diff --git a/es-app/src/UIModeController.cpp b/es-app/src/UIModeController.cpp index aa7fd2d02..7ce20065c 100644 --- a/es-app/src/UIModeController.cpp +++ b/es-app/src/UIModeController.cpp @@ -133,7 +133,7 @@ std::string UIModeController::getFormattedPassKeyStr() symbolX = "Y"; symbolY = "X"; } - else if (controllerType == "ps4" || controllerType == "ps5") { + else if (controllerType == "ps123" || controllerType == "ps4" || controllerType == "ps5") { #if defined(_MSC_VER) // MSVC compiler. // These symbols are far from perfect but you can at least understand what // they are supposed to depict.