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Removed unnecessary settings file saving when changing the default sort order.
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@ -357,7 +357,6 @@ void GuiMenu::openUISettings()
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std::string selectedSortOrder = defaultSortOrder.get()->getSelected()->description;
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if (selectedSortOrder != sortOrder) {
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Settings::getInstance()->setString("DefaultSortOrder", selectedSortOrder);
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Settings::getInstance()->saveFile();
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// Activate the new sort order by setting up the sort type per system
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// and then resorting all gamelists.
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