diff --git a/resources/shaders/glsl/blur_horizontal.glsl b/resources/shaders/glsl/blur_horizontal.glsl index a7170cca4..438535efb 100644 --- a/resources/shaders/glsl/blur_horizontal.glsl +++ b/resources/shaders/glsl/blur_horizontal.glsl @@ -1,6 +1,6 @@ // SPDX-License-Identifier: MIT // -// EmulationStation Desktop Edition +// ES-DE // blur_horizontal.glsl // // Horizontal gaussian blur. diff --git a/resources/shaders/glsl/blur_vertical.glsl b/resources/shaders/glsl/blur_vertical.glsl index 0a3637d5d..2a5a07fec 100644 --- a/resources/shaders/glsl/blur_vertical.glsl +++ b/resources/shaders/glsl/blur_vertical.glsl @@ -1,6 +1,6 @@ // SPDX-License-Identifier: MIT // -// EmulationStation Desktop Edition +// ES-DE // blur_vertical.glsl // // Vertical gaussian blur. diff --git a/resources/shaders/glsl/core.glsl b/resources/shaders/glsl/core.glsl index 65286846a..e5372a65d 100644 --- a/resources/shaders/glsl/core.glsl +++ b/resources/shaders/glsl/core.glsl @@ -1,6 +1,6 @@ // SPDX-License-Identifier: MIT // -// EmulationStation Desktop Edition +// ES-DE // core.glsl // // Core shader functionality.