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https://github.com/RetroDECK/ES-DE.git
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Removed some fake testing files. Now only initialize SDL's video and joystick systems - this avoids audio conflicts with RetroArch.
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parent
59ca4f301a
commit
21bd83d5b2
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@ -9,11 +9,11 @@
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int main()
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int main()
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{
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{
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if(SDL_Init(SDL_INIT_EVERYTHING) != 0)
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if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) != 0)
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{
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{
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std::cerr << "Error - could not initialize SDL!\n";
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std::cerr << "Error - could not initialize SDL!\n";
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std::cerr << " " << SDL_GetError() << "\n";
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std::cerr << " " << SDL_GetError() << "\n";
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std::cerr << "\nAre you in the 'video', 'audio', and 'input' groups?\n";
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std::cerr << "\nAre you in the 'video' and 'input' groups?\n";
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return 1;
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return 1;
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}
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}
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if(TTF_Init() != 0)
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if(TTF_Init() != 0)
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12
systems.cfg
12
systems.cfg
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@ -1,12 +1,12 @@
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NAME=Super Nintendo Entertainment System
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NAME=Super Nintendo Entertainment System
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PATH=./snes/
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PATH=../ROMs/snes/
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EXTENSION=.smc
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EXTENSION=.smc
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COMMAND=retroarch -L ~/libretro-pocketsnes.so %ROM%
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COMMAND=retroarch -L ~/cores/libretro-pocketsnes.so %ROM%
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NAME=MAME
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NAME=Nintendo Entertainment System
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PATH=./mame/
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PATH=../ROMs/nes/
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EXTENSION=.zip
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EXTENSION=.nes
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COMMAND=echo %ROM%
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COMMAND=retroarch -L ~/cores/libretro-fceumm.so %ROM%
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# This is just a dud to test error handling. Also, comment support! Woo!
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# This is just a dud to test error handling. Also, comment support! Woo!
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NAME=Fake System
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NAME=Fake System
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