mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Some minor code cleanup.
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parent
4cd24dbb0b
commit
1f0bf21675
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@ -95,9 +95,9 @@ namespace
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// and there is no console available, a new console window will be spawned.
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win64ConsoleType outputToConsole(bool allocConsole)
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{
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HANDLE outputHandle = nullptr;
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HWND consoleWindow = nullptr;
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win64ConsoleType consoleType = NO_CONSOLE;
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HANDLE outputHandle {nullptr};
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HWND consoleWindow {nullptr};
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win64ConsoleType consoleType {NO_CONSOLE};
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// Try to attach to a parent console process.
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if (AttachConsole(ATTACH_PARENT_PROCESS))
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@ -118,7 +118,7 @@ win64ConsoleType outputToConsole(bool allocConsole)
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// If we are attached to the parent console or we have opened a new console window,
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// then redirect stdin, stdout and stderr accordingly.
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if (consoleType == PARENT_CONSOLE || consoleType == ALLOCATED_CONSOLE) {
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FILE* fp = nullptr;
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FILE* fp {nullptr};
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freopen_s(&fp, "CONIN$", "rb", stdin);
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freopen_s(&fp, "CONOUT$", "wb", stdout);
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setvbuf(stdout, 0, _IONBF, 0);
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@ -204,7 +204,7 @@ bool parseArgs(int argc, char* argv[])
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// We need to process --home before any call to Settings::getInstance(),
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// because settings are loaded from the home path.
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for (int i = 1; i < argc; ++i) {
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for (int i {1}; i < argc; ++i) {
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if (strcmp(argv[i], "--home") == 0) {
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if (i >= argc - 1) {
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std::cerr << "Error: No home path supplied with \'--home'\n";
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@ -230,7 +230,7 @@ bool parseArgs(int argc, char* argv[])
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}
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}
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for (int i = 1; i < argc; ++i) {
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for (int i {1}; i < argc; ++i) {
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// Skip past --home flag as we already processed it.
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if (strcmp(argv[i], "--home") == 0) {
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++i; // Skip the argument value.
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@ -241,7 +241,7 @@ bool parseArgs(int argc, char* argv[])
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std::cerr << "Error: Invalid display index supplied.\n";
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return false;
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}
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int DisplayIndex = atoi(argv[i + 1]);
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int DisplayIndex {atoi(argv[i + 1])};
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Settings::getInstance()->setInt("DisplayIndex", DisplayIndex);
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settingsNeedSaving = true;
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++i;
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@ -251,15 +251,15 @@ bool parseArgs(int argc, char* argv[])
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std::cerr << "Error: Invalid resolution values supplied.\n";
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return false;
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}
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std::string widthArg = argv[i + 1];
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std::string heightArg = argv[i + 2];
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std::string widthArg {argv[i + 1]};
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std::string heightArg {argv[i + 2]};
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if (widthArg.find_first_not_of("0123456789") != std::string::npos ||
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heightArg.find_first_not_of("0123456789") != std::string::npos) {
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std::cerr << "Error: Invalid resolution values supplied.\n";
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return false;
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}
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int width = atoi(argv[i + 1]);
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int height = atoi(argv[i + 2]);
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int width {atoi(argv[i + 1])};
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int height {atoi(argv[i + 2])};
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if (width < 224 || height < 224 || width > 7680 || height > 7680 ||
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height < width / 4 || width < height / 2) {
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std::cerr << "Error: Unsupported resolution " << width << "x" << height
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@ -275,8 +275,8 @@ bool parseArgs(int argc, char* argv[])
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std::cerr << "Error: Invalid screensize values supplied.\n";
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return false;
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}
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int width = atoi(argv[i + 1]);
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int height = atoi(argv[i + 2]);
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int width {atoi(argv[i + 1])};
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int height {atoi(argv[i + 2])};
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Settings::getInstance()->setInt("ScreenWidth", width);
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Settings::getInstance()->setInt("ScreenHeight", height);
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i += 2;
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@ -286,8 +286,8 @@ bool parseArgs(int argc, char* argv[])
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std::cerr << "Error: Invalid screenoffset values supplied.\n";
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return false;
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}
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int x = atoi(argv[i + 1]);
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int y = atoi(argv[i + 2]);
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int x {atoi(argv[i + 1])};
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int y {atoi(argv[i + 2])};
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Settings::getInstance()->setInt("ScreenOffsetX", x);
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Settings::getInstance()->setInt("ScreenOffsetY", y);
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i += 2;
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@ -318,7 +318,7 @@ bool parseArgs(int argc, char* argv[])
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std::cerr << "Error: Invalid VSync value supplied.\n";
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return false;
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}
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bool vSync = (vSyncValue == "on" || vSyncValue == "1") ? true : false;
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bool vSync {(vSyncValue == "on" || vSyncValue == "1") ? true : false};
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Settings::getInstance()->setBool("VSync", vSync);
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++i;
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}
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@ -327,7 +327,7 @@ bool parseArgs(int argc, char* argv[])
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std::cerr << "Error: Invalid VRAM value supplied.\n";
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return false;
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}
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int maxVRAM = atoi(argv[i + 1]);
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int maxVRAM {atoi(argv[i + 1])};
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Settings::getInstance()->setInt("MaxVRAM", maxVRAM);
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settingsNeedSaving = true;
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++i;
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@ -421,8 +421,8 @@ bool parseArgs(int argc, char* argv[])
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bool checkApplicationHomeDirectory()
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{
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// Check that the application home directory exists, otherwise create it.
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std::string home = Utils::FileSystem::getHomePath();
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std::string applicationHome = home + "/.emulationstation";
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std::string home {Utils::FileSystem::getHomePath()};
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std::string applicationHome {home + "/.emulationstation"};
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if (!Utils::FileSystem::exists(applicationHome)) {
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#if defined(_WIN64)
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std::cout << "First startup, creating application home directory \""
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@ -499,7 +499,7 @@ void applicationLoop()
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int main(int argc, char* argv[])
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{
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const auto applicationStartTime = std::chrono::system_clock::now();
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const auto applicationStartTime {std::chrono::system_clock::now()};
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std::locale::global(std::locale("C"));
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@ -523,7 +523,7 @@ int main(int argc, char* argv[])
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}
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// Removing the write permission from the save state directory effectively disables
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// the functionality.
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std::string chmodCommand = "chmod 500 \"" + saveStateDir + "\"";
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std::string chmodCommand {"chmod 500 \"" + saveStateDir + "\""};
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system(chmodCommand.c_str());
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#endif
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@ -613,7 +613,7 @@ int main(int argc, char* argv[])
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// Create the themes directory in the application home folder. This is not required but
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// is rather a convenience in case the user wants to add additional themes.
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std::string themesDir = Utils::FileSystem::getHomePath() + "/.emulationstation/themes";
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std::string themesDir {Utils::FileSystem::getHomePath() + "/.emulationstation/themes"};
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if (!Utils::FileSystem::exists(themesDir)) {
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LOG(LogInfo) << "Creating themes directory \"" << themesDir << "\"...";
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Utils::FileSystem::createDirectory(themesDir);
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@ -624,7 +624,7 @@ int main(int argc, char* argv[])
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// Create the scripts directory in the application home folder. This is only required
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// for custom event scripts so it's also created as a convenience.
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std::string scriptsDir = Utils::FileSystem::getHomePath() + "/.emulationstation/scripts";
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std::string scriptsDir {Utils::FileSystem::getHomePath() + "/.emulationstation/scripts"};
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if (!Utils::FileSystem::exists(scriptsDir)) {
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LOG(LogInfo) << "Creating scripts directory \"" << scriptsDir << "\"...";
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Utils::FileSystem::createDirectory(scriptsDir);
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@ -662,8 +662,8 @@ int main(int argc, char* argv[])
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#if defined(_WIN64)
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// Hide taskbar if the setting for this is enabled.
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bool taskbarStateChanged = false;
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unsigned int taskbarState;
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bool taskbarStateChanged {false};
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unsigned int taskbarState {0};
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if (Settings::getInstance()->getBool("HideTaskbar")) {
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taskbarStateChanged = true;
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@ -680,7 +680,7 @@ int main(int argc, char* argv[])
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AudioManager::getInstance();
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MameNames::getInstance();
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ThemeData::populateThemeSets();
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loadSystemsReturnCode loadSystemsStatus = loadSystemConfigFile();
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loadSystemsReturnCode loadSystemsStatus {loadSystemConfigFile()};
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if (loadSystemsStatus) {
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// If there was an issue parsing the es_systems.xml file, display an error message.
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