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https://github.com/RetroDECK/ES-DE.git
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(Android) Disabled the RunInBackground setting and corresponding menu option
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@ -1472,6 +1472,7 @@ void GuiMenu::openOtherOptions()
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});
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});
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#endif
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#endif
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#if !defined(__ANDROID__)
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// Run ES in the background when a game has been launched.
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// Run ES in the background when a game has been launched.
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auto runInBackground = std::make_shared<SwitchComponent>();
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auto runInBackground = std::make_shared<SwitchComponent>();
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runInBackground->setState(Settings::getInstance()->getBool("RunInBackground"));
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runInBackground->setState(Settings::getInstance()->getBool("RunInBackground"));
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@ -1482,6 +1483,7 @@ void GuiMenu::openOtherOptions()
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s->setNeedsSaving();
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s->setNeedsSaving();
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}
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}
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});
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});
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#endif
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#if defined(VIDEO_HW_DECODING)
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#if defined(VIDEO_HW_DECODING)
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// Whether to enable hardware decoding for the FFmpeg video player.
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// Whether to enable hardware decoding for the FFmpeg video player.
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@ -275,7 +275,9 @@ void Settings::setDefaults()
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#if defined(_WIN64)
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#if defined(_WIN64)
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mBoolMap["HideTaskbar"] = {false, false};
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mBoolMap["HideTaskbar"] = {false, false};
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#endif
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#endif
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#if !defined(__ANDROID__)
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mBoolMap["RunInBackground"] = {false, false};
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mBoolMap["RunInBackground"] = {false, false};
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#endif
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#if defined(VIDEO_HW_DECODING)
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#if defined(VIDEO_HW_DECODING)
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mBoolMap["VideoHardwareDecoding"] = {false, false};
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mBoolMap["VideoHardwareDecoding"] = {false, false};
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#endif
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#endif
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