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Fixed a crash when there are no game ROMs present.
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@ -715,7 +715,10 @@ int main(int argc, char* argv[])
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// This makes for no delays when accessing content, but a longer startup time.
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ViewController::getInstance()->preload();
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LOG(LogInfo) << "Finished loading theme set \"" << ThemeData::getCurrentThemeSetName() << "\"";
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if (loadSystemsStatus == loadSystemsReturnCode::LOADING_OK) {
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LOG(LogInfo) << "Finished loading theme set \"" << ThemeData::getCurrentThemeSetName()
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<< "\"";
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}
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if (splashScreen && splashScreenProgress)
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window->renderLoadingScreen("Done");
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