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Added a GAMEENGINE prefix to the PlatformId enumerators for the game engine systems.
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@ -17,7 +17,7 @@ namespace PlatformIds
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"unknown", // Nothing set.
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"3do", // 3DO
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"ags", // Adventure Game Studio
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"ags", // Adventure Game Studio game engine
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"amiga", // Commodore Amiga
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"amigacd32", // Commodore Amiga CD32
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"amstradcpc", // Amstrad CPC
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@ -17,7 +17,7 @@ namespace PlatformIds
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PLATFORM_UNKNOWN = 0,
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THREEDO, // Names can't start with a number.
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ADVENTUREGAMESTUDIO,
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GAMEENGINE_ADVENTUREGAMESTUDIO,
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COMMODORE_AMIGA,
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COMMODORE_AMIGA_CD32,
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AMSTRAD_CPC,
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@ -57,8 +57,8 @@ namespace PlatformIds
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SEGA_GENESIS,
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AMSTRAD_GX4000,
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INTELLIVISION,
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LOVE,
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LUTRO,
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GAMEENGINE_LOVE,
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GAMEENGINE_LUTRO,
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APPLE_MACINTOSH,
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SEGA_MASTER_SYSTEM,
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SEGA_MEGA_DRIVE,
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@ -78,7 +78,7 @@ namespace PlatformIds
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SNK_NEO_GEO_POCKET,
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SNK_NEO_GEO_POCKET_COLOR,
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VIDEOPAC_ODYSSEY2,
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OPENBOR,
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GAMEENGINE_OPENBOR,
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TANGERINE_ORIC,
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PALM_OS,
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PC,
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@ -94,22 +94,22 @@ namespace PlatformIds
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SONY_PLAYSTATION_PORTABLE,
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SONY_PLAYSTATION_VITA,
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SONY_PLAYSTATION,
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RESIDUALVM,
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GAMEENGINE_RESIDUALVM,
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SAMCOUPE,
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NINTENDO_SATELLAVIEW,
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SEGA_SATURN,
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SCUMMVM,
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GAMEENGINE_SCUMMVM,
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SEGA_32X,
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SEGA_CD,
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SEGA_SG1000,
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SUPER_NINTENDO,
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SOLARUS,
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GAMEENGINE_SOLARUS,
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SPECTRAVIDEO,
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STRATAGUS,
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GAMEENGINE_STRATAGUS,
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BANDAI_SUFAMI_TURBO,
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NEC_SUPERGRAFX,
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TEXAS_INSTRUMENTS_TI99,
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TIC80,
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GAMEENGINE_TIC80,
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TANDY_TRS80,
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UZEBOX,
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VECTREX,
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@ -123,7 +123,7 @@ namespace PlatformIds
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SHARP_X68000,
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MICROSOFT_XBOX,
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MICROSOFT_XBOX_360,
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SINCLAIR_Z_MACHINE,
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GAMEENGINE_Z_MACHINE,
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SINCLAIR_ZX81_SINCLAR,
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SINCLAIR_ZX_SPECTRUM,
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@ -52,7 +52,7 @@ const std::map<PlatformId, unsigned short> screenscraper_platformid_map {
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{ COMMODORE_CDTV, 129 },
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{ DAPHNE, 49 },
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{ INTELLIVISION, 115 },
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{ LUTRO, 206 },
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{ GAMEENGINE_LUTRO, 206 },
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{ APPLE_MACINTOSH, 146 },
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{ MICROSOFT_XBOX, 32 },
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{ MICROSOFT_XBOX_360, 33 },
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@ -84,9 +84,9 @@ const std::map<PlatformId, unsigned short> screenscraper_platformid_map {
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{ DOS, 135 },
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{ PC, 135 },
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{ NEC_PCFX, 72 },
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{ OPENBOR, 214 },
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{ GAMEENGINE_OPENBOR, 214 },
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{ TANGERINE_ORIC, 131 },
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{ SCUMMVM, 123},
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{ GAMEENGINE_SCUMMVM, 123},
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{ SEGA_32X, 19 },
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{ SEGA_CD, 20 },
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{ SEGA_DREAMCAST, 23 },
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@ -98,7 +98,7 @@ const std::map<PlatformId, unsigned short> screenscraper_platformid_map {
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{ SEGA_SG1000, 109 },
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{ SHARP_X1, 220},
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{ SHARP_X68000, 79},
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{ SOLARUS, 223 },
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{ GAMEENGINE_SOLARUS, 223 },
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{ SONY_PLAYSTATION, 57 },
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{ SONY_PLAYSTATION_2, 58 },
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{ SONY_PLAYSTATION_3, 59 },
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@ -107,7 +107,7 @@ const std::map<PlatformId, unsigned short> screenscraper_platformid_map {
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{ SAMCOUPE, 213 },
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{ SUPER_NINTENDO, 4 },
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{ NEC_SUPERGRAFX, 105 },
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{ TIC80, 222 },
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{ GAMEENGINE_TIC80, 222 },
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{ NEC_PC_8800, 221},
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{ NEC_PC_9800, 208},
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{ NEC_PC_ENGINE, 31 },
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