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Fixed an issue where ScrollableContainer would reset too early.
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@ -188,8 +188,8 @@ void ScrollableContainer::update(int deltaTime)
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if (mScrollPos.y < 0.0f)
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mScrollPos.y = 0.0f;
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if (mScrollPos.x + mSize.x > contentSize.x) {
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mScrollPos.x = contentSize.x - mSize.x;
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if (mScrollPos.x + std::round(mSize.x) > contentSize.x) {
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mScrollPos.x = contentSize.x - std::round(mSize.x);
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mAtEnd = true;
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}
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