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Very minor code change.
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@ -548,7 +548,8 @@ template <typename T> void CarouselComponent<T>::render(const glm::mat4& parentT
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mRenderer->drawRect(0.0f, 0.0f, mSize.x, mSize.y, mCarouselColor, mCarouselColorEnd,
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mColorGradientHorizontal);
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bool isWheel {mType == CarouselType::VERTICAL_WHEEL || mType == CarouselType::HORIZONTAL_WHEEL};
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const bool isWheel {mType == CarouselType::VERTICAL_WHEEL ||
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mType == CarouselType::HORIZONTAL_WHEEL};
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// Draw the items.
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// itemSpacing will also include the size of the item itself.
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