Split the es_find_rules.xml and es_systems.xml files for Linux and BSD Unix into separate directories

This commit is contained in:
Leon Styhre 2023-12-16 22:02:52 +01:00
parent 0b20fedaf2
commit 1faa5575d9
6 changed files with 3354 additions and 495 deletions

View file

@ -50,15 +50,18 @@ void FindRules::loadFindRules()
LOG(LogInfo) << "Found custom find rules configuration file";
}
#if defined(_WIN64)
#if defined(__linux__)
filePath =
ResourceManager::getInstance().getResourcePath(":/systems/linux/es_find_rules.xml", false);
#elif defined(__ANDROID__)
filePath = ResourceManager::getInstance().getResourcePath(":/systems/android/es_find_rules.xml",
false);
#elif defined(_WIN64)
filePath = ResourceManager::getInstance().getResourcePath(":/systems/windows/es_find_rules.xml",
false);
#elif defined(__APPLE__)
filePath =
ResourceManager::getInstance().getResourcePath(":/systems/macos/es_find_rules.xml", false);
#elif defined(__ANDROID__)
filePath = ResourceManager::getInstance().getResourcePath(":/systems/android/es_find_rules.xml",
false);
#else
filePath =
ResourceManager::getInstance().getResourcePath(":/systems/unix/es_find_rules.xml", false);
@ -976,12 +979,14 @@ std::vector<std::string> SystemData::getConfigPath()
paths.emplace_back(path);
}
#if defined(_WIN64)
#if defined(__linux__)
path = ResourceManager::getInstance().getResourcePath(":/systems/linux/es_systems.xml", true);
#elif defined(__ANDROID__)
path = ResourceManager::getInstance().getResourcePath(":/systems/android/es_systems.xml", true);
#elif defined(_WIN64)
path = ResourceManager::getInstance().getResourcePath(":/systems/windows/es_systems.xml", true);
#elif defined(__APPLE__)
path = ResourceManager::getInstance().getResourcePath(":/systems/macos/es_systems.xml", true);
#elif defined(__ANDROID__)
path = ResourceManager::getInstance().getResourcePath(":/systems/android/es_systems.xml", true);
#else
path = ResourceManager::getInstance().getResourcePath(":/systems/unix/es_systems.xml", true);
#endif

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -1,5 +1,5 @@
<?xml version="1.0"?>
<!-- This is the ES-DE find rules configuration file for Unix -->
<!-- This is the ES-DE find rules configuration file for BSD Unix -->
<ruleList>
<emulator name="OS-SHELL">
<!-- Operating system shell -->
@ -11,51 +11,18 @@
<emulator name="RETROARCH">
<rule type="systempath">
<entry>retroarch</entry>
<entry>org.libretro.RetroArch</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/RetroArch-Linux*.AppImage</entry>
<entry>~/.local/share/applications/RetroArch-Linux*.AppImage</entry>
<entry>~/.local/bin/RetroArch-Linux*.AppImage</entry>
<entry>~/bin/RetroArch-Linux*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/org.libretro.RetroArch</entry>
<entry>~/.local/share/flatpak/exports/bin/org.libretro.RetroArch</entry>
</rule>
</emulator>
<core name="RETROARCH">
<rule type="corepath">
<!-- Non-portable AppImage and compiled from source -->
<!-- Compiled from source -->
<entry>~/.config/retroarch/cores</entry>
<!-- Portable AppImage -->
<entry>~/Applications/RetroArch-Linux-x86_64.AppImage.home/.config/retroarch/cores</entry>
<entry>~/.local/share/applications/RetroArch-Linux-x86_64.AppImage.home/.config/retroarch/cores</entry>
<entry>~/.local/bin/RetroArch-Linux-x86_64.AppImage.home/.config/retroarch/cores</entry>
<entry>~/bin/RetroArch-Linux-x86_64.AppImage.home/.config/retroarch/cores</entry>
<!-- Flatpak package -->
<entry>~/.var/app/org.libretro.RetroArch/config/retroarch/cores</entry>
<!-- Snap package -->
<entry>~/snap/retroarch/current/.config/retroarch/cores</entry>
<!-- Ubuntu and Linux Mint repository -->
<entry>/usr/lib/x86_64-linux-gnu/libretro</entry>
<!-- Fedora repository -->
<entry>/usr/lib64/libretro</entry>
<!-- Manjaro repository -->
<entry>/usr/lib/libretro</entry>
<!-- FreeBSD and OpenBSD repository -->
<entry>/usr/local/lib/libretro</entry>
<!-- NetBSD repository -->
<entry>/usr/pkg/lib/libretro</entry>
</rule>
</core>
<emulator name="3DSEN-WINDOWS">
<!-- Nintendo NES and Famicom emulator 3dSen -->
<rule type="staticpath">
<entry>~/Applications/3dSen/3dSen.exe</entry>
<entry>~/.local/share/applications/3dSen/3dSen.exe</entry>
<entry>~/.local/bin/3dSen/3dSen.exe</entry>
<entry>~/bin/3dSen/3dSen.exe</entry>
</rule>
</emulator>
<emulator name="ADVANCEMAME">
<!-- Arcade emulator AdvanceMAME -->
<rule type="systempath">
@ -84,64 +51,30 @@
<!-- Multi-system emulator ares -->
<rule type="systempath">
<entry>ares</entry>
<entry>dev.ares.ares</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/dev.ares.ares</entry>
<entry>~/.local/share/flatpak/exports/bin/dev.ares.ares</entry>
</rule>
</emulator>
<emulator name="ATARI800">
<!-- Atari 8-bit computer emulator Atari800 -->
<rule type="systempath">
<entry>atari800</entry>
<entry>atari800-jz.atari800</entry>
</rule>
</emulator>
<emulator name="BASILISKII">
<!-- Macintosh 68k emulator Basilisk II -->
<rule type="systempath">
<entry>BasiliskII</entry>
<entry>net.cebix.basilisk</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/BasiliskII*.AppImage</entry>
<entry>~/.local/share/applications/BasiliskII*.AppImage</entry>
<entry>~/.local/bin/BasiliskII*.AppImage</entry>
<entry>~/bin/BasiliskII*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/net.cebix.basilisk</entry>
<entry>~/.local/share/flatpak/exports/bin/net.cebix.basilisk</entry>
</rule>
</emulator>
<emulator name="BIGPEMU-WINDOWS">
<!-- Atari Jaguar emulator BigPEmu -->
<rule type="staticpath">
<entry>~/Applications/BigPEmu/BigPEmu.exe</entry>
<entry>~/.local/share/applications/BigPEmu/BigPEmu.exe</entry>
<entry>~/.local/bin/BigPEmu/BigPEmu.exe</entry>
<entry>~/bin/BigPEmu/BigPEmu.exe</entry>
</rule>
</emulator>
<emulator name="BLASTEM">
<!-- Sega Mega Drive/Genesis emulator BlastEm -->
<rule type="systempath">
<entry>blastem</entry>
<entry>com.retrodev.blastem</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/com.retrodev.blastem</entry>
<entry>~/.local/share/flatpak/exports/bin/com.retrodev.blastem</entry>
</rule>
</emulator>
<emulator name="BSNES">
<!-- Super Nintendo/Super Famicom emulator bsnes -->
<rule type="systempath">
<entry>bsnes</entry>
<entry>dev.bsnes.bsnes</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/dev.bsnes.bsnes</entry>
<entry>~/.local/share/flatpak/exports/bin/dev.bsnes.bsnes</entry>
</rule>
</emulator>
<emulator name="CEMU">
@ -151,34 +84,16 @@
<entry>Cemu</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/Cemu*.AppImage</entry>
<entry>~/.local/share/applications/Cemu*.AppImage</entry>
<entry>~/.local/bin/Cemu*.AppImage</entry>
<entry>~/bin/Cemu*.AppImage</entry>
<entry>~/Applications/Cemu/Cemu</entry>
<entry>~/.local/share/applications/Cemu/Cemu</entry>
<entry>~/.local/bin/Cemu/Cemu</entry>
<entry>~/bin/Cemu/Cemu</entry>
<entry>/var/lib/flatpak/exports/bin/info.cemu.Cemu</entry>
<entry>~/.local/share/flatpak/exports/bin/info.cemu.Cemu</entry>
</rule>
</emulator>
<emulator name="CITRA">
<!-- Nintendo 3DS emulator Citra -->
<rule type="systempath">
<entry>citra</entry>
<entry>citra-emu.citra-nightly</entry>
<entry>org.citra_emu.citra</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/citra-qt*.AppImage</entry>
<entry>~/.local/share/applications/citra-qt*.AppImage</entry>
<entry>~/.local/bin/citra-qt*.AppImage</entry>
<entry>~/bin/citra-qt*.AppImage</entry>
<entry>~/.citra/canary/citra-qt.AppImage</entry>
<entry>~/.citra/nightly/citra-qt.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/org.citra_emu.citra</entry>
<entry>~/.local/share/flatpak/exports/bin/org.citra_emu.citra</entry>
</rule>
</emulator>
<emulator name="CPCEMU">
@ -202,62 +117,28 @@
<entry>~/bin/CSpect/CSpect.exe</entry>
</rule>
</emulator>
<emulator name="DEMUL-WINDOWS">
<!-- Sega Dreamcast emulator Demul -->
<rule type="staticpath">
<entry>~/Applications/demul/demul.exe</entry>
<entry>~/.local/share/applications/demul/demul.exe</entry>
<entry>~/.local/bin/demul/demul.exe</entry>
<entry>~/bin/demul/demul.exe</entry>
</rule>
</emulator>
<emulator name="DESMUME">
<!-- Nintendo DS emulator DeSmuME -->
<rule type="systempath">
<entry>desmume</entry>
<entry>org.desmume.DeSmuME</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/org.desmume.DeSmuME</entry>
<entry>~/.local/share/flatpak/exports/bin/org.desmume.DeSmuME</entry>
</rule>
</emulator>
<emulator name="DOLPHIN">
<!-- Nintendo GameCube and Wii emulator Dolphin -->
<rule type="systempath">
<entry>dolphin-emu</entry>
<entry>dolphin-emulator.dolphin-emu</entry>
<entry>org.DolphinEmu.dolphin-emu</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/Dolphin_Emulator*.AppImage</entry>
<entry>~/.local/share/applications/Dolphin_Emulator*.AppImage</entry>
<entry>~/.local/bin/Dolphin_Emulator*.AppImage</entry>
<entry>~/bin/Dolphin_Emulator*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/org.DolphinEmu.dolphin-emu</entry>
<entry>~/.local/share/flatpak/exports/bin/org.DolphinEmu.dolphin-emu</entry>
</rule>
</emulator>
<emulator name="DOSBOX-STAGING">
<!-- DOS emulator DOSBox Staging -->
<rule type="systempath">
<entry>dosbox-staging</entry>
<entry>io.github.dosbox-staging</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/io.github.dosbox-staging</entry>
<entry>~/.local/share/flatpak/exports/bin/io.github.dosbox-staging</entry>
</rule>
</emulator>
<emulator name="DOSBOX-X">
<!-- DOS emulator DOSBox-X -->
<rule type="systempath">
<entry>dosbox-x</entry>
<entry>com.dosbox_x.DOSBox-X</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/com.dosbox_x.DOSBox-X</entry>
<entry>~/.local/share/flatpak/exports/bin/com.dosbox_x.DOSBox-X</entry>
</rule>
</emulator>
<emulator name="DUCKSTATION">
@ -265,23 +146,6 @@
<rule type="systempath">
<entry>duckstation-nogui</entry>
<entry>duckstation-qt</entry>
<entry>org.duckstation.DuckStation</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/DuckStation*.AppImage</entry>
<entry>~/.local/share/applications/DuckStation*.AppImage</entry>
<entry>~/.local/bin/DuckStation*.AppImage</entry>
<entry>~/bin/DuckStation*.AppImage</entry>
<entry>~/Applications/duckstation-nogui*.AppImage</entry>
<entry>~/.local/share/applications/duckstation-nogui*.AppImage</entry>
<entry>~/.local/bin/duckstation-nogui*.AppImage</entry>
<entry>~/bin/duckstation-nogui*.AppImage</entry>
<entry>~/Applications/duckstation-qt*.AppImage</entry>
<entry>~/.local/share/applications/duckstation-qt*.AppImage</entry>
<entry>~/.local/bin/duckstation-qt*.AppImage</entry>
<entry>~/bin/duckstation-qt*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/org.duckstation.DuckStation</entry>
<entry>~/.local/share/flatpak/exports/bin/org.duckstation.DuckStation</entry>
</rule>
</emulator>
<emulator name="EASYRPG">
@ -301,21 +165,6 @@
<rule type="systempath">
<entry>eka2l1_qt</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/EKA2L1*.AppImage</entry>
<entry>~/.local/share/applications/EKA2L1*.AppImage</entry>
<entry>~/.local/bin/EKA2L1*.AppImage</entry>
<entry>~/bin/EKA2L1*.AppImage</entry>
</rule>
</emulator>
<emulator name="EKA2L1-WINDOWS">
<!-- Symbian and Nokia N-Gage emulator EKA2L1 -->
<rule type="staticpath">
<entry>~/Applications/EKA2L1/eka2l1_qt.exe</entry>
<entry>~/.local/share/applications/EKA2L1/eka2l1_qt.exe</entry>
<entry>~/.local/bin/EKA2L1/eka2l1_qt.exe</entry>
<entry>~/bin/EKA2L1/eka2l1_qt.exe</entry>
</rule>
</emulator>
<emulator name="FINALBURN-NEO">
<!-- Arcade emulator FinalBurn Neo -->
@ -333,15 +182,6 @@
<!-- Sega Dreamcast emulator Flycast -->
<rule type="systempath">
<entry>flycast</entry>
<entry>org.flycast.Flycast</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/flycast-x86*.AppImage</entry>
<entry>~/.local/share/applications/flycast-x86*.AppImage</entry>
<entry>~/.local/bin/flycast-x86*.AppImage</entry>
<entry>~/bin/flycast-x86*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/org.flycast.Flycast</entry>
<entry>~/.local/share/flatpak/exports/bin/org.flycast.Flycast</entry>
</rule>
</emulator>
<emulator name="FLYCAST-DOJO">
@ -349,12 +189,6 @@
<rule type="systempath">
<entry>flycast-dojo</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/flycast-dojo*.AppImage</entry>
<entry>~/.local/share/applications/flycast-dojo*.AppImage</entry>
<entry>~/.local/bin/flycast-dojo*.AppImage</entry>
<entry>~/bin/flycast-dojo*.AppImage</entry>
</rule>
</emulator>
<emulator name="FS-UAE">
<!-- Commodore Amiga emulator FS-UAE -->
@ -362,35 +196,17 @@
<entry>fs-uae-launcher</entry>
<entry>fsuae.launcher</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/net.fsuae.FS-UAE|flatpak run --command=fs-uae-launcher net.fsuae.FS-UAE</entry>
<entry>~/.local/share/flatpak/exports/bin/net.fsuae.FS-UAE|flatpak run --command=fs-uae-launcher net.fsuae.FS-UAE</entry>
</rule>
</emulator>
<emulator name="FUSE">
<!-- Sinclair ZX Spectrum emulator Fuse -->
<rule type="systempath">
<entry>fuse</entry>
<entry>net.sf.fuse_emulator</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/net.sf.fuse_emulator</entry>
<entry>~/.local/share/flatpak/exports/bin/net.sf.fuse_emulator</entry>
</rule>
</emulator>
<emulator name="GARGOYLE">
<!-- Interactive fiction player Gargoyle -->
<rule type="systempath">
<entry>gargoyle</entry>
<entry>io.github.garglk.Gargoyle</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/Gargoyle*.AppImage</entry>
<entry>~/.local/share/applications/Gargoyle*.AppImage</entry>
<entry>~/.local/bin/Gargoyle*.AppImage</entry>
<entry>~/bin/Gargoyle*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/io.github.garglk.Gargoyle</entry>
<entry>~/.local/share/flatpak/exports/bin/io.github.garglk.Gargoyle</entry>
</rule>
</emulator>
<emulator name="GEARBOY">
@ -405,24 +221,10 @@
<entry>~/bin/gearboy/gearboy</entry>
</rule>
</emulator>
<emulator name="GOPHER2600">
<!-- Atari 2600 emulator Gopher2600 -->
<rule type="staticpath">
<entry>~/Applications/gopher2600/gopher2600_linux_amd64</entry>
<entry>~/.local/share/applications/gopher2600/gopher2600_linux_amd64</entry>
<entry>~/.local/bin/gopher2600/gopher2600_linux_amd64</entry>
<entry>~/bin/gopher2600/gopher2600_linux_amd64</entry>
</rule>
</emulator>
<emulator name="HATARI">
<!-- Atari ST/STE/TT/Falcon emulator Hatari -->
<rule type="systempath">
<entry>hatari</entry>
<entry>org.tuxfamily.hatari</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/org.tuxfamily.hatari</entry>
<entry>~/.local/share/flatpak/exports/bin/org.tuxfamily.hatari</entry>
</rule>
</emulator>
<emulator name="HYPSEUS-SINGE">
@ -461,24 +263,10 @@
<entry>~/bin/linapple/linapple</entry>
</rule>
</emulator>
<emulator name="M2EMULATOR-WINDOWS">
<!-- Sega Model 2 Emulator -->
<rule type="staticpath">
<entry>~/Applications/m2emulator/EMULATOR.EXE</entry>
<entry>~/.local/share/applications/m2emulator/EMULATOR.EXE</entry>
<entry>~/.local/bin/m2emulator/EMULATOR.EXE</entry>
<entry>~/bin/m2emulator/EMULATOR.EXE</entry>
</rule>
</emulator>
<emulator name="MAME">
<!-- Arcade emulator MAME -->
<rule type="systempath">
<entry>mame</entry>
<entry>org.mamedev.MAME</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/org.mamedev.MAME</entry>
<entry>~/.local/share/flatpak/exports/bin/org.mamedev.MAME</entry>
</rule>
</emulator>
<emulator name="MEDNAFEN">
@ -486,21 +274,12 @@
<rule type="systempath">
<entry>mednafen</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/com.github.AmatCoder.mednaffe|flatpak run --command=mednafen com.github.AmatCoder.mednaffe</entry>
<entry>~/.local/share/flatpak/exports/bin/com.github.AmatCoder.mednaffe|flatpak run --command=mednafen com.github.AmatCoder.mednaffe</entry>
</rule>
</emulator>
<emulator name="MELONDS">
<!-- Nintendo DS and DSi emulator melonDS -->
<rule type="systempath">
<entry>melonds</entry>
<entry>melonDS</entry>
<entry>net.kuribo64.melonDS</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/net.kuribo64.melonDS</entry>
<entry>~/.local/share/flatpak/exports/bin/net.kuribo64.melonDS</entry>
</rule>
</emulator>
<emulator name="MESEN">
@ -508,60 +287,30 @@
<rule type="systempath">
<entry>mesen2</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/Mesen*.AppImage</entry>
<entry>~/.local/share/applications/Mesen*.AppImage</entry>
<entry>~/.local/bin/Mesen*.AppImage</entry>
<entry>~/bin/Mesen*.AppImage</entry>
</rule>
</emulator>
<emulator name="MGBA">
<!-- Nintendo Game Boy Advance emulator mGBA -->
<rule type="systempath">
<entry>mgba</entry>
<entry>mgba-qt</entry>
<entry>io.mgba.mGBA</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/mGBA*.AppImage</entry>
<entry>~/.local/share/applications/mGBA*.AppImage</entry>
<entry>~/.local/bin/mGBA*.AppImage</entry>
<entry>~/bin/mGBA*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/io.mgba.mGBA</entry>
<entry>~/.local/share/flatpak/exports/bin/io.mgba.mGBA</entry>
</rule>
</emulator>
<emulator name="MUPEN64PLUS">
<!-- Nintendo 64 emulator Mupen64Plus -->
<rule type="systempath">
<entry>m64p</entry>
<entry>io.github.m64p.m64p</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/io.github.m64p.m64p</entry>
<entry>~/.local/share/flatpak/exports/bin/io.github.m64p.m64p</entry>
</rule>
</emulator>
<emulator name="NESTOPIA-UE">
<!-- Nintendo NES and Famicom emulator Nestopia UE -->
<rule type="systempath">
<entry>nestopia</entry>
<entry>ca._0ldsk00l.Nestopia</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/ca._0ldsk00l.Nestopia</entry>
<entry>~/.local/share/flatpak/exports/bin/ca._0ldsk00l.Nestopia</entry>
</rule>
</emulator>
<emulator name="OPENMSX">
<!-- MSX home computer emulator openMSX -->
<rule type="systempath">
<entry>openmsx</entry>
<entry>org.openmsx.openMSX</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/org.openmsx.openMSX</entry>
<entry>~/.local/share/flatpak/exports/bin/org.openmsx.openMSX</entry>
</rule>
</emulator>
<emulator name="ORICUTRON">
@ -580,27 +329,7 @@
<!-- Sony PlayStation 2 emulator PCSX2 -->
<rule type="systempath">
<entry>pcsx2-qt</entry>
<entry>net.pcsx2.PCSX2</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/pcsx2*.AppImage</entry>
<entry>~/.local/share/applications/pcsx2*.AppImage</entry>
<entry>~/.local/bin/pcsx2*.AppImage</entry>
<entry>~/bin/pcsx2*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/net.pcsx2.PCSX2</entry>
<entry>~/.local/share/flatpak/exports/bin/net.pcsx2.PCSX2</entry>
</rule>
</emulator>
<emulator name="PCSX2-LEGACY">
<!-- Sony PlayStation 2 emulator PCSX2 (legacy) -->
<rule type="systempath">
<entry>PCSX2</entry>
<entry>pcsx2</entry>
<entry>net.pcsx2.PCSX2</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/net.pcsx2.PCSX2</entry>
<entry>~/.local/share/flatpak/exports/bin/net.pcsx2.PCSX2</entry>
</rule>
</emulator>
<emulator name="PICO-8">
@ -615,31 +344,12 @@
<entry>~/bin/pico-8/pico8</entry>
</rule>
</emulator>
<emulator name="PLAY!">
<!-- Sony PlayStation 2 emulator Play! -->
<rule type="systempath">
<entry>org.purei.Play</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/Play!*.AppImage</entry>
<entry>~/.local/share/applications/Play!*.AppImage</entry>
<entry>~/.local/bin/Play!*.AppImage</entry>
<entry>~/bin/Play!*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/org.purei.Play</entry>
<entry>~/.local/share/flatpak/exports/bin/org.purei.Play</entry>
</rule>
</emulator>
<emulator name="PPSSPP">
<!-- Sony PlayStation Portable emulator PPSSPP -->
<rule type="systempath">
<entry>ppsspp-emu.ppsspp-sdl</entry>
<entry>PPSSPPSDL</entry>
<entry>PPSSPPQt</entry>
<entry>org.ppsspp.PPSSPP</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/org.ppsspp.PPSSPP</entry>
<entry>~/.local/share/flatpak/exports/bin/org.ppsspp.PPSSPP</entry>
</rule>
</emulator>
<emulator name="PRBOOM-PLUS">
@ -652,20 +362,6 @@
<!-- PrimeHack, fork of Nintendo GameCube and Wii emulator Dolphin -->
<rule type="systempath">
<entry>primehack</entry>
<entry>io.github.shiiion.primehack</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/io.github.shiiion.primehack</entry>
<entry>~/.local/share/flatpak/exports/bin/io.github.shiiion.primehack</entry>
</rule>
</emulator>
<emulator name="PROTON">
<!-- Microsoft Windows compatibility layer Proton -->
<rule type="staticpath">
<entry>~/Applications/Proton/wine*.AppImage</entry>
<entry>~/.local/share/applications/Proton/wine*.AppImage</entry>
<entry>~/.local/bin/Proton/wine*.AppImage</entry>
<entry>~/bin/Proton/wine*.AppImage</entry>
</rule>
</emulator>
<emulator name="PUNES">
@ -708,31 +404,12 @@
<!-- Nintendo 64 emulator Rosalie's Mupen GUI -->
<rule type="systempath">
<entry>RMG</entry>
<entry>com.github.Rosalie241.RMG</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/RMG*.AppImage</entry>
<entry>~/.local/share/applications/RMG*.AppImage</entry>
<entry>~/.local/bin/RMG*.AppImage</entry>
<entry>~/bin/RMG*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/com.github.Rosalie241.RMG</entry>
<entry>~/.local/share/flatpak/exports/bin/com.github.Rosalie241.RMG</entry>
</rule>
</emulator>
<emulator name="RPCS3">
<!-- Sony PlayStation 3 emulator RPCS3 -->
<rule type="systempath">
<entry>rpcs3</entry>
<entry>rpcs3-emu.rpcs3</entry>
<entry>net.rpcs3.RPCS3</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/rpcs3*.AppImage</entry>
<entry>~/.local/share/applications/rpcs3*.AppImage</entry>
<entry>~/.local/bin/rpcs3*.AppImage</entry>
<entry>~/bin/rpcs3*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/net.rpcs3.RPCS3</entry>
<entry>~/.local/share/flatpak/exports/bin/net.rpcs3.RPCS3</entry>
</rule>
</emulator>
<emulator name="RUFFLE">
@ -752,11 +429,8 @@
<rule type="systempath">
<entry>Ryujinx</entry>
<entry>Ryujinx.Ava</entry>
<entry>org.ryujinx.Ryujinx</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/org.ryujinx.Ryujinx</entry>
<entry>~/.local/share/flatpak/exports/bin/org.ryujinx.Ryujinx</entry>
<entry>~/Applications/publish/Ryujinx</entry>
<entry>~/.local/share/applications/publish/Ryujinx</entry>
<entry>~/.local/bin/publish/Ryujinx</entry>
@ -771,22 +445,12 @@
<!-- Nintendo Game Boy and Game Boy Color emulator SameBoy -->
<rule type="systempath">
<entry>sameboy</entry>
<entry>io.github.sameboy.SameBoy</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/io.github.sameboy.SameBoy</entry>
<entry>~/.local/share/flatpak/exports/bin/io.github.sameboy.SameBoy</entry>
</rule>
</emulator>
<emulator name="SCUMMVM">
<!-- ScummVM game engine -->
<rule type="systempath">
<entry>scummvm</entry>
<entry>org.scummvm.ScummVM</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/org.scummvm.ScummVM</entry>
<entry>~/.local/share/flatpak/exports/bin/org.scummvm.ScummVM</entry>
</rule>
</emulator>
<emulator name="SDL2TRS">
@ -806,12 +470,6 @@
<rule type="systempath">
<entry>SheepShaver</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/SheepShaver*.AppImage</entry>
<entry>~/.local/share/applications/SheepShaver*.AppImage</entry>
<entry>~/.local/bin/SheepShaver*.AppImage</entry>
<entry>~/bin/SheepShaver*.AppImage</entry>
</rule>
</emulator>
<emulator name="SIMCOUPE">
<!-- SAM Coupé emulator SimCoupé -->
@ -829,11 +487,6 @@
<!-- Nintendo 64 emulator simple64 -->
<rule type="systempath">
<entry>simple64-gui</entry>
<entry>io.github.simple64.simple64</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/io.github.simple64.simple64</entry>
<entry>~/.local/share/flatpak/exports/bin/io.github.simple64.simple64</entry>
</rule>
</emulator>
<emulator name="SKYEMU">
@ -853,15 +506,6 @@
<rule type="systempath">
<entry>snes9x</entry>
<entry>snes9x-gtk</entry>
<entry>com.snes9x.Snes9x</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/Snes9x*.AppImage</entry>
<entry>~/.local/share/applications/Snes9x*.AppImage</entry>
<entry>~/.local/bin/Snes9x*.AppImage</entry>
<entry>~/bin/Snes9x*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/com.snes9x.Snes9x</entry>
<entry>~/.local/share/flatpak/exports/bin/com.snes9x.Snes9x</entry>
</rule>
</emulator>
<emulator name="SOLARUS">
@ -870,10 +514,6 @@
<entry>solarus-run</entry>
<entry>solarus.run</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/org.solarus_games.solarus.Launcher|flatpak run --command=solarus-run org.solarus_games.solarus.Launcher</entry>
<entry>~/.local/share/flatpak/exports/bin/org.solarus_games.solarus.Launcher|flatpak run --command=solarus-run org.solarus_games.solarus.Launcher</entry>
</rule>
</emulator>
<emulator name="STEAM">
<!-- Valve Steam -->
@ -885,11 +525,6 @@
<!-- Atari 2600 emulator Stella -->
<rule type="systempath">
<entry>stella</entry>
<entry>io.github.stella_emu.Stella</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/io.github.stella_emu.Stella</entry>
<entry>~/.local/share/flatpak/exports/bin/io.github.stella_emu.Stella</entry>
</rule>
</emulator>
<emulator name="SUPERMODEL">
@ -902,19 +537,12 @@
<entry>~/.local/share/applications/Supermodel/supermodel</entry>
<entry>~/.local/bin/Supermodel/supermodel</entry>
<entry>~/bin/Supermodel/supermodel</entry>
<entry>/var/lib/flatpak/exports/bin/com.supermodel3.Supermodel</entry>
<entry>~/.local/share/flatpak/exports/bin/com.supermodel3.Supermodel</entry>
</rule>
</emulator>
<emulator name="TIC-80">
<!-- TIC-80 Fantasy Computer (game engine) -->
<rule type="systempath">
<entry>tic80</entry>
<entry>com.tic80.TIC_80</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/com.tic80.TIC_80</entry>
<entry>~/.local/share/flatpak/exports/bin/com.tic80.TIC_80</entry>
</rule>
</emulator>
<emulator name="TRIFORCE">
@ -922,12 +550,6 @@
<rule type="systempath">
<entry>dolphin-emu-triforce</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/dolphin-emu-triforce*.AppImage</entry>
<entry>~/.local/share/applications/dolphin-emu-triforce*.AppImage</entry>
<entry>~/.local/bin/dolphin-emu-triforce*.AppImage</entry>
<entry>~/bin/dolphin-emu-triforce*.AppImage</entry>
</rule>
</emulator>
<emulator name="TSUGARU">
<!-- Fujitsu FM Towns emulator Tsugaru -->
@ -948,34 +570,18 @@
<!-- Commodore 8-bit computer emulator VICE (x64sc accurate) -->
<rule type="systempath">
<entry>x64sc</entry>
<entry>vice-jz.x64sc</entry>
<entry>net.sf.VICE</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/net.sf.VICE</entry>
<entry>~/.local/share/flatpak/exports/bin/net.sf.VICE</entry>
</rule>
</emulator>
<emulator name="VICE-XPLUS4">
<!-- Commodore 8-bit computer emulator VICE (xplus4) -->
<rule type="systempath">
<entry>xplus4</entry>
<entry>vice-jz.xplus4</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/net.sf.VICE|flatpak run --command=xplus4 net.sf.VICE</entry>
<entry>~/.local/share/flatpak/exports/bin/net.sf.VICE|flatpak run --command=xplus4 net.sf.VICE</entry>
</rule>
</emulator>
<emulator name="VICE-XVIC">
<!-- Commodore 8-bit computer emulator VICE (xvic) -->
<rule type="systempath">
<entry>xvic</entry>
<entry>vice-jz.xvic</entry>
</rule>
<rule type="staticpath">
<entry>/var/lib/flatpak/exports/bin/net.sf.VICE|flatpak run --command=xvic net.sf.VICE</entry>
<entry>~/.local/share/flatpak/exports/bin/net.sf.VICE|flatpak run --command=xvic net.sf.VICE</entry>
</rule>
</emulator>
<emulator name="VISUAL-PINBALL">
@ -1007,37 +613,6 @@
<!-- Microsoft Xbox emulator xemu -->
<rule type="systempath">
<entry>xemu</entry>
<entry>app.xemu.xemu</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/xemu*.AppImage</entry>
<entry>~/.local/share/applications/xemu*.AppImage</entry>
<entry>~/.local/bin/xemu*.AppImage</entry>
<entry>~/bin/xemu*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/app.xemu.xemu</entry>
<entry>~/.local/share/flatpak/exports/bin/app.xemu.xemu</entry>
</rule>
</emulator>
<emulator name="WINE">
<!-- Microsoft Windows compatibility layer Wine -->
<rule type="staticpath">
<entry>~/Applications/Wine/wine*.AppImage</entry>
<entry>~/.local/share/applications/Wine/wine*.AppImage</entry>
<entry>~/.local/bin/Wine/wine*.AppImage</entry>
<entry>~/bin/Wine/wine*.AppImage</entry>
</rule>
</emulator>
<emulator name="XENIA-WINDOWS">
<!-- Microsoft Xbox 360 emulator xenia -->
<rule type="staticpath">
<entry>~/Applications/xenia/xenia.exe</entry>
<entry>~/.local/share/applications/xenia/xenia.exe</entry>
<entry>~/.local/bin/xenia/xenia.exe</entry>
<entry>~/bin/xenia/xenia.exe</entry>
<entry>~/Applications/xenia/xenia_canary.exe</entry>
<entry>~/.local/share/applications/xenia/xenia_canary.exe</entry>
<entry>~/.local/bin/xenia/xenia_canary.exe</entry>
<entry>~/bin/xenia/xenia_canary.exe</entry>
</rule>
</emulator>
<emulator name="XROAR">
@ -1056,15 +631,6 @@
<!-- Nintendo Switch emulator Yuzu -->
<rule type="systempath">
<entry>yuzu</entry>
<entry>org.yuzu_emu.yuzu</entry>
</rule>
<rule type="staticpath">
<entry>~/Applications/yuzu*.AppImage</entry>
<entry>~/.local/share/applications/yuzu*.AppImage</entry>
<entry>~/.local/bin/yuzu*.AppImage</entry>
<entry>~/bin/yuzu*.AppImage</entry>
<entry>/var/lib/flatpak/exports/bin/org.yuzu_emu.yuzu</entry>
<entry>~/.local/share/flatpak/exports/bin/org.yuzu_emu.yuzu</entry>
</rule>
</emulator>
<emulator name="ZESARUX">

View file

@ -1,5 +1,5 @@
<?xml version="1.0"?>
<!-- This is the ES-DE game systems configuration file for Unix -->
<!-- This is the ES-DE game systems configuration file for BSD Unix -->
<systemList>
<system>
<name>3do</name>
@ -193,7 +193,6 @@
<command label="Stella">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/stella_libretro.so %ROM%</command>
<command label="Stella 2014">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/stella2014_libretro.so %ROM%</command>
<command label="Stella (Standalone)">%EMULATOR_STELLA% %ROM%</command>
<command label="Gopher2600 (Standalone)">%EMULATOR_GOPHER2600% %ROM%</command>
<command label="ares (Standalone)">%EMULATOR_ARES% --fullscreen --system "Atari 2600" %ROM%</command>
<platform>atari2600</platform>
<theme>atari2600</theme>
@ -237,8 +236,6 @@
<extension>.abs .ABS .bin .BIN .cdi .CDI .cof .COF .cue .CUE .j64 .J64 .jag .JAG .prg .PRG .rom .ROM .7z .7Z .zip .ZIP</extension>
<command label="Virtual Jaguar">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/virtualjaguar_libretro.so %ROM%</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/atarijaguar jaguar -cart %ROM%</command>
<command label="BigPEmu (Wine)">%STARTDIR%=%EMUDIR% %PRECOMMAND_WINE% %EMULATOR_BIGPEMU-WINDOWS% %ROM%</command>
<command label="BigPEmu (Proton)">%STARTDIR%=%EMUDIR% %PRECOMMAND_PROTON% %EMULATOR_BIGPEMU-WINDOWS% %ROM%</command>
<platform>atarijaguar</platform>
<theme>atarijaguar</theme>
</system>
@ -246,9 +243,8 @@
<name>atarijaguarcd</name>
<fullname>Atari Jaguar CD</fullname>
<path>%ROMPATH%/atarijaguarcd</path>
<extension>.abs .ABS .bin .BIN .cdi .CDI .cof .COF .cue .CUE .j64 .J64 .jag .JAG .prg .PRG .rom .ROM .7z .7Z .zip .ZIP</extension>
<command label="BigPEmu (Wine)">%STARTDIR%=%EMUDIR% %PRECOMMAND_WINE% %EMULATOR_BIGPEMU-WINDOWS% %ROM%</command>
<command label="BigPEmu (Proton)">%STARTDIR%=%EMUDIR% %PRECOMMAND_PROTON% %EMULATOR_BIGPEMU-WINDOWS% %ROM%</command>
<extension>.7z .7Z .zip .ZIP</extension>
<command>PLACEHOLDER %ROM%</command>
<platform>atarijaguarcd</platform>
<theme>atarijaguarcd</theme>
</system>
@ -394,7 +390,6 @@
<command label="Flycast Dojo (Standalone)">%EMULATOR_FLYCAST-DOJO% %ROM%</command>
<command label="Kronos">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/kronos_libretro.so %ROM%</command>
<command label="Mednafen [Sega Saturn] (Standalone)">%EMULATOR_MEDNAFEN% -force_module ss %ROM%</command>
<command label="Play! (Standalone)">%EMULATOR_PLAY!% --disc %ROM%</command>
<command label="RPCS3 Shortcut (Standalone)">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="Triforce (Standalone)">%INJECT%=%BASENAME%.esprefix %EMULATOR_TRIFORCE% -b -e %ROM%</command>
<command label="xemu (Standalone)">%INJECT%=%BASENAME%.esprefix %EMULATOR_XEMU% -dvd_path %ROM%</command>
@ -499,11 +494,9 @@
<name>desktop</name>
<fullname>Desktop Applications</fullname>
<path>%ROMPATH%/desktop</path>
<extension>.AppImage .desktop .sh</extension>
<extension>.desktop .sh</extension>
<command label="Suspend ES-DE">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="Keep ES-DE running">%RUNINBACKGROUND% %ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="AppImage (Suspend ES-DE)">%EMULATOR_OS-SHELL% -c "%ROM%"</command>
<command label="AppImage (Keep ES-DE running)">%RUNINBACKGROUND% %EMULATOR_OS-SHELL% -c "%ROM%"</command>
<platform>pcwindows</platform>
<theme>desktop</theme>
</system>
@ -580,11 +573,9 @@
<name>emulators</name>
<fullname>Emulators</fullname>
<path>%ROMPATH%/emulators</path>
<extension>.AppImage .desktop .sh</extension>
<extension>.desktop .sh</extension>
<command label="Suspend ES-DE">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="Keep ES-DE running">%RUNINBACKGROUND% %ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="AppImage (Suspend ES-DE)">%EMULATOR_OS-SHELL% -c "%ROM%"</command>
<command label="AppImage (Keep ES-DE running)">%RUNINBACKGROUND% %EMULATOR_OS-SHELL% -c "%ROM%"</command>
<platform>pcwindows</platform>
<theme>emulators</theme>
</system>
@ -601,7 +592,7 @@
<name>famicom</name>
<fullname>Nintendo Family Computer</fullname>
<path>%ROMPATH%/famicom</path>
<extension>.3dsen .3DSEN .fds .FDS .nes .NES .unf .UNF .unif .UNIF .7z .7Z .zip .ZIP</extension>
<extension>.fds .FDS .nes .NES .unf .UNF .unif .UNIF .7z .7Z .zip .ZIP</extension>
<command label="Mesen">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mesen_libretro.so %ROM%</command>
<command label="Mesen (Standalone)">%EMULATOR_MESEN% --fullscreen %ROM%</command>
<command label="Nestopia UE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/nestopia_libretro.so %ROM%</command>
@ -612,8 +603,6 @@
<command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module nes %ROM%</command>
<command label="ares (Standalone)">%EMULATOR_ARES% --fullscreen --system "Famicom" %ROM%</command>
<command label="ares FDS (Standalone)">%EMULATOR_ARES% --fullscreen --system "Famicom Disk System" %ROM%</command>
<command label="3dSen (Wine)">%STARTDIR%=%EMUDIR% %PRECOMMAND_WINE% %EMULATOR_3DSEN-WINDOWS% -id=%INJECT%=%BASENAME%.3dsen</command>
<command label="3dSen (Proton)">%STARTDIR%=%EMUDIR% %PRECOMMAND_PROTON% %EMULATOR_3DSEN-WINDOWS% -id=%INJECT%=%BASENAME%.3dsen</command>
<platform>famicom</platform>
<theme>famicom</theme>
</system>
@ -1076,8 +1065,6 @@
<extension>.7z .7Z .zip .ZIP</extension>
<command label="MAME - Current">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mame_libretro.so %ROM%</command>
<command label="MAME (Standalone)">%STARTDIR%=~/.mame %EMULATOR_MAME% -rompath %GAMEDIR%\;%ROMPATH%/model2 %BASENAME%</command>
<command label="Model 2 Emulator (Wine)">%STARTDIR%=%EMUDIR% %PRECOMMAND_WINE% %EMULATOR_M2EMULATOR-WINDOWS% %BASENAME%</command>
<command label="Model 2 Emulator (Proton)">%STARTDIR%=%EMUDIR% %PRECOMMAND_PROTON% %EMULATOR_M2EMULATOR-WINDOWS% %BASENAME%</command>
<platform>arcade</platform>
<theme>model2</theme>
</system>
@ -1290,7 +1277,7 @@
<name>nes</name>
<fullname>Nintendo Entertainment System</fullname>
<path>%ROMPATH%/nes</path>
<extension>.3dsen .3DSEN .fds .FDS .nes .NES .unf .UNF .unif .UNIF .7z .7Z .zip .ZIP</extension>
<extension>.fds .FDS .nes .NES .unf .UNF .unif .UNIF .7z .7Z .zip .ZIP</extension>
<command label="Mesen">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/mesen_libretro.so %ROM%</command>
<command label="Mesen (Standalone)">%EMULATOR_MESEN% --fullscreen %ROM%</command>
<command label="Nestopia UE">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/nestopia_libretro.so %ROM%</command>
@ -1301,8 +1288,6 @@
<command label="Mednafen (Standalone)">%EMULATOR_MEDNAFEN% -force_module nes %ROM%</command>
<command label="ares (Standalone)">%EMULATOR_ARES% --fullscreen --system "Famicom" %ROM%</command>
<command label="ares FDS (Standalone)">%EMULATOR_ARES% --fullscreen --system "Famicom Disk System" %ROM%</command>
<command label="3dSen (Wine)">%STARTDIR%=%EMUDIR% %PRECOMMAND_WINE% %EMULATOR_3DSEN-WINDOWS% -id=%INJECT%=%BASENAME%.3dsen</command>
<command label="3dSen (Proton)">%STARTDIR%=%EMUDIR% %PRECOMMAND_PROTON% %EMULATOR_3DSEN-WINDOWS% -id=%INJECT%=%BASENAME%.3dsen</command>
<platform>nes</platform>
<theme>nes</theme>
</system>
@ -1313,8 +1298,6 @@
<extension>.ngage .zip .ZIP</extension>
<command label="EKA2L1 [Mounted] (Standalone)">%EMULATOR_EKA2L1% --fullscreen --device RH-29 --mount %ROM% --run "%BASENAME%"</command>
<command label="EKA2L1 [Installed] (Standalone)">%EMULATOR_EKA2L1% --fullscreen --device RH-29 --run "%BASENAME%"</command>
<command label="EKA2L1 [Mounted] (Wine)">%STARTDIR%=%EMUDIR% %PRECOMMAND_WINE% %EMULATOR_EKA2L1-WINDOWS% --fullscreen --device RH-29 --mount %ROM% --run "%BASENAME%"</command>
<command label="EKA2L1 [Installed] (Wine)">%STARTDIR%=%EMUDIR% %PRECOMMAND_WINE% %EMULATOR_EKA2L1-WINDOWS% --fullscreen --device RH-29 --run "%BASENAME%"</command>
<platform>ngage</platform>
<theme>ngage</theme>
</system>
@ -1357,8 +1340,8 @@
<name>openbor</name>
<fullname>OpenBOR Game Engine</fullname>
<path>%ROMPATH%/openbor</path>
<extension>.AppImage</extension>
<command label="OpenBOR (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_OS-SHELL% -c "%ROM%"</command>
<extension>.7z .7Z .zip .ZIP</extension>
<command>PLACEHOLDER %ROM%</command>
<platform>openbor</platform>
<theme>openbor</theme>
</system>
@ -1417,10 +1400,7 @@
<name>pcarcade</name>
<fullname>PC Arcade Systems</fullname>
<path>%ROMPATH%/pcarcade</path>
<extension>.AppImage .desktop .exe .EXE .sh</extension>
<command label="Wine (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_WINE% %ROM%</command>
<command label="Proton (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_PROTON% %ROM%</command>
<command label="AppImage">%EMULATOR_OS-SHELL% -c "%ROM%"</command>
<extension>.desktop .sh</extension>
<command label="Shortcut or script">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<platform>arcade</platform>
<theme>pcarcade</theme>
@ -1495,9 +1475,8 @@
<name>ports</name>
<fullname>Ports</fullname>
<path>%ROMPATH%/ports</path>
<extension>.AppImage .desktop .exe .EXE .game .GAME .phd .PHD .psx .PSX .sh</extension>
<extension>.desktop .exe .EXE .game .GAME .phd .PHD .psx .PSX .sh</extension>
<command label="Shortcut or script">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="AppImage">%EMULATOR_OS-SHELL% -c "%ROM%"</command>
<command label="ECWolf (Wolfenstein 3D)">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/ecwolf_libretro.so %ROM%</command>
<command label="NXEngine (Cave Story)">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/nxengine_libretro.so %ROM%</command>
<command label="OpenLara (Tomb Raider)">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/openlara_libretro.so %ROM%</command>
@ -1509,12 +1488,10 @@
<name>ps2</name>
<fullname>Sony PlayStation 2</fullname>
<path>%ROMPATH%/ps2</path>
<extension>.arcadedef .bin .BIN .chd .CHD .ciso .CISO .cso .CSO .dump .DUMP .elf .ELF .gz .GZ .m3u .M3U .mdf .MDF .img .IMG .iso .ISO .isz .ISZ .ngr .NRG</extension>
<extension>.bin .BIN .chd .CHD .ciso .CISO .cso .CSO .dump .DUMP .elf .ELF .gz .GZ .m3u .M3U .mdf .MDF .img .IMG .iso .ISO .isz .ISZ .ngr .NRG</extension>
<command label="LRPS2">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/pcsx2_libretro.so %ROM%</command>
<command label="PCSX2">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/pcsx2_libretro.so %ROM%</command>
<command label="PCSX2 (Standalone)">%EMULATOR_PCSX2% -batch %ROM%</command>
<command label="PCSX2 Legacy (Standalone)">%EMULATOR_PCSX2-LEGACY% --nogui %ROM%</command>
<command label="Play! (Standalone)">%EMULATOR_PLAY!% --disc %ROM%</command>
<platform>ps2</platform>
<theme>ps2</theme>
</system>
@ -1992,10 +1969,7 @@
<name>type-x</name>
<fullname>Taito Type X</fullname>
<path>%ROMPATH%/type-x</path>
<extension>.AppImage .desktop .exe .EXE .sh</extension>
<command label="Wine (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_WINE% %ROM%</command>
<command label="Proton (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_PROTON% %ROM%</command>
<command label="AppImage">%EMULATOR_OS-SHELL% -c "%ROM%"</command>
<extension>.desktop .sh</extension>
<command label="Shortcut or script">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<platform>arcade</platform>
<theme>type-x</theme>
@ -2103,11 +2077,9 @@
<name>windows</name>
<fullname>Microsoft Windows</fullname>
<path>%ROMPATH%/windows</path>
<extension>.AppImage .desktop .sh</extension>
<extension>.desktop .sh</extension>
<command label="Suspend ES-DE">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="Keep ES-DE running">%RUNINBACKGROUND% %ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="AppImage (Suspend ES-DE)">%EMULATOR_OS-SHELL% -c "%ROM%"</command>
<command label="AppImage (Keep ES-DE running)">%RUNINBACKGROUND% %EMULATOR_OS-SHELL% -c "%ROM%"</command>
<platform>pcwindows</platform>
<theme>windows</theme>
</system>
@ -2115,13 +2087,11 @@
<name>windows3x</name>
<fullname>Microsoft Windows 3.x</fullname>
<path>%ROMPATH%/windows3x</path>
<extension>.AppImage .bat .BAT .desktop .dosz .DOSZ .sh .7z .7Z .zip .ZIP</extension>
<extension>.bat .BAT .desktop .dosz .DOSZ .sh .7z .7Z .zip .ZIP</extension>
<command label="DOSBox-X (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_DOSBOX-X% -defaultdir %GAMEDIR% %ROM%</command>
<command label="DOSBox-Pure">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/dosbox_pure_libretro.so %ROM%</command>
<command label="Shortcut or script (Suspend ES-DE)">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="Shortcut or script (Keep ES-DE running)">%RUNINBACKGROUND% %ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="AppImage (Suspend ES-DE)">%EMULATOR_OS-SHELL% -c "%ROM%"</command>
<command label="AppImage (Keep ES-DE running)">%RUNINBACKGROUND% %EMULATOR_OS-SHELL% -c "%ROM%"</command>
<platform>windows3x</platform>
<theme>windows3x</theme>
</system>
@ -2129,13 +2099,11 @@
<name>windows9x</name>
<fullname>Microsoft Windows 9x</fullname>
<path>%ROMPATH%/windows9x</path>
<extension>.AppImage .bat .BAT .desktop .dosz .DOSZ .sh .7z .7Z .zip .ZIP</extension>
<extension>.bat .BAT .desktop .dosz .DOSZ .sh .7z .7Z .zip .ZIP</extension>
<command label="DOSBox-X (Standalone)">%STARTDIR%=%GAMEDIR% %EMULATOR_DOSBOX-X% -defaultdir %GAMEDIR% %ROM%</command>
<command label="DOSBox-Pure">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/dosbox_pure_libretro.so %ROM%</command>
<command label="Shortcut or script (Suspend ES-DE)">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="Shortcut or script (Keep ES-DE running)">%RUNINBACKGROUND% %ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<command label="AppImage (Suspend ES-DE)">%EMULATOR_OS-SHELL% -c "%ROM%"</command>
<command label="AppImage (Keep ES-DE running)">%RUNINBACKGROUND% %EMULATOR_OS-SHELL% -c "%ROM%"</command>
<platform>pcwindows</platform>
<theme>windows9x</theme>
</system>
@ -2196,10 +2164,8 @@
<name>xbox360</name>
<fullname>Microsoft Xbox 360</fullname>
<path>%ROMPATH%/xbox360</path>
<extension>. .desktop .iso .ISO .sh .xex .XEX</extension>
<command label="xenia (Wine)">%STARTDIR%=%EMUDIR% %PRECOMMAND_WINE% %EMULATOR_XENIA-WINDOWS% %ROM%</command>
<command label="xenia (Proton)">%STARTDIR%=%EMUDIR% %PRECOMMAND_PROTON% %EMULATOR_XENIA-WINDOWS% %ROM%</command>
<command label="Shortcut or script">%ENABLESHORTCUTS% %EMULATOR_OS-SHELL% %ROM%</command>
<extension>.7z .7Z .zip .ZIP</extension>
<command>PLACEHOLDER %ROM%</command>
<platform>xbox360</platform>
<theme>xbox360</theme>
</system>