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More descriptive names for inputs
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parent
a119997ec7
commit
149c1bcbdd
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@ -6,7 +6,8 @@
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#include "../Log.h"
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static int inputCount = 10;
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static std::string inputName[10] = { "Up", "Down", "Left", "Right", "A", "B", "Menu", "Select", "PageUp", "PageDown"};
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static std::string inputName[10] = { "Up", "Down", "Left", "Right", "A", "B", "Menu", "Select", "PageUp", "PageDown" };
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static std::string inputDispName[10] = { "Up", "Down", "Left", "Right", "Accept", "Back", "Menu", "Jump to Letter", "Page Up", "Page Down" };
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GuiInputConfig::GuiInputConfig(Window* window, InputConfig* target) : Gui(window), mTargetConfig(target)
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{
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@ -71,7 +72,7 @@ void GuiInputConfig::render()
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int y = 14 + font->getHeight();
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for(int i = 0; i < mCurInputId; i++)
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{
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Renderer::drawText(inputName[i], 10, y, 0x00CC00FF, font);
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Renderer::drawText(inputDispName[i], 10, y, 0x00CC00FF, font);
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y += font->getHeight() + 5;
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}
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@ -80,7 +81,7 @@ void GuiInputConfig::render()
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Renderer::drawCenteredText("Basic config done!", 0, (int)(Renderer::getScreenHeight() * 0.6), 0x00CC00FF, font);
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Renderer::drawCenteredText("Press any button to continue.", 0, (int)(Renderer::getScreenHeight() * 0.6) + font->getHeight() + 4, 0x000000FF, font);
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}else{
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Renderer::drawText(inputName[mCurInputId], 10, y, 0x000000FF, font);
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Renderer::drawText(inputDispName[mCurInputId], 10, y, 0x000000FF, font);
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}
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if(!mErrorMsg.empty())
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