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Fixed an issue where the gamelist view was not updated properly.
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@ -393,6 +393,7 @@ std::vector<GuiComponent*> DetailedGameListView::getMDValues()
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void DetailedGameListView::onShow()
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{
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mLastUpdated = nullptr;
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GuiComponent::onShow();
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updateInfoPanel();
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}
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@ -462,6 +462,7 @@ void VideoGameListView::update(int deltaTime)
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void VideoGameListView::onShow()
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{
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mLastUpdated = nullptr;
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GuiComponent::onShow();
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updateInfoPanel();
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}
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