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https://github.com/RetroDECK/ES-DE.git
synced 2025-04-10 19:15:13 +00:00
Improved some scraper logging.
This commit is contained in:
parent
3922fdd40a
commit
190bb839ec
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@ -550,12 +550,22 @@ void GuiScraperMenu::pressedStart()
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std::vector<SystemData*> sys = mSystems->getSelectedObjects();
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std::vector<SystemData*> sys = mSystems->getSelectedObjects();
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for (auto it = sys.cbegin(); it != sys.cend(); it++) {
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for (auto it = sys.cbegin(); it != sys.cend(); it++) {
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if ((*it)->getPlatformIds().empty()) {
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if ((*it)->getPlatformIds().empty()) {
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std::string warningString;
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if (sys.size() == 1) {
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warningString = "The selected system does not have a\n"
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"platform set, results may be inaccurate\n"
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"Continue anyway?";
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}
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else {
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warningString = "At least one of your selected\n"
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"systems does not have a platform\n"
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"set, results may be inaccurate\n"
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"Continue anyway?";
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}
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mWindow->pushGui(new GuiMsgBox(mWindow, getHelpStyle(),
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mWindow->pushGui(new GuiMsgBox(mWindow, getHelpStyle(),
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Utils::String::toUpper("Warning: some of your selected systems do not "
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Utils::String::toUpper(warningString),
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"have a platform set. Results may be even more inaccurate than "
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"YES", std::bind(&GuiScraperMenu::start, this),
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"usual!\nContinue anyway?"),
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"NO", nullptr));
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"YES", std::bind(&GuiScraperMenu::start, this),
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"NO", nullptr));
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return;
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return;
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}
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}
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}
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}
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@ -176,12 +176,15 @@ void thegamesdb_generate_json_scraper_requests(const ScraperSearchParams& params
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first = false;
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first = false;
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}
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}
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else {
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else {
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LOG(LogWarning) << "TheGamesDB scraper - no support for platform " <<
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LOG(LogWarning) << "TheGamesDB scraper: No support for platform \"" <<
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getPlatformName(*platformIt);
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getPlatformName(*platformIt) << "\", search will be inaccurate";
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}
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}
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}
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}
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path += platformQueryParam;
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path += platformQueryParam;
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}
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}
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else {
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LOG(LogWarning) << "TheGamesDB scraper: No platform defined, search will be inaccurate";
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}
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requests.push(std::unique_ptr<ScraperRequest>
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requests.push(std::unique_ptr<ScraperRequest>
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(new TheGamesDBJSONRequest(requests, results, path)));
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(new TheGamesDBJSONRequest(requests, results, path)));
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@ -36,10 +36,15 @@ std::unique_ptr<ScraperSearchHandle> startScraperSearch(const ScraperSearchParam
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std::unique_ptr<ScraperSearchHandle> handle(new ScraperSearchHandle());
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std::unique_ptr<ScraperSearchHandle> handle(new ScraperSearchHandle());
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// Check if the scraper in the settings still exists as a registered scraping source.
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// Check if the scraper in the settings still exists as a registered scraping source.
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if (scraper_request_funcs.find(name) == scraper_request_funcs.end())
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if (scraper_request_funcs.find(name) == scraper_request_funcs.end()) {
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LOG(LogWarning) << "Configured scraper (" << name << ") unavailable, scraping aborted";
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LOG(LogError) << "Configured scraper (" << name << ") unavailable, scraping aborted";
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else
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}
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else {
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LOG(LogDebug) << "Scraper::startScraperSearch(): Scraping system \"" <<
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params.system->getName() << "\", game file \"" <<
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params.game->getFileName() << "\"";
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scraper_request_funcs.at(name)(params, handle->mRequestQueue, handle->mResults);
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scraper_request_funcs.at(name)(params, handle->mRequestQueue, handle->mResults);
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}
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return handle;
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return handle;
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}
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}
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@ -193,14 +193,21 @@ void screenscraper_generate_scraper_requests(const ScraperSearchParams& params,
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p_ids.push_back(mapIt->second);
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p_ids.push_back(mapIt->second);
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}
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}
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else {
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else {
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LOG(LogWarning) << "ScreenScraper: no support for platform " <<
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LOG(LogWarning) << "ScreenScraper: No support for platform \"" <<
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getPlatformName(*platformIt);
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getPlatformName(*platformIt) << "\", search will be inaccurate";
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// Add the scrape request without a platform/system ID.
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// Add the scrape request without a platform/system ID.
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requests.push(std::unique_ptr<ScraperRequest>
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requests.push(std::unique_ptr<ScraperRequest>
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(new ScreenScraperRequest(requests, results, path)));
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(new ScreenScraperRequest(requests, results, path)));
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}
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}
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}
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}
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if (p_ids.size() == 0) {
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LOG(LogWarning) << "ScreenScraper: No platform defined, search will be inaccurate";
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// Add the scrape request without a platform/system ID.
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requests.push(std::unique_ptr<ScraperRequest>
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(new ScreenScraperRequest(requests, results, path)));
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}
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// Sort the platform IDs and remove duplicates.
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// Sort the platform IDs and remove duplicates.
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std::sort(p_ids.begin(), p_ids.end());
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std::sort(p_ids.begin(), p_ids.end());
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auto last = std::unique(p_ids.begin(), p_ids.end());
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auto last = std::unique(p_ids.begin(), p_ids.end());
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