mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-21 21:55:38 +00:00
Filtered non-games are now included in the GamelistInfo field.
This commit is contained in:
parent
3aa10177cf
commit
162d893ea0
|
@ -70,7 +70,7 @@ It's possible to manually set a specific gamelist view style in the UI settings
|
|||
|
||||
In additions to the styles just described, there is a **Grid** view style as well, but as of version 1.0.0 this is very limited and not recommended. Future versions of EmulationStation may update this style to a more useful state.
|
||||
|
||||
If the theme supports it, there's a gamelist information field displayed in the gamelist view, showing the number of games for the system (total and favorites) as well as a folder icon if a folder has been entered. When applying any filters to the gamelist, the game counter is replaced with the amount of games filtered (as in 'filtered / total games'). This functionality is specific to EmulationStation Desktop Edition so older themes will not support this.
|
||||
If the theme supports it, there's a gamelist information field displayed in the gamelist view, showing the number of games for the system (total and favorites) as well as a folder icon if a folder has been entered. When applying any filters to the gamelist, the game counter is replaced with the amount of games filtered, as in 'filtered / total games', e.g. '19 / 77'. If there are game entries in the filter result that are marked not to be counted as games, the number of such files will be indicated like 'filtered + filtered non-games / total games', for example '23 + 4 / 77' indicating 23 normal games, 4 non-games out of a total of 77. Due to this approach it's theoretically possible that the combined filtered game amount exceeds the number of counted games in the collection, for instance '69 + 11 / 77'. This is not considered a bug and is so by design. This gamelist information field functionality is specific to EmulationStation Desktop Edition so older themes will not support this.
|
||||
|
||||
## Help system
|
||||
|
||||
|
|
|
@ -358,8 +358,13 @@ void DetailedGameListView::updateInfoPanel()
|
|||
gamelistInfoString = "\uF07C ";
|
||||
|
||||
if (mIsFiltered) {
|
||||
gamelistInfoString += "\uF0b0 " + std::to_string(mFilteredGameCount) + " / " +
|
||||
std::to_string(mGameCount);
|
||||
if (mFilteredGameCountAll == mFilteredGameCount)
|
||||
gamelistInfoString += "\uF0b0 " + std::to_string(mFilteredGameCount) + " / " +
|
||||
std::to_string(mGameCount);
|
||||
else
|
||||
gamelistInfoString += "\uF0b0 " + std::to_string(mFilteredGameCount) + " + " +
|
||||
std::to_string(mFilteredGameCountAll - mFilteredGameCount) + " / " +
|
||||
std::to_string(mGameCount);
|
||||
}
|
||||
else {
|
||||
gamelistInfoString += "\uF11b " + std::to_string(mGameCount);
|
||||
|
|
|
@ -446,8 +446,13 @@ void GridGameListView::updateInfoPanel()
|
|||
std::string gamelistInfoString;
|
||||
|
||||
if (mIsFiltered) {
|
||||
gamelistInfoString += "\uF0b0 " + std::to_string(mFilteredGameCount) + " / " +
|
||||
std::to_string(mGameCount);
|
||||
if (mFilteredGameCountAll == mFilteredGameCount)
|
||||
gamelistInfoString += "\uF0b0 " + std::to_string(mFilteredGameCount) + " / " +
|
||||
std::to_string(mGameCount);
|
||||
else
|
||||
gamelistInfoString += "\uF0b0 " + std::to_string(mFilteredGameCount) + " + " +
|
||||
std::to_string(mFilteredGameCountAll - mFilteredGameCount) + " / " +
|
||||
std::to_string(mGameCount);
|
||||
}
|
||||
else {
|
||||
gamelistInfoString += "\uF11b " + std::to_string(mGameCount);
|
||||
|
|
|
@ -370,10 +370,15 @@ void ISimpleGameListView::generateGamelistInfo(const std::vector<FileData*>& fil
|
|||
mGameCount = gameCount.first + gameCount.second;
|
||||
mFavoritesGameCount = gameCount.second;
|
||||
mFilteredGameCount = 0;
|
||||
mFilteredGameCountAll = 0;
|
||||
|
||||
if (idx->isFiltered()) {
|
||||
mIsFiltered = true;
|
||||
mFilteredGameCount = mRoot->getFilesRecursive(GAME, true, false).size();
|
||||
// Also count the games that are set to not be counted as games, as the filter may
|
||||
// apply to such entries as well and this will be indicated with a separate '+ XX'
|
||||
// in the GamelistInfo field.
|
||||
mFilteredGameCountAll = mRoot->getFilesRecursive(GAME, true, true).size();
|
||||
}
|
||||
|
||||
if (files.size() > 0 && files.front()->getParent() != mRoot)
|
||||
|
|
|
@ -55,6 +55,7 @@ protected:
|
|||
unsigned int mGameCount;
|
||||
unsigned int mFavoritesGameCount;
|
||||
unsigned int mFilteredGameCount;
|
||||
unsigned int mFilteredGameCountAll;
|
||||
bool mIsFiltered;
|
||||
bool mIsFolder;
|
||||
};
|
||||
|
|
|
@ -401,8 +401,13 @@ void VideoGameListView::updateInfoPanel()
|
|||
gamelistInfoString = "\uF07C ";
|
||||
|
||||
if (mIsFiltered) {
|
||||
gamelistInfoString += "\uF0b0 " + std::to_string(mFilteredGameCount) + " / " +
|
||||
std::to_string(mGameCount);
|
||||
if (mFilteredGameCountAll == mFilteredGameCount)
|
||||
gamelistInfoString += "\uF0b0 " + std::to_string(mFilteredGameCount) + " / " +
|
||||
std::to_string(mGameCount);
|
||||
else
|
||||
gamelistInfoString += "\uF0b0 " + std::to_string(mFilteredGameCount) + " + " +
|
||||
std::to_string(mFilteredGameCountAll - mFilteredGameCount) + " / " +
|
||||
std::to_string(mGameCount);
|
||||
}
|
||||
else {
|
||||
gamelistInfoString += "\uF11b " + std::to_string(mGameCount);
|
||||
|
|
Loading…
Reference in a new issue