mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-04-10 19:15:13 +00:00
Rewrote most components to use BackgroundComponent instead of NinePatchComponent
This commit is contained in:
parent
4e12ad52b6
commit
1c3bc53315
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@ -21,7 +21,6 @@
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GuiApplicationUpdater::GuiApplicationUpdater()
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: mRenderer {Renderer::getInstance()}
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, mBackground {":/graphics/frame.svg"}
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, mGrid {glm::ivec2 {4, 11}}
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, mDownloadPercentage {0}
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, mLinuxAppImage {false}
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@ -42,7 +42,7 @@ private:
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Renderer* mRenderer;
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BusyComponent mBusyAnim;
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NinePatchComponent mBackground;
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BackgroundComponent mBackground;
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ComponentGrid mGrid;
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std::shared_ptr<ComponentGrid> mButtons;
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std::shared_ptr<ButtonComponent> mButton1;
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@ -17,7 +17,6 @@
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GuiLaunchScreen::GuiLaunchScreen()
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: mRenderer {Renderer::getInstance()}
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, mBackground {":/graphics/frame.svg"}
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, mGrid {nullptr}
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, mMarquee {nullptr}
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{
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@ -11,9 +11,9 @@
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#include "GuiComponent.h"
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#include "Window.h"
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#include "components/BackgroundComponent.h"
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#include "components/ComponentGrid.h"
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#include "components/ImageComponent.h"
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#include "components/NinePatchComponent.h"
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#include "components/TextComponent.h"
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class FileData;
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@ -34,7 +34,7 @@ public:
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private:
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Renderer* mRenderer;
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NinePatchComponent mBackground;
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BackgroundComponent mBackground;
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ComponentGrid* mGrid;
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std::shared_ptr<TextComponent> mTitle;
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@ -44,7 +44,6 @@ GuiMetaDataEd::GuiMetaDataEd(MetaDataList* md,
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std::function<void()> clearGameFunc,
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std::function<void()> deleteGameFunc)
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: mRenderer {Renderer::getInstance()}
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, mBackground {":/graphics/frame.svg"}
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, mGrid {glm::ivec2 {2, 6}}
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, mScraperParams {scraperParams}
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, mControllerBadges {BadgeComponent::getGameControllers()}
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@ -13,9 +13,9 @@
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#include "GuiComponent.h"
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#include "MetaData.h"
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#include "components/BackgroundComponent.h"
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#include "components/BadgeComponent.h"
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#include "components/ComponentGrid.h"
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#include "components/NinePatchComponent.h"
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#include "components/ScrollIndicatorComponent.h"
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#include "guis/GuiSettings.h"
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#include "scrapers/Scraper.h"
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@ -46,7 +46,7 @@ private:
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void close();
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Renderer* mRenderer;
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NinePatchComponent mBackground;
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BackgroundComponent mBackground;
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ComponentGrid mGrid;
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std::shared_ptr<TextComponent> mTitle;
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@ -16,7 +16,6 @@
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GuiOfflineGenerator::GuiOfflineGenerator(const std::queue<FileData*>& gameQueue)
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: mGameQueue {gameQueue}
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, mRenderer {Renderer::getInstance()}
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, mBackground {":/graphics/frame.svg"}
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, mGrid {glm::ivec2 {6, 13}}
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{
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addChild(&mBackground);
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@ -12,6 +12,7 @@
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#include "GuiComponent.h"
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#include "MiximageGenerator.h"
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#include "components/BackgroundComponent.h"
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#include "components/ButtonComponent.h"
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#include "components/ComponentGrid.h"
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#include "views/ViewController.h"
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@ -54,7 +55,7 @@ private:
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unsigned int mGamesFailed;
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Renderer* mRenderer;
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NinePatchComponent mBackground;
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BackgroundComponent mBackground;
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ComponentGrid mGrid;
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std::shared_ptr<TextComponent> mTitle;
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@ -19,7 +19,6 @@
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GuiOrphanedDataCleanup::GuiOrphanedDataCleanup(std::function<void()> reloadCallback)
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: mRenderer {Renderer::getInstance()}
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, mBackground {":/graphics/frame.svg"}
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, mGrid {glm::ivec2 {4, 11}}
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, mReloadCallback {reloadCallback}
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, mCursorPos {0}
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@ -10,6 +10,7 @@
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#define ES_APP_GUIS_GUI_ORPHANED_DATA_CLEANUP_H
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#include "GuiComponent.h"
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#include "components/BackgroundComponent.h"
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#include "components/BusyComponent.h"
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#include "guis/GuiSettings.h"
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#include "views/ViewController.h"
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@ -38,7 +39,7 @@ private:
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std::vector<HelpPrompt> getHelpPrompts() override;
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Renderer* mRenderer;
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NinePatchComponent mBackground;
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BackgroundComponent mBackground;
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ComponentGrid mGrid;
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BusyComponent mBusyAnim;
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std::function<void()> mReloadCallback;
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@ -28,7 +28,6 @@ GuiScraperMulti::GuiScraperMulti(
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const std::pair<std::queue<ScraperSearchParams>, std::map<SystemData*, int>>& searches,
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bool approveResults)
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: mRenderer {Renderer::getInstance()}
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, mBackground {":/graphics/frame.svg"}
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, mGrid {glm::ivec2 {2, 6}}
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, mSearchQueue {searches.first}
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, mApproveResults {approveResults}
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@ -14,8 +14,8 @@
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#include "GuiComponent.h"
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#include "MetaData.h"
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#include "components/BackgroundComponent.h"
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#include "components/ComponentGrid.h"
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#include "components/NinePatchComponent.h"
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#include "components/ScrollIndicatorComponent.h"
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#include "scrapers/Scraper.h"
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#include "views/ViewController.h"
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@ -43,7 +43,7 @@ private:
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void finish();
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Renderer* mRenderer;
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NinePatchComponent mBackground;
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BackgroundComponent mBackground;
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ComponentGrid mGrid;
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std::shared_ptr<TextComponent> mTitle;
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@ -23,7 +23,6 @@ GuiScraperSingle::GuiScraperSingle(ScraperSearchParams& params,
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bool& savedMediaAndAborted)
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: mClose {false}
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, mRenderer {Renderer::getInstance()}
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, mBackground {":/graphics/frame.svg"}
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, mGrid {glm::ivec2 {2, 6}}
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, mSearchParams {params}
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, mSavedMediaAndAborted {savedMediaAndAborted}
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@ -12,7 +12,7 @@
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#define ES_APP_GUIS_GUI_SCRAPER_SINGLE_H
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#include "GuiComponent.h"
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#include "components/NinePatchComponent.h"
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#include "components/BackgroundComponent.h"
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#include "components/ScrollIndicatorComponent.h"
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#include "guis/GuiScraperSearch.h"
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#include "views/ViewController.h"
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void close();
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Renderer* mRenderer;
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NinePatchComponent mBackground;
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BackgroundComponent mBackground;
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ComponentGrid mGrid;
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std::shared_ptr<TextComponent> mGameName;
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@ -28,7 +28,6 @@
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GuiThemeDownloader::GuiThemeDownloader(std::function<void()> updateCallback)
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: mRenderer {Renderer::getInstance()}
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, mBackground {":/graphics/frame.svg"}
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, mGrid {glm::ivec2 {2, 4}}
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, mUpdateCallback(updateCallback)
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, mRepositoryError {RepositoryError::NO_REPO_ERROR}
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@ -10,12 +10,12 @@
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#define ES_APP_GUIS_GUI_THEME_DOWNLOADER_H
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#include "GuiComponent.h"
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#include "components/BackgroundComponent.h"
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#include "components/BusyComponent.h"
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#include "components/ButtonComponent.h"
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#include "components/ComponentGrid.h"
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#include "components/ComponentList.h"
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#include "components/ImageComponent.h"
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#include "components/NinePatchComponent.h"
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#include "components/ScrollIndicatorComponent.h"
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#include "components/TextComponent.h"
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#include "renderers/Renderer.h"
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@ -107,7 +107,7 @@ private:
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void setupFullscreenViewer();
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Renderer* mRenderer;
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NinePatchComponent mBackground;
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BackgroundComponent mBackground;
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ComponentGrid mGrid;
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std::shared_ptr<ComponentGrid> mCenterGrid;
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std::shared_ptr<ComponentList> mList;
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@ -72,7 +72,7 @@ void ViewController::setMenuColors()
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if (Settings::getInstance()->getString("MenuColorScheme") == "light") {
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mMenuColorFrame = 0xEFEFEFFF;
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mMenuColorFrameLaunchScreen = 0xDFDFDFFF;
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mMenuColorFrameBusyComponent = 0xFFFFFFFF;
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mMenuColorFrameBusyComponent = 0xF5F5F5FF;
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mMenuColorPanelDimmed = 0x00000009;
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mMenuColorTitle = 0x555555FF;
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else if (Settings::getInstance()->getString("MenuColorScheme") == "darkred") {
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mMenuColorFrame = 0x191919FF;
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mMenuColorFrameLaunchScreen = 0x121212FF;
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mMenuColorFrameBusyComponent = 0x090909FF;
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mMenuColorFrameBusyComponent = 0x000000FF;
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mMenuColorPanelDimmed = 0x00000024;
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mMenuColorTitle = 0x909090FF;
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else {
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mMenuColorFrame = 0x191919FF;
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mMenuColorFrameLaunchScreen = 0x121212FF;
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mMenuColorFrameBusyComponent = 0x090909FF;
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mMenuColorFrameBusyComponent = 0x000000FF;
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mMenuColorPanelDimmed = 0x00000024;
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mMenuColorTitle = 0x909090FF;
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@ -375,7 +375,7 @@ protected:
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// Default values are for the "light" color scheme.
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static inline unsigned int mMenuColorFrame {0xEFEFEFFF};
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static inline unsigned int mMenuColorFrameLaunchScreen {0xDFDFDFFF};
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static inline unsigned int mMenuColorFrameBusyComponent {0xFFFFFFFF};
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static inline unsigned int mMenuColorFrameBusyComponent {0xF5F5F5FF};
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static inline unsigned int mMenuColorPanelDimmed {0x00000009};
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static inline unsigned int mMenuColorTitle {0x555555FF};
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@ -179,7 +179,6 @@ bool Window::init(bool resized)
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progressBarRect.color = 0x79010FFF;
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mProgressBarRectangles.emplace_back(progressBarRect);
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mBackgroundOverlay->setImage(":/graphics/frame.png");
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mBackgroundOverlay->setResize(mRenderer->getScreenWidth(), mRenderer->getScreenHeight());
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mPostprocessedBackground = TextureResource::get("", false, false, false, false, false);
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@ -13,7 +13,8 @@
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#include "utils/LocalizationUtil.h"
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BusyComponent::BusyComponent()
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: mBackground {":/graphics/frame.png"}
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: mRenderer {Renderer::getInstance()}
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, mBackground {glm::vec2 {16.0f, 16.0f}}
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, mGrid {glm::ivec2 {5, 3}}
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{
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mAnimation = std::make_shared<AnimatedImageComponent>();
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if (mSize.x == 0.0f || mSize.y == 0.0f)
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return;
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const float middleSpacerWidth {0.01f * Renderer::getScreenWidth()};
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const float middleSpacerWidth {0.01f * mRenderer->getScreenWidth()};
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const float textHeight {mText->getFont()->getLetterHeight()};
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mText->setSize(0.0f, textHeight);
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const float textWidth {mText->getSize().x + (4.0f * Renderer::getScreenWidthModifier())};
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const float textWidth {mText->getSize().x + (4.0f * mRenderer->getScreenWidthModifier())};
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mGrid.setColWidthPerc(1, textHeight / mSize.x); // Animation is square.
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mGrid.setColWidthPerc(2, middleSpacerWidth / mSize.x);
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mGrid.setRowHeightPerc(1, mText->getFont()->getLetterHeight() / mSize.y);
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mBackground.setCornerSize({16.0f * Renderer::getScreenResolutionModifier(),
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16.0f * Renderer::getScreenResolutionModifier()});
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mBackground.fitTo(glm::vec2 {mGrid.getColWidth(1) + mGrid.getColWidth(2) + mGrid.getColWidth(3),
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textHeight + (2.0f * Renderer::getScreenResolutionModifier())},
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mAnimation->getPosition(), glm::vec2 {0.0f, 0.0f});
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textHeight + (2.0f * mRenderer->getScreenResolutionModifier())},
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mAnimation->getPosition(),
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glm::vec2 {32.0f * mRenderer->getScreenResolutionModifier(),
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32.0f * mRenderer->getScreenResolutionModifier()});
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mBackground.setFrameColor(mMenuColorFrameBusyComponent);
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AnimationFrame BUSY_ANIMATION_FRAMES[] {
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const AnimationDef animationDef {BUSY_ANIMATION_FRAMES, 4, mMenuColorBusyComponent, true};
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mAnimation->load(&animationDef);
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}
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void BusyComponent::reset()
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{
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// mAnimation->reset();
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}
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@ -10,8 +10,8 @@
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#define ES_CORE_COMPONENTS_BUSY_COMPONENT_H
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#include "GuiComponent.h"
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#include "components/BackgroundComponent.h"
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#include "components/ComponentGrid.h"
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#include "components/NinePatchComponent.h"
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#include "components/TextComponent.h"
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class AnimatedImageComponent;
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void setText(const std::string& text) { mText->setText(text, true); }
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void onSizeChanged() override;
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void reset(); // Reset to frame 0.
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private:
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NinePatchComponent mBackground;
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Renderer* mRenderer;
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BackgroundComponent mBackground;
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ComponentGrid mGrid;
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std::shared_ptr<AnimatedImageComponent> mAnimation;
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@ -27,8 +27,6 @@ MenuComponent::MenuComponent(std::string title, const std::shared_ptr<Font>& tit
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addChild(&mBackground);
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addChild(&mGrid);
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mBackground.setImagePath(":/graphics/frame.svg");
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// Set up title.
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mTitle = std::make_shared<TextComponent>();
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mTitle->setAutoCalcExtent(glm::ivec2 {0, 0});
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@ -9,11 +9,11 @@
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#ifndef ES_CORE_COMPONENTS_MENU_COMPONENT_H
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#define ES_CORE_COMPONENTS_MENU_COMPONENT_H
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#include "components/BackgroundComponent.h"
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#include "components/ButtonComponent.h"
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#include "components/ComponentGrid.h"
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#include "components/ComponentList.h"
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#include "components/ImageComponent.h"
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#include "components/NinePatchComponent.h"
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#include "components/ScrollIndicatorComponent.h"
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#include "components/TextComponent.h"
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#include "utils/LocalizationUtil.h"
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float getButtonGridHeight() const;
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Renderer* mRenderer;
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NinePatchComponent mBackground;
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BackgroundComponent mBackground;
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ComponentGrid mGrid;
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std::shared_ptr<TextComponent> mTitle;
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@ -24,7 +24,6 @@ GuiDetectDevice::GuiDetectDevice(bool firstRun,
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: mFirstRun {firstRun}
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, mForcedConfig {forcedConfig}
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, mRenderer {Renderer::getInstance()}
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, mBackground {":/graphics/frame.svg"}
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, mGrid {glm::ivec2 {1, 5}}
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{
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mHoldingConfig = nullptr;
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@ -10,8 +10,8 @@
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#define ES_CORE_GUIS_GUI_DETECT_DEVICE_H
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#include "GuiComponent.h"
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#include "components/BackgroundComponent.h"
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#include "components/ComponentGrid.h"
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#include "components/NinePatchComponent.h"
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class TextComponent;
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@ -31,7 +31,7 @@ private:
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int mHoldTime;
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Renderer* mRenderer;
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NinePatchComponent mBackground;
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BackgroundComponent mBackground;
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ComponentGrid mGrid;
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std::shared_ptr<TextComponent> mTitle;
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@ -9,7 +9,6 @@
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#include "guis/GuiInfoPopup.h"
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#include "components/ComponentGrid.h"
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#include "components/NinePatchComponent.h"
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#include "components/TextComponent.h"
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#include <SDL2/SDL_timer.h>
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@ -21,7 +20,7 @@ GuiInfoPopup::GuiInfoPopup(std::string message, int duration)
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, mAlpha {1.0f}
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, mRunning {true}
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{
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mFrame = new NinePatchComponent;
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mBackground = new BackgroundComponent(glm::vec2 {22.0f, 22.0f});
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float maxWidth {Renderer::getScreenWidth() * 0.9f};
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float maxHeight {Renderer::getScreenHeight() * 0.2f};
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@ -54,9 +53,8 @@ GuiInfoPopup::GuiInfoPopup(std::string message, int duration)
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setPosition(posX, posY, 0);
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mFrame->setImagePath(":/graphics/frame.svg");
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mFrame->fitTo(mSize);
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addChild(mFrame);
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mBackground->fitTo(mSize);
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addChild(mBackground);
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// We only initialize the actual time when we first start to render.
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mStartTime = 0;
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@ -71,7 +69,7 @@ GuiInfoPopup::GuiInfoPopup(std::string message, int duration)
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GuiInfoPopup::~GuiInfoPopup()
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{
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delete mGrid;
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delete mFrame;
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delete mBackground;
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}
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void GuiInfoPopup::render(const glm::mat4& /*parentTrans*/)
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@ -116,7 +114,7 @@ bool GuiInfoPopup::updateState()
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mGrid->setOpacity(mAlpha);
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// Apply fade-in effect to popup frame.
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mFrame->setFrameColor((mMenuColorFrame & 0xFFFFFF00) |
|
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static_cast<unsigned char>(mAlpha * 255.0f));
|
||||
mBackground->setFrameColor((mMenuColorFrame & 0xFFFFFF00) |
|
||||
static_cast<unsigned char>(mAlpha * 255.0f));
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -10,10 +10,11 @@
|
|||
#define ES_APP_GUIS_GUI_INFO_POPUP_H
|
||||
|
||||
#include "GuiComponent.h"
|
||||
#include "components/BackgroundComponent.h"
|
||||
#include "renderers/Renderer.h"
|
||||
|
||||
class ComponentGrid;
|
||||
class NinePatchComponent;
|
||||
class BackgroundComponent;
|
||||
|
||||
class GuiInfoPopup : public GuiComponent
|
||||
{
|
||||
|
@ -30,7 +31,7 @@ private:
|
|||
|
||||
Renderer* mRenderer;
|
||||
ComponentGrid* mGrid;
|
||||
NinePatchComponent* mFrame;
|
||||
BackgroundComponent* mBackground;
|
||||
|
||||
std::string mMessage;
|
||||
int mDuration;
|
||||
|
|
|
@ -30,8 +30,7 @@ static InputConfigStructure sGuiInputConfigList[inputCount];
|
|||
GuiInputConfig::GuiInputConfig(InputConfig* target,
|
||||
bool reconfigureAll,
|
||||
const std::function<void()>& okCallback)
|
||||
: mBackground {":/graphics/frame.svg"}
|
||||
, mGrid {glm::ivec2 {1, 7}}
|
||||
: mGrid {glm::ivec2 {1, 7}}
|
||||
, mTargetConfig {target}
|
||||
, mHoldingInput {false}
|
||||
{
|
||||
|
|
|
@ -10,8 +10,8 @@
|
|||
#define ES_CORE_GUIS_GUI_INPUT_CONFIG_H
|
||||
|
||||
#include "GuiComponent.h"
|
||||
#include "components/BackgroundComponent.h"
|
||||
#include "components/ComponentGrid.h"
|
||||
#include "components/NinePatchComponent.h"
|
||||
|
||||
class ComponentList;
|
||||
class TextComponent;
|
||||
|
@ -46,7 +46,7 @@ private:
|
|||
bool assign(Input input, int inputId);
|
||||
void clearAssignment(int inputId);
|
||||
|
||||
NinePatchComponent mBackground;
|
||||
BackgroundComponent mBackground;
|
||||
ComponentGrid mGrid;
|
||||
|
||||
std::shared_ptr<TextComponent> mTitle;
|
||||
|
|
|
@ -27,7 +27,6 @@ GuiMsgBox::GuiMsgBox(const std::string& text,
|
|||
const bool deleteOnButtonPress,
|
||||
const float maxWidthMultiplier)
|
||||
: mRenderer {Renderer::getInstance()}
|
||||
, mBackground {":/graphics/frame.svg"}
|
||||
, mGrid {glm::ivec2 {1, 2}}
|
||||
, mBackFunc {backFunc}
|
||||
, mDisableBackButton {disableBackButton}
|
||||
|
|
|
@ -11,8 +11,8 @@
|
|||
#define ES_CORE_GUIS_GUI_MSG_BOX_H
|
||||
|
||||
#include "GuiComponent.h"
|
||||
#include "components/BackgroundComponent.h"
|
||||
#include "components/ComponentGrid.h"
|
||||
#include "components/NinePatchComponent.h"
|
||||
#include "utils/LocalizationUtil.h"
|
||||
|
||||
class ButtonComponent;
|
||||
|
@ -46,7 +46,7 @@ private:
|
|||
void deleteMeAndCall(const std::function<void()>& func);
|
||||
|
||||
Renderer* mRenderer;
|
||||
NinePatchComponent mBackground;
|
||||
BackgroundComponent mBackground;
|
||||
ComponentGrid mGrid;
|
||||
|
||||
std::shared_ptr<TextComponent> mMsg;
|
||||
|
|
|
@ -54,7 +54,6 @@ GuiTextEditKeyboardPopup::GuiTextEditKeyboardPopup(
|
|||
const std::string& clearBtnHelpText,
|
||||
const std::string& cancelBtnHelpText)
|
||||
: mRenderer {Renderer::getInstance()}
|
||||
, mBackground {":/graphics/frame.svg"}
|
||||
, mGrid {glm::ivec2 {1, (infoString != "" && defaultValue != "" ? 8 : 6)}}
|
||||
, mInitValue {initValue}
|
||||
, mAcceptBtnHelpText {acceptBtnHelpText}
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#define ES_CORE_GUIS_GUI_TEXT_EDIT_KEYBOARD_POPUP_H
|
||||
|
||||
#include "GuiComponent.h"
|
||||
#include "components/BackgroundComponent.h"
|
||||
#include "components/ButtonComponent.h"
|
||||
#include "components/ComponentGrid.h"
|
||||
#include "components/TextComponent.h"
|
||||
|
@ -77,7 +78,7 @@ private:
|
|||
std::shared_ptr<ButtonComponent> mAltButton;
|
||||
|
||||
Renderer* mRenderer;
|
||||
NinePatchComponent mBackground;
|
||||
BackgroundComponent mBackground;
|
||||
ComponentGrid mGrid;
|
||||
|
||||
std::shared_ptr<TextComponent> mTitle;
|
||||
|
|
|
@ -26,8 +26,7 @@ GuiTextEditPopup::GuiTextEditPopup(const std::string& title,
|
|||
const std::string& loadBtnHelpText,
|
||||
const std::string& clearBtnHelpText,
|
||||
const std::string& cancelBtnHelpText)
|
||||
: mBackground {":/graphics/frame.svg"}
|
||||
, mGrid {glm::ivec2 {1, (infoString != "" && defaultValue != "" ? 5 : 3)}}
|
||||
: mGrid {glm::ivec2 {1, (infoString != "" && defaultValue != "" ? 5 : 3)}}
|
||||
, mInitValue {initValue}
|
||||
, mAcceptBtnText {acceptBtnText}
|
||||
, mSaveConfirmationText {saveConfirmationText}
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#define ES_CORE_GUIS_GUI_TEXT_EDIT_POPUP_H
|
||||
|
||||
#include "GuiComponent.h"
|
||||
#include "components/BackgroundComponent.h"
|
||||
#include "components/ButtonComponent.h"
|
||||
#include "components/ComponentGrid.h"
|
||||
#include "components/TextComponent.h"
|
||||
|
@ -41,7 +42,7 @@ public:
|
|||
private:
|
||||
void updateDeleteRepeat(int deltaTime);
|
||||
|
||||
NinePatchComponent mBackground;
|
||||
BackgroundComponent mBackground;
|
||||
ComponentGrid mGrid;
|
||||
|
||||
std::shared_ptr<TextComponent> mTitle;
|
||||
|
|
Loading…
Reference in a new issue