mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 22:25:38 +00:00
Fixed help system being broken for MenuComponent. Still missing in a few places.
Added some "BACK" buttons to various GUIs.
This commit is contained in:
parent
5039b38d8d
commit
18b428f79a
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@ -412,8 +412,8 @@ std::vector<HelpPrompt> ComponentGrid::getHelpPrompts()
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if(e)
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prompts = e->component->getHelpPrompts();
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bool canScrollVert = true;
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bool canScrollHoriz = true;
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bool canScrollVert = mGridSize.y() > 1;
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bool canScrollHoriz = mGridSize.x() > 1;
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for(auto it = prompts.begin(); it != prompts.end(); it++)
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{
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if(it->first == "up/down/left/right")
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@ -117,6 +117,8 @@ void ComponentList::onCursorChanged(const CursorState& state)
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else if(mCameraOffset + mSize.y() > totalHeight)
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mCameraOffset = totalHeight - mSize.y();
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}
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updateHelpPrompts();
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}
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void ComponentList::render(const Eigen::Affine3f& parentTrans)
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@ -238,3 +240,11 @@ void ComponentList::updateElementSize(const ComponentListRow& row)
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(*it)->setSize(width, (*it)->getSize().y());
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}
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}
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std::vector<HelpPrompt> ComponentList::getHelpPrompts()
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{
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if(!size())
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return std::vector<HelpPrompt>();
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return mEntries.at(mCursor).data.elements.back().component->getHelpPrompts();
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}
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@ -50,6 +50,7 @@ public:
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bool input(InputConfig* config, Input input) override;
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void update(int deltaTime) override;
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void render(const Eigen::Affine3f& parentTrans) override;
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virtual std::vector<HelpPrompt> getHelpPrompts() override;
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void onSizeChanged() override;
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void onFocusGained() override;
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@ -77,3 +77,8 @@ void MenuComponent::updateGrid()
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mButtonGrid.reset();
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}
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}
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std::vector<HelpPrompt> MenuComponent::getHelpPrompts()
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{
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return mGrid.getHelpPrompts();
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}
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@ -30,6 +30,8 @@ public:
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inline void setCursorToList() { mGrid.setCursorTo(mList); }
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inline void setCursorToButtons() { assert(mButtonGrid); mGrid.setCursorTo(mButtonGrid); }
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virtual std::vector<HelpPrompt> getHelpPrompts() override;
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private:
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void updateSize();
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void updateGrid();
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@ -37,8 +37,8 @@ private:
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OptionListComponent<T>* mParent;
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public:
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OptionListPopup(Window* window, OptionListComponent<T>* parent) : GuiComponent(window),
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mMenu(window, ""), mParent(parent)
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OptionListPopup(Window* window, OptionListComponent<T>* parent, const std::string& title) : GuiComponent(window),
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mMenu(window, title.c_str()), mParent(parent)
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{
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auto font = Font::get(FONT_SIZE_MEDIUM);
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ComponentListRow row;
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@ -85,7 +85,10 @@ private:
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mMenu.addRow(row, (!mParent->mMultiSelect && it->selected));
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}
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mMenu.setPosition((Renderer::getScreenWidth() - mMenu.getSize().x()) / 2, (Renderer::getScreenHeight() - mMenu.getSize().y()) / 2);
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if(mParent->mMultiSelect)
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mMenu.addButton("BACK", "accept", [this] { delete this; });
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mMenu.setPosition((Renderer::getScreenWidth() - mMenu.getSize().x()) / 2, Renderer::getScreenHeight() * 0.15f);
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addChild(&mMenu);
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}
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@ -102,7 +105,7 @@ private:
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};
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public:
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OptionListComponent(Window* window, bool multiSelect = false) : GuiComponent(window), mMultiSelect(multiSelect),
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OptionListComponent(Window* window, const std::string& name, bool multiSelect = false) : GuiComponent(window), mMultiSelect(multiSelect), mName(name),
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mText(window), mLeftArrow(window), mRightArrow(window)
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{
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auto font = Font::get(FONT_SIZE_MEDIUM);
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@ -124,10 +127,10 @@ public:
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addChild(&mRightArrow);
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}
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// handles positioning/resizing of text and arrows
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setSize(Renderer::getScreenWidth() * 0.2f, (float)font->getHeight());
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setSize(mLeftArrow.getSize().x() + mRightArrow.getSize().x(), (float)font->getHeight());
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}
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// handles positioning/resizing of text and arrows
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void onSizeChanged() override
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{
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// size
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@ -239,7 +242,7 @@ private:
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void open()
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{
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mWindow->pushGui(new OptionListPopup(mWindow, this));
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mWindow->pushGui(new OptionListPopup(mWindow, this, mName));
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}
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void onSelectedChanged()
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@ -250,6 +253,10 @@ private:
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std::stringstream ss;
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ss << getSelectedObjects().size() << " selected";
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mText.setText(ss.str());
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mText.setSize(0, mText.getSize().y());
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setSize(mText.getSize().x() + mRightArrow.getSize().x() + 16, mText.getSize().y());
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if(mParent) // hack since theres no "on child size changed" callback atm...
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mParent->onSizeChanged();
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}else{
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// display currently selected + l/r cursors
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for(auto it = mEntries.begin(); it != mEntries.end(); it++)
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@ -257,14 +264,29 @@ private:
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if(it->selected)
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{
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mText.setText(it->name);
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mText.setSize(0, mText.getSize().y());
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setSize(mText.getSize().x() + mLeftArrow.getSize().x() + mRightArrow.getSize().x() + 16, mText.getSize().y());
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if(mParent) // hack since theres no "on child size changed" callback atm...
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mParent->onSizeChanged();
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break;
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}
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}
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}
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}
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std::vector<HelpPrompt> getHelpPrompts() override
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{
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std::vector<HelpPrompt> prompts;
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if(!mMultiSelect)
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prompts.push_back(HelpPrompt("left/right", "change"));
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prompts.push_back(HelpPrompt("a", "change"));
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return prompts;
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}
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bool mMultiSelect;
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std::string mName;
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TextComponent mText;
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ImageComponent mLeftArrow;
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ImageComponent mRightArrow;
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@ -60,7 +60,6 @@ public:
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inline void setFont(const std::shared_ptr<Font>& font)
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{
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mFont = font;
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this->mTitleOverlayFont = Font::get(FONT_SIZE_LARGE, mFont->getPath());
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for(auto it = mEntries.begin(); it != mEntries.end(); it++)
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it->data.textCache.reset();
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@ -44,7 +44,7 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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auto s = new GuiSettings(mWindow, "SCRAPER");
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// scrape from
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auto scraper_list = std::make_shared< OptionListComponent< std::shared_ptr<Scraper> > >(mWindow, false);
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auto scraper_list = std::make_shared< OptionListComponent< std::shared_ptr<Scraper> > >(mWindow, "SCRAPE FROM", false);
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std::vector< std::shared_ptr<Scraper> > scrapers;
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scrapers.push_back(std::make_shared<GamesDBScraper>());
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scrapers.push_back(std::make_shared<TheArchiveScraper>());
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@ -152,14 +152,14 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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{
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row.elements.clear();
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row.makeAcceptInputHandler([window] {
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window->pushGui(new GuiMsgBoxYesNo(window, "REALLY EXIT?",
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window->pushGui(new GuiMsgBoxYesNo(window, "REALLY QUIT?",
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[] {
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SDL_Event ev;
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ev.type = SDL_QUIT;
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SDL_PushEvent(&ev);
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}));
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});
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row.addElement(std::make_shared<TextComponent>(window, "EXIT EMULATIONSTATION", Font::get(FONT_SIZE_MEDIUM), 0x770000FF), true);
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row.addElement(std::make_shared<TextComponent>(window, "QUIT EMULATIONSTATION", Font::get(FONT_SIZE_MEDIUM), 0x777777FF), true);
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s->addRow(row);
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}
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@ -199,3 +199,11 @@ bool GuiMenu::input(InputConfig* config, Input input)
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return GuiComponent::input(config, input);
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}
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std::vector<HelpPrompt> GuiMenu::getHelpPrompts()
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{
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std::vector<HelpPrompt> prompts;
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prompts.push_back(HelpPrompt("up/down", "move cursor"));
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prompts.push_back(HelpPrompt("a", "accept"));
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return prompts;
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}
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@ -10,6 +10,7 @@ public:
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GuiMenu(Window* window);
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bool input(InputConfig* config, Input input) override;
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std::vector<HelpPrompt> getHelpPrompts() override;
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private:
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void addEntry(const char* name, unsigned int color, bool add_arrow, const std::function<void()>& func);
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@ -12,7 +12,7 @@ GuiScraperStart::GuiScraperStart(Window* window) : GuiComponent(window),
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addChild(&mMenu);
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// add filters (with first one selected)
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mFilters = std::make_shared< OptionListComponent<GameFilterFunc> >(mWindow, false);
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mFilters = std::make_shared< OptionListComponent<GameFilterFunc> >(mWindow, "SCRAPE THESE GAMES", false);
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mFilters->add("All Games",
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[](SystemData*, FileData*) -> bool { return true; }, true);
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mFilters->add("Only missing image",
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@ -20,20 +20,16 @@ GuiScraperStart::GuiScraperStart(Window* window) : GuiComponent(window),
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mMenu.addWithLabel("Filter", mFilters);
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//add systems (all with a platformid specified selected)
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mSystems = std::make_shared< OptionListComponent<SystemData*> >(mWindow, true);
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mSystems = std::make_shared< OptionListComponent<SystemData*> >(mWindow, "SCRAPE THESE SYSTEMS", true);
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for(auto it = SystemData::sSystemVector.begin(); it != SystemData::sSystemVector.end(); it++)
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mSystems->add((*it)->getFullName(), *it, (*it)->getPlatformId() != PlatformIds::PLATFORM_UNKNOWN);
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mMenu.addWithLabel("Systems", mSystems);
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mAutoStyle = std::make_shared< OptionListComponent<int> >(mWindow, false);
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mAutoStyle->add("Never automatically accept result", 0, true);
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mAutoStyle->add("Always accept first result", 1, false);
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mMenu.addWithLabel("Auto style", mAutoStyle);
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mApproveResults = std::make_shared<SwitchComponent>(mWindow);
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mApproveResults->setState(true);
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mMenu.addWithLabel("User decides on conflicts", mApproveResults);
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ComponentListRow row;
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row.addElement(std::make_shared<TextComponent>(mWindow, "GO GO GO", Font::get(FONT_SIZE_MEDIUM), 0x777777FF), true);
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row.makeAcceptInputHandler(std::bind(&GuiScraperStart::pressedStart, this));
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mMenu.addRow(row);
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mMenu.addButton("START", "start scraping", std::bind(&GuiScraperStart::pressedStart, this));
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mMenu.setPosition((Renderer::getScreenWidth() - mMenu.getSize().x()) / 2, Renderer::getScreenHeight() * 0.15f);
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}
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@ -58,7 +54,7 @@ void GuiScraperStart::start()
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{
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std::queue<ScraperSearchParams> searches = getSearches(mSystems->getSelectedObjects(), mFilters->getSelected());
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GuiScraperLog* gsl = new GuiScraperLog(mWindow, searches, mAutoStyle->getSelected() == 0);
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GuiScraperLog* gsl = new GuiScraperLog(mWindow, searches, mApproveResults->getState());
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mWindow->pushGui(gsl);
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gsl->start();
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delete this;
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@ -32,7 +32,7 @@ private:
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std::shared_ptr< OptionListComponent<GameFilterFunc> > mFilters;
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std::shared_ptr< OptionListComponent<SystemData*> > mSystems;
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std::shared_ptr< OptionListComponent<int> > mAutoStyle;
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std::shared_ptr<SwitchComponent> mApproveResults;
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MenuComponent mMenu;
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};
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@ -5,6 +5,8 @@ GuiSettings::GuiSettings(Window* window, const char* title) : GuiComponent(windo
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{
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addChild(&mMenu);
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mMenu.addButton("BACK", "go back", [this] { delete this; });
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setSize((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight());
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mMenu.setPosition((mSize.x() - mMenu.getSize().x()) / 2, Renderer::getScreenHeight() * 0.15f);
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}
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@ -38,5 +40,9 @@ bool GuiSettings::input(InputConfig* config, Input input)
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std::vector<HelpPrompt> GuiSettings::getHelpPrompts()
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{
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return mMenu.getHelpPrompts();
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std::vector<HelpPrompt> prompts = mMenu.getHelpPrompts();
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prompts.push_back(HelpPrompt("b", "go back"));
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return prompts;
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}
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