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Fixed an issue where collection changes were not applied correctly.
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@ -96,6 +96,8 @@ public:
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const bool getDeletionFlag() const { return mDeletionFlag; }
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void setDeletionFlag(bool setting) { mDeletionFlag = setting; }
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const bool isPlaceHolder() const { return mType == PLACEHOLDER; }
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void refreshMetadata() { metadata = mSourceFileData->metadata; }
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const std::vector<FileData*>& getChildrenListToDisplay();
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std::vector<FileData*> getFilesRecursive(unsigned int typeMask,
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@ -108,10 +110,6 @@ public:
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void addChild(FileData* file); // Error if mType != FOLDER
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void removeChild(FileData* file); // Error if mType != FOLDER
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const bool isPlaceHolder() const { return mType == PLACEHOLDER; }
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virtual void refreshMetadata() { return; }
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virtual std::string getKey() { return getFileName(); }
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const bool isArcadeAsset() const;
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const bool isArcadeGame() const;
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