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Added a CMake message when building with the OpenGL ES renderer.
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@ -32,8 +32,8 @@ list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/CMake/Utils
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${CMAKE_CURRENT_SOURCE_DIR}/CMake/Packages)
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${CMAKE_CURRENT_SOURCE_DIR}/CMake/Packages)
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# Define the options.
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# Define the options.
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option(GL "Set to ON if targeting Desktop OpenGL 3.3" ${GL})
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option(GL "Set to ON if targeting Desktop OpenGL" ${GL})
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option(GLES "Set to ON if targeting OpenGL ES 3.0" ${GLES})
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option(GLES "Set to ON if targeting OpenGL ES" ${GLES})
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option(APPIMAGE_BUILD "Set to ON when building as an AppImage" ${APPIMAGE_BUILD})
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option(APPIMAGE_BUILD "Set to ON when building as an AppImage" ${APPIMAGE_BUILD})
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option(FLATPAK_BUILD "Set to ON when building as a Flatpak" ${FLATPAK_BUILD})
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option(FLATPAK_BUILD "Set to ON when building as a Flatpak" ${FLATPAK_BUILD})
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option(STEAM_DECK "Set to ON to enable Valve Steam Deck specific build" ${STEAM_DECK})
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option(STEAM_DECK "Set to ON to enable Valve Steam Deck specific build" ${STEAM_DECK})
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@ -283,6 +283,7 @@ endif()
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if(GLES)
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if(GLES)
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add_compile_definitions(USE_OPENGLES)
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add_compile_definitions(USE_OPENGLES)
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message("-- Building with OpenGL ES renderer")
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endif()
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endif()
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if (APPIMAGE_BUILD AND FLATPAK_BUILD)
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if (APPIMAGE_BUILD AND FLATPAK_BUILD)
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