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Fixed an issue where videos would play during gamelist scrolling.
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@ -450,6 +450,11 @@ std::vector<GuiComponent*> VideoGameListView::getMDValues()
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void VideoGameListView::update(int deltaTime)
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void VideoGameListView::update(int deltaTime)
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{
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{
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if (!mVideoPlaying)
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mVideo->onHide();
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else
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mVideo->onShow();
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BasicGameListView::update(deltaTime);
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BasicGameListView::update(deltaTime);
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mVideo->update(deltaTime);
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mVideo->update(deltaTime);
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}
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}
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