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Fixed an issue where the quick list scrolling overlay would not disappear as intended.
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@ -88,6 +88,8 @@ void GamelistView::onTransition()
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for (auto& animation : mGIFAnimComponents)
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animation->setPauseAnimation(true);
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mWindow->renderListScrollOverlay(0.0f, "");
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}
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void GamelistView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
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