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Removed an unnecessary metadata name check in FileData.
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a54d6a5568
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@ -47,22 +47,19 @@ FileData::FileData(FileType type,
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, mDeletionFlag {false}
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{
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// Metadata needs at least a name field (since that's what getName() will return).
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if (metadata.get("name").empty()) {
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if ((system->hasPlatformId(PlatformIds::ARCADE) ||
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system->hasPlatformId(PlatformIds::SNK_NEO_GEO)) &&
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metadata.getType() != FOLDER_METADATA) {
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// If it's a MAME or Neo Geo game, expand the game name accordingly.
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metadata.set("name", MameNames::getInstance().getCleanName(getCleanName()));
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}
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else {
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if (metadata.getType() == FOLDER_METADATA && Utils::FileSystem::isHidden(mPath)) {
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metadata.set("name", Utils::FileSystem::getFileName(mPath));
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}
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else {
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metadata.set("name", getDisplayName());
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}
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}
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if ((system->hasPlatformId(PlatformIds::ARCADE) ||
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system->hasPlatformId(PlatformIds::SNK_NEO_GEO)) &&
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metadata.getType() != FOLDER_METADATA) {
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// If it's a MAME or Neo Geo game, expand the game name accordingly.
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metadata.set("name", MameNames::getInstance().getCleanName(getCleanName()));
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}
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else {
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if (metadata.getType() == FOLDER_METADATA && Utils::FileSystem::isHidden(mPath))
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metadata.set("name", Utils::FileSystem::getFileName(mPath));
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else
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metadata.set("name", getDisplayName());
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}
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mSystemName = system->getName();
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metadata.resetChangedFlag();
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}
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