From 196449e5c31d00088884afc2842df2e19bfbe0bb Mon Sep 17 00:00:00 2001 From: Brent Atkinson Date: Mon, 12 Jan 2015 15:06:11 -0500 Subject: [PATCH] Moved rom deletion to gamelist, fixed halt on removal. --- es-app/src/guis/GuiGamelistOptions.cpp | 5 +---- .../src/views/gamelist/BasicGameListView.cpp | 22 +++++++++++++++++++ es-app/src/views/gamelist/BasicGameListView.h | 1 + es-app/src/views/gamelist/IGameListView.h | 1 + 4 files changed, 25 insertions(+), 4 deletions(-) diff --git a/es-app/src/guis/GuiGamelistOptions.cpp b/es-app/src/guis/GuiGamelistOptions.cpp index 635f97e19..95fceef8e 100644 --- a/es-app/src/guis/GuiGamelistOptions.cpp +++ b/es-app/src/guis/GuiGamelistOptions.cpp @@ -75,10 +75,7 @@ void GuiGamelistOptions::openMetaDataEd() p.system = file->getSystem(); mWindow->pushGui(new GuiMetaDataEd(mWindow, &file->metadata, file->metadata.getMDD(), p, file->getPath().filename().string(), std::bind(&IGameListView::onFileChanged, getGamelist(), file, FILE_METADATA_CHANGED), [this, file] { - boost::filesystem::remove(file->getPath()); //actually delete the file on the filesystem - file->getParent()->removeChild(file); //unlink it so list repopulations triggered from onFileChanged won't see it - getGamelist()->onFileChanged(file, FILE_REMOVED); //tell the view - delete file; //free it + getGamelist()->remove(file); })); } diff --git a/es-app/src/views/gamelist/BasicGameListView.cpp b/es-app/src/views/gamelist/BasicGameListView.cpp index af4ccbfe4..d3cbc017a 100644 --- a/es-app/src/views/gamelist/BasicGameListView.cpp +++ b/es-app/src/views/gamelist/BasicGameListView.cpp @@ -86,6 +86,28 @@ void BasicGameListView::launch(FileData* game) ViewController::get()->launch(game); } +void BasicGameListView::remove(FileData *game) +{ + boost::filesystem::remove(game->getPath()); // actually delete the file on the filesystem + if (getCursor() == game) // Select next element in list, or prev if none + { + std::vector siblings = game->getParent()->getChildren(); + auto gameIter = std::find(siblings.begin(), siblings.end(), game); + auto gamePos = std::distance(siblings.begin(), gameIter); + if (gameIter != siblings.end()) + { + if ((gamePos + 1) < siblings.size()) + { + setCursor(siblings.at(gamePos + 1)); + } else if ((gamePos - 1) > 0) { + setCursor(siblings.at(gamePos - 1)); + } + } + } + delete game; // remove before repopulating (removes from parent) + onFileChanged(game, FILE_REMOVED); // update the view, with game removed +} + std::vector BasicGameListView::getHelpPrompts() { std::vector prompts; diff --git a/es-app/src/views/gamelist/BasicGameListView.h b/es-app/src/views/gamelist/BasicGameListView.h index 23145f5cb..a1bf0b5d6 100644 --- a/es-app/src/views/gamelist/BasicGameListView.h +++ b/es-app/src/views/gamelist/BasicGameListView.h @@ -23,6 +23,7 @@ public: protected: virtual void populateList(const std::vector& files) override; virtual void launch(FileData* game) override; + virtual void remove(FileData* game) override; TextListComponent mList; }; diff --git a/es-app/src/views/gamelist/IGameListView.h b/es-app/src/views/gamelist/IGameListView.h index 6f9ef054d..ec98a9de9 100644 --- a/es-app/src/views/gamelist/IGameListView.h +++ b/es-app/src/views/gamelist/IGameListView.h @@ -32,6 +32,7 @@ public: virtual void setCursor(FileData*) = 0; virtual bool input(InputConfig* config, Input input) override; + virtual void remove(FileData* game) = 0; virtual const char* getName() const = 0;