mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-01-31 04:25:40 +00:00
remove exit combo ESC, add combo Alt+Q
This commit is contained in:
parent
7a072674d3
commit
17d28ea88b
|
@ -1190,13 +1190,12 @@ void GuiMenu::openOtherOptions()
|
|||
std::vector<std::string> exitButtonCombos;
|
||||
exitButtonCombos.push_back("F4");
|
||||
exitButtonCombos.push_back("Alt + F4");
|
||||
exitButtonCombos.push_back("Escape");
|
||||
#if defined(_WIN64) || defined(__unix__)
|
||||
exitButtonCombos.push_back("Alt + Q");
|
||||
#endif
|
||||
#if defined(__APPLE__)
|
||||
exitButtonCombos.push_back("\u2318 + Q");
|
||||
#endif
|
||||
#if defined(_WIN64)
|
||||
exitButtonCombos.push_back("Ctrl + F4");
|
||||
#endif
|
||||
for (auto it = exitButtonCombos.cbegin(); it != exitButtonCombos.cend(); it++) {
|
||||
exit_button_config->add(*it, *it, Settings::getInstance()->
|
||||
getString("ExitButtonCombo") == *it);
|
||||
|
|
|
@ -30,7 +30,6 @@ int SDL_USER_CECBUTTONUP = -1;
|
|||
|
||||
// save button states for combo-button exit support and predefine exit option-function map
|
||||
static bool altDown = false;
|
||||
static bool ctrlDown = false;
|
||||
static bool lguiDown = false;
|
||||
|
||||
InputManager* InputManager::sInstance = nullptr;
|
||||
|
@ -442,10 +441,6 @@ bool InputManager::parseEvent(const SDL_Event& event, Window* window)
|
|||
{
|
||||
altDown = true;
|
||||
}
|
||||
if (event.key.keysym.sym == SDLK_LCTRL)
|
||||
{
|
||||
ctrlDown = true;
|
||||
}
|
||||
if (event.key.keysym.sym == SDLK_LGUI)
|
||||
{
|
||||
lguiDown = true;
|
||||
|
@ -458,18 +453,16 @@ bool InputManager::parseEvent(const SDL_Event& event, Window* window)
|
|||
return false;
|
||||
|
||||
// handle application exit
|
||||
bool exitState = false;
|
||||
bool exitState;
|
||||
std::string exitOption = Settings::getInstance()->getString("ExitButtonCombo");
|
||||
if (exitOption == "F4"){
|
||||
exitState = event.key.keysym.sym == SDLK_F4;
|
||||
}else if (exitOption == "Alt + F4"){
|
||||
if (exitOption == "Alt + F4"){
|
||||
exitState = event.key.keysym.sym == SDLK_F4 && altDown;
|
||||
}else if (exitOption == "\u2318 + Q"){
|
||||
exitState = event.key.keysym.sym == SDLK_F4 && lguiDown;
|
||||
}else if (exitOption == "Ctrl + F4"){
|
||||
exitState = event.key.keysym.sym == SDLK_F4 && ctrlDown;
|
||||
}else if (exitOption == "Escape"){
|
||||
exitState = event.key.keysym.sym == SDLK_ESCAPE;
|
||||
exitState = event.key.keysym.sym == SDLK_q && lguiDown;
|
||||
}else if (exitOption == "Alt + Q"){
|
||||
exitState = event.key.keysym.sym == SDLK_q && altDown;
|
||||
}else{
|
||||
exitState = event.key.keysym.sym == SDLK_F4;
|
||||
}
|
||||
if (exitState) {
|
||||
SDL_Event quit;
|
||||
|
@ -489,10 +482,6 @@ bool InputManager::parseEvent(const SDL_Event& event, Window* window)
|
|||
{
|
||||
altDown = false;
|
||||
}
|
||||
if (event.key.keysym.sym == SDLK_LCTRL)
|
||||
{
|
||||
ctrlDown = false;
|
||||
}
|
||||
if (event.key.keysym.sym == SDLK_LGUI)
|
||||
{
|
||||
lguiDown = false;
|
||||
|
|
Loading…
Reference in a new issue