootFolder = sys->getRootFolder(); FileData* rootFolder {sys->getRootFolder()};
FileFilterIndex* idx = rootFolder->getSystem()->getIndex(); FileFilterIndex* idx {rootFolder->getSystem()->getIndex()};
std::string desc = "This collection is empty"; std::string desc {"This collection is empty"};
std::vector<FileData*> gamesList; std::vector<FileData*> gamesList;
std::vector<FileData*> gamesListRandom; std::vector<FileData*> gamesListRandom;
@ -772,7 +772,7 @@ FileData* CollectionSystemsManager::updateCollectionFolderMetadata(SystemData* s
gamesList = rootFolder->getChildrenListToDisplay(); gamesList = rootFolder->getChildrenListToDisplay();
} }
unsigned int gameCount = static_cast<unsigned int>(gamesList.size()); unsigned int gameCount {static_cast<unsigned int>(gamesList.size())};
// If there is more than 1 game in the collection, then randomize the example game names. // If there is more than 1 game in the collection, then randomize the example game names.
if (gameCount > 1) { if (gameCount > 1) {
@ -785,7 +785,7 @@ FileData* CollectionSystemsManager::updateCollectionFolderMetadata(SystemData* s
std::uniform_int_distribution<int> uniform_dist(0, gameCount - 1 - i); std::uniform_int_distribution<int> uniform_dist(0, gameCount - 1 - i);
target = uniform_dist(engine); target = uniform_dist(engine);
gamesListRandom.push_back(gamesList[target]); gamesListRandom.push_back(gamesList[target]);
std::vector<FileData*>::iterator it = (gamesList.begin() + target); std::vector<FileData*>::iterator it {(gamesList.begin() + target)};
gamesList.erase(it); gamesList.erase(it);
if (gamesList.size() == 0) if (gamesList.size() == 0)
break; break;

View file

@ -134,7 +134,7 @@ public:
const bool isEditing() const { return mIsEditingCustom; } const bool isEditing() const { return mIsEditingCustom; }
const std::string& getEditingCollection() const { return mEditingCollection; } const std::string& getEditingCollection() const { return mEditingCollection; }
inline static std::string myCollectionsName = "collections"; static inline std::string myCollectionsName = "collections";
private: private:
CollectionSystemsManager() noexcept; CollectionSystemsManager() noexcept;

View file

@ -118,26 +118,26 @@ public:
// Font Awesome symbols. // Font Awesome symbols.
#if defined(_MSC_VER) // MSVC compiler. #if defined(_MSC_VER) // MSVC compiler.
inline static const std::string CONTROLLER_CHAR {Utils::String::wideStringToString(L"\uf11b")}; static inline const std::string CONTROLLER_CHAR {Utils::String::wideStringToString(L"\uf11b")};
inline static const std::string CROSSEDCIRCLE_CHAR { static inline const std::string CROSSEDCIRCLE_CHAR {
Utils::String::wideStringToString(L"\uf05e")}; Utils::String::wideStringToString(L"\uf05e")};
inline static const std::string EXCLAMATION_CHAR {Utils::String::wideStringToString(L"\uf06a")}; static inline const std::string EXCLAMATION_CHAR {Utils::String::wideStringToString(L"\uf06a")};
inline static const std::string FAVORITE_CHAR {Utils::String::wideStringToString(L"\uf005")}; static inline const std::string FAVORITE_CHAR {Utils::String::wideStringToString(L"\uf005")};
inline static const std::string FILTER_CHAR {Utils::String::wideStringToString(L"\uf0b0")}; static inline const std::string FILTER_CHAR {Utils::String::wideStringToString(L"\uf0b0")};
inline static const std::string FOLDER_CHAR {Utils::String::wideStringToString(L"\uf07C")}; static inline const std::string FOLDER_CHAR {Utils::String::wideStringToString(L"\uf07C")};
inline static const std::string GEAR_CHAR {Utils::String::wideStringToString(L"\uf013")}; static inline const std::string GEAR_CHAR {Utils::String::wideStringToString(L"\uf013")};
inline static const std::string KEYBOARD_CHAR {Utils::String::wideStringToString(L"\uf11c")}; static inline const std::string KEYBOARD_CHAR {Utils::String::wideStringToString(L"\uf11c")};
inline static const std::string TICKMARK_CHAR {Utils::String::wideStringToString(L"\uf14A")}; static inline const std::string TICKMARK_CHAR {Utils::String::wideStringToString(L"\uf14A")};
#else #else
inline static const std::string CONTROLLER_CHAR {"\uf11b"}; static inline const std::string CONTROLLER_CHAR {"\uf11b"};
inline static const std::string CROSSEDCIRCLE_CHAR {"\uf05e"}; static inline const std::string CROSSEDCIRCLE_CHAR {"\uf05e"};
inline static const std::string EXCLAMATION_CHAR {"\uf06a"}; static inline const std::string EXCLAMATION_CHAR {"\uf06a"};
inline static const std::string FAVORITE_CHAR {"\uf005"}; static inline const std::string FAVORITE_CHAR {"\uf005"};
inline static const std::string FILTER_CHAR {"\uf0b0"}; static inline const std::string FILTER_CHAR {"\uf0b0"};
inline static const std::string FOLDER_CHAR {"\uf07C"}; static inline const std::string FOLDER_CHAR {"\uf07C"};
inline static const std::string GEAR_CHAR {"\uf013"}; static inline const std::string GEAR_CHAR {"\uf013"};
inline static const std::string KEYBOARD_CHAR {"\uf11c"}; static inline const std::string KEYBOARD_CHAR {"\uf11c"};
inline static const std::string TICKMARK_CHAR {"\uf14a"}; static inline const std::string TICKMARK_CHAR {"\uf14a"};
#endif #endif
private: private:

View file

@ -41,8 +41,8 @@ public:
bool getHasAudioDevice() { return sHasAudioDevice; } bool getHasAudioDevice() { return sHasAudioDevice; }
inline static SDL_AudioDeviceID sAudioDevice = 0; static inline SDL_AudioDeviceID sAudioDevice {0};
inline static SDL_AudioSpec sAudioFormat; static inline SDL_AudioSpec sAudioFormat;
private: private:
AudioManager() noexcept; AudioManager() noexcept;
@ -50,10 +50,10 @@ private:
static void mixAudio(void* unused, Uint8* stream, int len); static void mixAudio(void* unused, Uint8* stream, int len);
static void mixAudio2(void* unused, Uint8* stream, int len); static void mixAudio2(void* unused, Uint8* stream, int len);
inline static SDL_AudioStream* sConversionStream; static inline SDL_AudioStream* sConversionStream;
inline static std::vector<std::shared_ptr<Sound>> sSoundVector; static inline std::vector<std::shared_ptr<Sound>> sSoundVector;
inline static std::atomic<bool> sMuteStream = false; static inline std::atomic<bool> sMuteStream = false;
inline static bool sHasAudioDevice = true; static inline bool sHasAudioDevice = true;
}; };
#endif // ES_CORE_AUDIO_MANAGER_H #endif // ES_CORE_AUDIO_MANAGER_H

View file

@ -57,8 +57,8 @@ private:
{LogWarning, "Warn"}, {LogWarning, "Warn"},
{LogInfo, "Info"}, {LogInfo, "Info"},
{LogDebug, "Debug"}}; {LogDebug, "Debug"}};
inline static std::ofstream sFile; static inline std::ofstream sFile;
inline static LogLevel sReportingLevel = LogInfo; static inline LogLevel sReportingLevel = LogInfo;
LogLevel mMessageLevel; LogLevel mMessageLevel;
}; };