diff --git a/es-app/src/guis/GuiMenu.cpp b/es-app/src/guis/GuiMenu.cpp index e181a4ae8..62a11ab1c 100644 --- a/es-app/src/guis/GuiMenu.cpp +++ b/es-app/src/guis/GuiMenu.cpp @@ -357,7 +357,6 @@ void GuiMenu::openUISettings() std::string selectedSortOrder = defaultSortOrder.get()->getSelected()->description; if (selectedSortOrder != sortOrder) { Settings::getInstance()->setString("DefaultSortOrder", selectedSortOrder); - Settings::getInstance()->saveFile(); // Activate the new sort order by setting up the sort type per system // and then resorting all gamelists.