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https://github.com/RetroDECK/ES-DE.git
synced 2025-04-10 19:15:13 +00:00
remove exit combo ESC, add combo Alt+Q
This commit is contained in:
parent
7a072674d3
commit
17d28ea88b
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@ -1190,13 +1190,12 @@ void GuiMenu::openOtherOptions()
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std::vector<std::string> exitButtonCombos;
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std::vector<std::string> exitButtonCombos;
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exitButtonCombos.push_back("F4");
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exitButtonCombos.push_back("F4");
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exitButtonCombos.push_back("Alt + F4");
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exitButtonCombos.push_back("Alt + F4");
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exitButtonCombos.push_back("Escape");
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#if defined(_WIN64) || defined(__unix__)
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exitButtonCombos.push_back("Alt + Q");
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#endif
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#if defined(__APPLE__)
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#if defined(__APPLE__)
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exitButtonCombos.push_back("\u2318 + Q");
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exitButtonCombos.push_back("\u2318 + Q");
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#endif
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#endif
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#if defined(_WIN64)
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exitButtonCombos.push_back("Ctrl + F4");
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#endif
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for (auto it = exitButtonCombos.cbegin(); it != exitButtonCombos.cend(); it++) {
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for (auto it = exitButtonCombos.cbegin(); it != exitButtonCombos.cend(); it++) {
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exit_button_config->add(*it, *it, Settings::getInstance()->
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exit_button_config->add(*it, *it, Settings::getInstance()->
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getString("ExitButtonCombo") == *it);
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getString("ExitButtonCombo") == *it);
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@ -30,7 +30,6 @@ int SDL_USER_CECBUTTONUP = -1;
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// save button states for combo-button exit support and predefine exit option-function map
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// save button states for combo-button exit support and predefine exit option-function map
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static bool altDown = false;
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static bool altDown = false;
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static bool ctrlDown = false;
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static bool lguiDown = false;
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static bool lguiDown = false;
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InputManager* InputManager::sInstance = nullptr;
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InputManager* InputManager::sInstance = nullptr;
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@ -442,10 +441,6 @@ bool InputManager::parseEvent(const SDL_Event& event, Window* window)
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{
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{
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altDown = true;
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altDown = true;
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}
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}
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if (event.key.keysym.sym == SDLK_LCTRL)
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{
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ctrlDown = true;
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}
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if (event.key.keysym.sym == SDLK_LGUI)
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if (event.key.keysym.sym == SDLK_LGUI)
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{
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{
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lguiDown = true;
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lguiDown = true;
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@ -458,18 +453,16 @@ bool InputManager::parseEvent(const SDL_Event& event, Window* window)
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return false;
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return false;
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// handle application exit
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// handle application exit
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bool exitState = false;
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bool exitState;
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std::string exitOption = Settings::getInstance()->getString("ExitButtonCombo");
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std::string exitOption = Settings::getInstance()->getString("ExitButtonCombo");
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if (exitOption == "F4"){
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if (exitOption == "Alt + F4"){
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exitState = event.key.keysym.sym == SDLK_F4;
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}else if (exitOption == "Alt + F4"){
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exitState = event.key.keysym.sym == SDLK_F4 && altDown;
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exitState = event.key.keysym.sym == SDLK_F4 && altDown;
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}else if (exitOption == "\u2318 + Q"){
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}else if (exitOption == "\u2318 + Q"){
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exitState = event.key.keysym.sym == SDLK_F4 && lguiDown;
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exitState = event.key.keysym.sym == SDLK_q && lguiDown;
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}else if (exitOption == "Ctrl + F4"){
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}else if (exitOption == "Alt + Q"){
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exitState = event.key.keysym.sym == SDLK_F4 && ctrlDown;
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exitState = event.key.keysym.sym == SDLK_q && altDown;
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}else if (exitOption == "Escape"){
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}else{
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exitState = event.key.keysym.sym == SDLK_ESCAPE;
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exitState = event.key.keysym.sym == SDLK_F4;
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}
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}
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if (exitState) {
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if (exitState) {
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SDL_Event quit;
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SDL_Event quit;
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@ -489,10 +482,6 @@ bool InputManager::parseEvent(const SDL_Event& event, Window* window)
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{
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{
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altDown = false;
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altDown = false;
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}
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}
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if (event.key.keysym.sym == SDLK_LCTRL)
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{
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ctrlDown = false;
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}
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if (event.key.keysym.sym == SDLK_LGUI)
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if (event.key.keysym.sym == SDLK_LGUI)
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{
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{
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lguiDown = false;
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lguiDown = false;
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